Make dispel an instant effect again (Fixes #3695)

pull/124/head
Allofich 8 years ago
parent 80c008906b
commit eee49b7ea7

@ -613,6 +613,14 @@ namespace MWMechanics
return true; return true;
} }
} }
else if (target.getClass().isActor())
{
if (effectId == ESM::MagicEffect::Dispel)
{
target.getClass().getCreatureStats(target).getActiveSpells().purgeAll(magnitude);
return true;
}
}
else if (target.getClass().isActor() && target == getPlayer()) else if (target.getClass().isActor() && target == getPlayer())
{ {
MWRender::Animation* anim = MWBase::Environment::get().getWorld()->getAnimation(mCaster); MWRender::Animation* anim = MWBase::Environment::get().getWorld()->getAnimation(mCaster);
@ -1140,9 +1148,6 @@ namespace MWMechanics
case ESM::MagicEffect::CureCorprusDisease: case ESM::MagicEffect::CureCorprusDisease:
actor.getClass().getCreatureStats(actor).getSpells().purgeCorprusDisease(); actor.getClass().getCreatureStats(actor).getSpells().purgeCorprusDisease();
break; break;
case ESM::MagicEffect::Dispel:
actor.getClass().getCreatureStats(actor).getActiveSpells().purgeAll(magnitude);
break;
case ESM::MagicEffect::RemoveCurse: case ESM::MagicEffect::RemoveCurse:
actor.getClass().getCreatureStats(actor).getSpells().purgeCurses(); actor.getClass().getCreatureStats(actor).getSpells().purgeCurses();
break; break;

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