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@ -1276,9 +1276,11 @@ namespace NifOsg
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switch (pixelData->fmt)
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{
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case Nif::NiPixelData::NIPXFMT_RGB8:
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case Nif::NiPixelData::NIPXFMT_PAL8:
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pixelformat = GL_RGB;
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break;
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case Nif::NiPixelData::NIPXFMT_RGBA8:
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case Nif::NiPixelData::NIPXFMT_PALA8:
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pixelformat = GL_RGBA;
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break;
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default:
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@ -1293,7 +1295,7 @@ namespace NifOsg
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int height = 0;
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std::vector<unsigned int> mipmapVector;
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for (unsigned int i=0; i<pixelData->mipmaps.size()-3; ++i)
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for (unsigned int i=0; i<pixelData->mipmaps.size(); ++i)
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{
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const Nif::NiPixelData::Mipmap& mip = pixelData->mipmaps[i];
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@ -1319,10 +1321,59 @@ namespace NifOsg
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return nullptr;
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}
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unsigned char* data = new unsigned char[pixelData->data.size()];
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memcpy(data, pixelData->data.data(), pixelData->data.size());
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const std::vector<unsigned char>& pixels = pixelData->data;
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switch (pixelData->fmt)
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{
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case Nif::NiPixelData::NIPXFMT_RGB8:
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case Nif::NiPixelData::NIPXFMT_RGBA8:
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{
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unsigned char* data = new unsigned char[pixels.size()];
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memcpy(data, pixels.data(), pixels.size());
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image->setImage(width, height, 1, pixelformat, pixelformat, GL_UNSIGNED_BYTE, data, osg::Image::USE_NEW_DELETE);
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break;
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}
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case Nif::NiPixelData::NIPXFMT_PAL8:
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case Nif::NiPixelData::NIPXFMT_PALA8:
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{
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if (pixelData->palette.empty() || pixelData->bpp != 8)
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{
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Log(Debug::Info) << "Palettized texture in " << mFilename << " is invalid, ignoring";
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return nullptr;
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}
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// We're going to convert the indices that pixel data contains
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// into real colors using the palette.
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const std::vector<unsigned int>& palette = pixelData->palette->colors;
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if (pixelData->fmt == Nif::NiPixelData::NIPXFMT_PAL8)
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{
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unsigned char* data = new unsigned char[pixels.size() * 3];
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for (size_t i = 0; i < pixels.size(); i++)
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{
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unsigned int color = palette[pixels[i]];
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data[i * 3 + 0] = (color >> 0) & 0xFF;
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data[i * 3 + 1] = (color >> 8) & 0xFF;
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data[i * 3 + 2] = (color >> 16) & 0xFF;
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}
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image->setImage(width, height, 1, pixelformat, pixelformat, GL_UNSIGNED_BYTE, data, osg::Image::USE_NEW_DELETE);
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}
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else // if (fmt = NIPXFMT_PALA8)
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{
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unsigned char* data = new unsigned char[pixels.size() * 4];
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for (size_t i = 0; i < pixels.size(); i++)
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{
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unsigned int color = palette[pixels[i]];
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data[i * 4 + 0] = (color >> 0) & 0xFF;
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data[i * 4 + 1] = (color >> 8) & 0xFF;
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data[i * 4 + 2] = (color >> 16) & 0xFF;
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data[i * 4 + 3] = (color >> 24) & 0xFF;
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}
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image->setImage(width, height, 1, pixelformat, pixelformat, GL_UNSIGNED_BYTE, data, osg::Image::USE_NEW_DELETE);
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}
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break;
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}
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default:
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return nullptr;
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}
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image->setMipmapLevels(mipmapVector);
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image->flipVertical();
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