Commit Graph

154 Commits (ffi-server-rewrite)

Author SHA1 Message Date
scrawl 0796f49c17 Accept a ConstPtr in various physics getters 9 years ago
scrawl 795032621c Use a ConstPtr for the ActorMap and ObjectMap 9 years ago
scrawl 31c3324705 Don't assume the emitter node is a Group (Fixes #3082)
This would be a correct assumption by default, but is no longer true when the NifLoader::optimize() function optimizes the graph.
9 years ago
scrawl 1264651af7 Fix coverity defects 9 years ago
scrawl 3d12b2ca9d Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 9 years ago
scrawl 62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
scrawl 43de13fa99 Do not allow resting on lava 9 years ago
scrawl 27617468c8 Fix the collision shape not updating when scaling an object via script 9 years ago
scrawl cbf344663f animateCollisionShape checks if the shape is really animated 9 years ago
scrawl 894477849a Store animated collision objects in a separate container 9 years ago
scrawl a49058721e Use a contactTest for collision script functions
The previous method didn't work for stationary actors. This change fixes the grinder in "Sotha Sil, Dome of Kasia" not registering collisions if the player stands still. (Fixes #1934)
9 years ago
scrawl 9fce428929 ContactTestResultCallback: do not rely on col1 being the object tested against
Unsure why, but in some cases col0 and col1 are swapped.
9 years ago
scrawl 3453353091 AiCombat distance check takes into account collision box (Fixes #1699) 9 years ago
scrawl e62470d674 Auto-generate the collision shape for native mesh formats 9 years ago
scrawl 8cf57ef6ac Move BulletShapeManager and BulletShape to resource/ 9 years ago
scrawl eb2f16d682 Support for loading .osg mesh format 9 years ago
scrawl f0a1434578 Dead actors underwater will float to the surface 9 years ago
scrawl 66925be440 Partially revert 682f30ef9c
This change made dead netch fall through the floor, because the animation moves the creature *below* its external collision box.
9 years ago
scrawl 682f30ef9c Fix incorrect uses of PhysicsSystem::getHalfExtents
Did not account for translation of collision box (mMeshTranslation in actor.cpp)
9 years ago
scrawl a5f8ffb83d aimToTarget: Fix the collision box translation not being taken into account 9 years ago
scrawl bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 9 years ago
Marc Zinnschlag 96880b4dfe Merge remote-tracking branch 'scrawl/tabs' 9 years ago
scrawl c4b5a41ac3 Improve combat AI vertical aiming (Fixes #1366, Fixes #1330) 9 years ago
scrawl a47617c21f Fix tab indentations in apps/ and components/ 9 years ago
Marc Zinnschlag a445683312 Merge branch 'mergetool'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/tools/tools.cpp
9 years ago
Marc Zinnschlag b3fdf92d2b more const-ness fixes 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl a44be148d8 Fix door collisions 10 years ago
scrawl 712cef36b0 Minor cleanup 10 years ago
scrawl f511cb08ff Compatibility with bullet versions < 2.81 10 years ago
scrawl 16e080e252 Fix the physics debug drawer lagging a frame behind 10 years ago
scrawl 1fd48e6f81 Fix not being able to move during ashstorm 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl de8e5f0db1 Restore projectiles 10 years ago
scrawl bed31996c9 Camera raycast 10 years ago
scrawl f88079fddd Restore the isOnGround hack 10 years ago
scrawl ccd95419e5 Restore various raycasting 10 years ago
scrawl 71bafcb52b Restore head tracking 10 years ago
scrawl cc3bfe2bb2 Restore collision tracker 10 years ago
scrawl 1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
10 years ago
scrawl fe439e53ff Bullet include cleanup 10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl d84990be85 Restore getCollisions 10 years ago
scrawl da24e298ee Fix -Wreorder warnings 10 years ago
scrawl 85345e663a Restore getHitContact 10 years ago
scrawl cac7c1e535 Restore various physics features 10 years ago
scrawl 6031db7882 Character sliding fix 10 years ago
scrawl 7a3bc69df7 Readded sound listener 10 years ago
scrawl 2bc95df265 Actor collision object placement fix 10 years ago
scrawl 65f0195c71 Readded animated collision shape support 10 years ago
scrawl 19988d5e45 Remove RefData::getHandle 10 years ago
scrawl 47758c11cd Readded collision objects and movement physics 10 years ago
scrawl 54c1f19c18 Readded height fields 10 years ago
scrawl c31b416ba1 Move physicssystem to a new mwphysics module 10 years ago