Commit Graph

165 Commits (move)

Author SHA1 Message Date
scrawl a6e23d03d3 Don't clamp disposition twice, clamping is already done inside getDerivedDisposition 9 years ago
scrawl 12ec90f9e7 Change default argument, fix GetDisposition 9 years ago
ae-g-i-s c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
scrawl 5952498e9e Explicitely cast a size_t to int 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
Stanislav Bas 959fe3eb87 Reset the scrollbar position in the topic list when DialogueWindow is closed 10 years ago
Stanislav Bas 5dc6cdeb99 Scroll to the top of the topic list when dialog is started 10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl 37a6d7da76 WindowManager refactoring 10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl 728b842e72 Use MyGUI::utility in favor of boost lexical_cast 10 years ago
scrawl eecea4131f Reduce MyGUI includes 10 years ago
scrawl ddd6e682bc Dialogue: add conflict resolution for overlapping keywords (Fixes #2245) 10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
scrawl fb542a64ec Merchant items should be restocked instantly 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
scrawl f9ae0d9d66 Fix dialogue goodbye link conflicting with choice links 10 years ago
Thoronador 4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
scrawl 7c52d05f85 Disable topics list visually when in a choice 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 6b65502557 Add properties for new widget classes to MyGUI plugin 10 years ago
scrawl e42cb8020e Change all skins to get font colors from fallback settings (Fixes #704) 10 years ago
scrawl ac97a0f99d Fix dialogue choices being displayed in incorrect order 10 years ago
scrawl cfc57d0fe0 Use MyGUI's castType for widget casts 10 years ago
scrawl c4ae07f48a Remove partially broken sound pausing in main menu (Fixes #1707) 11 years ago
scrawl c6d3b0b70b Moved merchant restock from trade start to dialogue start, since other services also interact with it. 11 years ago
scrawl 8b404ee255 Fix not being able to exit dialogue using Escape when a Goodbye link appears 11 years ago
scrawl 44fd526c98 Don't show disposition bar for creatures 11 years ago
scrawl a90245147b Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor (Fixes #1423) 11 years ago
scrawl dcc0e2d105 When dialogue goodbye is forced, allow using either the red link or the goodbye button
Fixes #1373
11 years ago
Digmaster 03d7137655 Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button 11 years ago
Digmaster e0356cf89d Added support to close modal windows with Esc 11 years ago
Digmaster e0d55116a4 Dims and disabled Goodbye button in dialogs when unavailable. 11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl 7ab98f0c6f Clear choices when dialogue starts
This is usually not needed, because it is not possible to exit dialogue while in a choice. However you can still exit dialogue by loading a different savegame.
11 years ago
Marc Zinnschlag d08869a25d Merge remote-tracking branch 'slothlife/msvc_warning_cleanup'
Conflicts:
	apps/openmw/mwrender/localmap.cpp
11 years ago
slothlife f33559fead Fixes for MSVC warnings, less overall changes
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
slothlife c160a04ede Revert "Fixes for warnings when building with MSVC"
This reverts commit 46eb20b98c.
11 years ago
Fil Krynicki eb5ef270ba Bug 1047 update - defaults and edge case
Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.

Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
11 years ago
Fil Krynicki 9095a45ba7 Bug 1047 Fix
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
11 years ago
slothlife 46eb20b98c Fixes for warnings when building with MSVC
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
scrawl 5eeed03f5b Only exchange bribe gold if the bribe was accepted 11 years ago
Jeffrey Haines 6b28c06b2c Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe 11 years ago
Jeffrey Haines 13d330e427 Feature #1233 Bribe gold not in inventory
Gold is now put into inventory receivers when bribing.
11 years ago
scrawl c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
greye 15d946415e minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
11 years ago
scrawl 0f5dc59176 Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 11 years ago