Issue #107: added a few todo comments

actorid
Marc Zinnschlag 13 years ago
parent 4ca3cb81d4
commit f37d3cd3c9

@ -115,6 +115,7 @@ namespace MWGui
bool isAllowed(GuiWindow wnd) const;
/// \todo investigate, if we really need to expose every single lousy UI element to the outside world
MWGui::DialogueWindow* getDialogueWindow();
MWGui::ContainerWindow* getContainerWindow();
MWGui::InventoryWindow* getInventoryWindow();
@ -185,6 +186,7 @@ namespace MWGui
void onFrame (float frameDuration);
/// \todo get rid of this stuff. Move it to the respective UI element classes, if needed.
std::map<int, MWMechanics::Stat<float> > getPlayerSkillValues();
std::map<int, MWMechanics::Stat<int> > getPlayerAttributeValues();
SkillList getPlayerMinorSkills();
@ -230,6 +232,7 @@ namespace MWGui
CharacterCreation* mCharGen;
/// \todo get rid of this stuff. Move it to the respective UI element classes, if needed.
// Various stats about player as needed by window manager
ESM::Class mPlayerClass;
std::string mPlayerName;

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