David Cernat
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fcebd9f4ae
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[General] Rename unused ActorInteraction into ActorSpellsActive
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5 years ago |
David Cernat
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9350e1d484
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[General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
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5 years ago |
David Cernat
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02af7f6ba1
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[General] Add placeholders for new packet types
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7 years ago |
Koncord
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2b1b4ce2f1
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[General] Update PacketControllers to C++11
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8 years ago |
David Cernat
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27148ce9eb
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[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
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8 years ago |
David Cernat
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ad388c7e12
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[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
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8 years ago |
David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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8 years ago |
David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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8 years ago |
David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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8 years ago |
David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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8 years ago |
David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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8 years ago |
David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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8 years ago |
David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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8 years ago |