Commit Graph

66 Commits (move)

Author SHA1 Message Date
scrawl e381957105 Don't assume that class ID and name are equal 9 years ago
scrawl 6546c05428 Move Fallback map to components/ 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 0d8f07d563 Properly apply changes when backing out of chargen dialogs (Fixes #2627) 10 years ago
scrawl dca4704b4b Print exceptions in CharacterCreation::spawnDialog 10 years ago
scrawl 72c1f37527 Port CharacterPreview 10 years ago
scrawl 7fd1c2c2e2 CharacterCreation refactoring 10 years ago
scrawl 728b842e72 Use MyGUI::utility in favor of boost lexical_cast 10 years ago
scrawl eb99ed697b Reduce includes 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl b89463db09 Fix #1207: Remember previous choice in class creation dialog 11 years ago
scrawl cc40cec395 Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl 098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
scrawl 2bb21f2f76 Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating. 11 years ago
scrawl 32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 11 years ago
Jordan Ayers 3fbf918751 Chargen Review Dialog: Init fix.
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
11 years ago
Jordan Ayers d48cc27a89 Chargen fix: Back sequence control.
Related to bug #894.
Eliminate double windows when using 'Back' from the review screen.
Force consistent back behavior (handling was changing after
a individual change button had been used).
11 years ago
Jordan Ayers e94da61ff0 Chargen cleanup.
Move common gui state pop out of if checks.
Move health update before gui state push (used as input for some windows).
11 years ago
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
Emanuel Guevel 48f0e64ec3 Fix health calculation at character creation 12 years ago
scrawl 72600a16cf Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea 12 years ago
Britt Mathis 7eee86ab66 No more using namespace 12 years ago
Britt Mathis 60fadaeaf0 Cleaned up includes in implementation files 12 years ago
Britt Mathis f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
Britt Mathis ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 12 years ago
scrawl 6c1ff8caca Merge branch 'master' into next
Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp
12 years ago
Marc Zinnschlag 08f6d04960 constness fixes 12 years ago
Glorf ea7f386e7d Access to Fallback via getFallback 12 years ago
scrawl 3e9cd0e2e3 Fix the back button on generate class result dialog advancing creation stage 12 years ago
Glorf 93de570f9a Moved specializations out of step 12 years ago
Glorf 04e99ee9d6 Character creation struct consts 12 years ago
Glorf 1ef682896a Character creation questions import 12 years ago
scrawl b19571df89 If character creation dialogs are enabled in the wrong order, force creation stage to advance 12 years ago
greye 50867e8d87 fix gender selection update, main model visibility and couple of crashes 12 years ago
greye b1ef0026a9 race selection/inventory preview character model update 12 years ago
greye 5b9621bca5 store player record data in ESMStore 12 years ago
greye 9ab2c16055 store created character classes as dynamic records 12 years ago
greye 4637503680 applying new interface vol.6, inconsistent 12 years ago
emoose 4a9821dc65 fix kdevelop indentation... 12 years ago
emoose 15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
12 years ago
greye 18cc435aa1 resolving conflicts 12 years ago
greye 7606ebafd6 resolving conflicts, minor update 12 years ago
scrawl 76b494100e finished? 12 years ago
scrawl 321f7c3419 fix an infinite recursion regression on several dialogs. 13 years ago
Marc Zinnschlag 6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag 35a64edf2a Issue #107: removed a template from the window manager 13 years ago
Marc Zinnschlag e0ba7cf952 Issue #107: Fixing up the window manager interface 13 years ago
Marc Zinnschlag a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 13 years ago
Marc Zinnschlag b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 13 years ago