Merge branch 'movement_fix2' into 'master'

Fix bug: NPCs don't move if the target is exactly above or exactly below.

See merge request OpenMW/openmw!496
pull/593/head
psi29a 4 years ago
commit f917037ead

@ -309,7 +309,7 @@ namespace MWMechanics
if (mPath.size() > 1 && isAlmostStraight(position, mPath[0], mPath[1], pointTolerance))
mPath.pop_front();
if (mPath.size() == 1 && sqrDistanceIgnoreZ(mPath.front(), position) < destinationTolerance * destinationTolerance)
if (mPath.size() == 1 && (mPath.front() - position).length2() < destinationTolerance * destinationTolerance)
mPath.pop_front();
}

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