scrawl
5d524a6a10
Add custom version of MorphGeometry replacing osgAnimation
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Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl
706ac45c76
Fix missing particles caused by shallow copy of ParticleSystemController
8 years ago
scrawl
a95773beef
Fix unnecessary copy of ParticleSystem in SceneUtil::CopyOp
8 years ago
scrawl
8b596dfcbe
Remove support for OSG 3.2
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Since commit e8662bea31
, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
9 years ago
scrawl
e02f35264f
Work around OSG 3.2 not respecting the DEEP_COPY_CALLBACK flag ( Fixes #3183 )
9 years ago
scrawl
8360cccce7
Don't clone Drawable UpdateCallbacks twice
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The Drawable copy constructor takes care of that already.
9 years ago
scrawl
054c3eb24e
Do not deep copy PrimitiveSets when build with OSG 3.5
9 years ago
scrawl
e9acd135a6
Update todo comment
9 years ago
scrawl
cda8a88f0d
Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754 )
9 years ago
scrawl
6231cd8557
RigGeometry clone fix
10 years ago
scrawl
668d365ef9
MorphGeometry copy fix
10 years ago
scrawl
b6cb73e6e8
Fix deep copying of controllers
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This fixes the cell loading crash.
10 years ago
scrawl
65f0195c71
Readded animated collision shape support
10 years ago
scrawl
a254877abe
Clone fix
10 years ago
scrawl
99e1720980
Add SceneManager and clone utility
10 years ago