Commit Graph

365 Commits (move)

Author SHA1 Message Date
scrawl 60a12b3dee Use MyGUI's castType function 9 years ago
scrawl eaf3f5a829 Remove unused arguments 9 years ago
scrawl 9e53e12c70 More renaming of TextureManager -> ImageManager 9 years ago
scrawl f99f403dda Rename TextureManager to ImageManager 9 years ago
scrawl 6ef848b7c5 Remove TextureManager::getTexture2D
Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.

This is closer to what the OSG serializer does.

Streamlines the TextureManager and will make it easier to multithread.
9 years ago
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl 05f1fbf593 WindowManager: explicitely pass the ESMStore
Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.

Possibly related to Bug #2854.
9 years ago
scrawl 152f415b9a Change texture coordinates when falling back to player_hit_01 9 years ago
scrawl 9d4af59860 Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) 9 years ago
scrawl 5981e1cbb3 Don't create the werewolf overlay if its texture is not available
Avoiding a warning in the log when Bloodmoon is not installed
9 years ago
scrawl 9897400d97 Restore the previous key focus widget after playing video 9 years ago
scrawl 516f2765a1 Use the ScalingLayer for journal, books and scrolls 9 years ago
scrawl 6c12c9a467 Layer renaming fix 9 years ago
scrawl d85d74e615 Use AdditiveLayer for the hit fader 9 years ago
scrawl a90ef8afd0 layer renaming 9 years ago
scrawl 57b9eafa0f osgMyGUI: implement AdditiveLayer 9 years ago
scrawl 51f3a8fec6 osgMyGUI: move Platform methods to the .cpp file 9 years ago
scrawl 13c7235b6b Remove old FPS setting code 9 years ago
scrawl 6e69808129 Fix the frameNumber not being incremented in certain frames 9 years ago
scrawl fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 9 years ago
Marc Zinnschlag a52b947efe Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 10 years ago
scrawl 52d8bc555c Add missing checks to see if spell still exists when loading a savegame (Bug #2883) 10 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 10 years ago
Marc Zinnschlag d2cd151f77 Merge remote-tracking branch 'kunesj/master' 10 years ago
Jiří Kuneš a5b4e087c5 define owned colours in settings.cfg 10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
Jiří Kuneš 75f5972898 show owned - better settings 10 years ago
Marc Zinnschlag b3ad983f1f Merge remote-tracking branch 'scrawl/version'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag edde1fb727 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl f09e4620b6 Move OpenMW version information to a textfile instead of compiling it in
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
scrawl 41bed4c7d9 Use multimap to speed up custom map marker code 10 years ago
Jiří Kuneš 4a6d806127 fixed comment, save settings to member variable, removed usless include, changed variable to const 10 years ago
Jiří Kuneš e68b388d16 removed setCrosshairOwned from windowmanager 10 years ago
Jiří Kuneš 66edae9b93 change collor of crosshair 10 years ago
scrawl de6dc21552 Create hardware cursors in advance (Fixes #2660) 10 years ago
scrawl 24ae1d5ace Fix some issues found by coverity 10 years ago
Alexander "Ace" Olofsson 3655ef16af Explicitly instantiate ESM::StatState 10 years ago
scrawl b90fc8ad92 Fix for various Viewer::frame calls resetting the simulationTime 10 years ago
scrawl e23775e338 Fix -Woverloaded-virtual clang warnings 10 years ago
scrawl 7bacb9418d Various math code ported to osg 10 years ago
scrawl de8e5f0db1 Restore projectiles 10 years ago
scrawl c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl 72c1f37527 Port CharacterPreview 10 years ago
scrawl bec9abd319 Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
10 years ago
scrawl 49df07ea7f Implement UI scaling factor 10 years ago
scrawl a18663c8b3 Improve MyGUI texture updates 10 years ago
scrawl 9ea416b852 Readded HW cursor manager (no image rotation yet) 10 years ago
scrawl cf0fc43004 GUI shutdown fix 10 years ago