Commit Graph

37 Commits (openmw-33)

Author SHA1 Message Date
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 36a90198e2 Add option to change screenshot image format 10 years ago
scrawl a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 11 years ago
Sebastian Wick 512ee1204e fixes a bug when resizing the window before a window listener is set 11 years ago
Lukasz Gromanowski 5c5f87445b Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl a3ff9e5be8 Change destruction order - fixes a shutdown crash discovered with mesa 11 years ago
scrawl 636d399c7f Refactored Ogre initialisation into a component 11 years ago
scrawl 4f35fd8184 Removed a workaround from Renderer, some cleanup 11 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
scrawl 6164e5bae6 Restored window resizing 12 years ago
Sebastian Wick 8bdc9ff3ae set position of the window for multiple monitors 12 years ago
Nikolay Kasyanov 50e5aa8976 Custom rendering loop on OS X again. Prevents default Ogre message pump
from stealing input events.
12 years ago
Nikolay Kasyanov 3fded2d8bf Removed custom Carbon message pump 12 years ago
scrawl 403704b92a Use openmw.png for SDL_SetWindowIcon 12 years ago
scrawl 495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
12 years ago
Chris Robinson 7191f6ed2a Start a Nif-style particle emitter
Not complete yet (doesn't handle the vertical or horizontal direction/angle),
and should probably be renamed.
12 years ago
Chris Robinson 81615c1ae5 Add a custom GrowFade particle affector 12 years ago
scrawl c4d518132f With the 1x1 background window trick, we can apply VSync without restart. Some issues left though. 12 years ago
Jordan Milne 043e29c620 Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble) 12 years ago
scrawl 32de090079 Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities 12 years ago
Marc Zinnschlag b96485284a removed some unneeded return values 12 years ago
Brother Brick ff54508633 during cleanup we now delete all plugins created 12 years ago
Brother Brick 44c644dd7b make it statically compilable 12 years ago
Nikolay Kasyanov 2beaa9d9ae Workaround to allow main loop to know Ogre::Root's mQueuedEnd value
This change is needed because of changes in exit handling
13 years ago
scrawl 014396e80c remove the plugins.cfg files, do not enforce CG plugin 13 years ago
scrawl 87127775e8 fix shutdown crash if ogre was not initialised yet 13 years ago
scrawl 447158e9d6 shutdown crash fix 13 years ago
scrawl c85c794c86 fixed some cppcheck issues 13 years ago
scrawl 5d03e86613 added field of view and texture filtering to settings window 13 years ago
scrawl 14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) 13 years ago
scrawl f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors 13 years ago
scrawl 656a8f1be9 working menu transparency slider 13 years ago
scrawl 343bbaf0fd integrated video settings in the settings file, the launcher is now useless 13 years ago
Lukasz Gromanowski 5185a28b60 Issue #225: Initialize all class members in constructor. 13 years ago
k1ll b83b7d0650 Added OGRE_STATIC as cmake option and removed the code for the BSPSceneManager plugin. 13 years ago
k1ll b7eb7ff8e3 Added support for linking static Ogre libraries and plugins into the launcher and openmw. 13 years ago
Nikolay Kasyanov b4343431c6 Merged openengine into openmw 13 years ago