Marc Zinnschlag
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96880b4dfe
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Merge remote-tracking branch 'scrawl/tabs'
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9 years ago |
scrawl
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c4b5a41ac3
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Improve combat AI vertical aiming (Fixes #1366, Fixes #1330)
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9 years ago |
scrawl
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a47617c21f
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Fix tab indentations in apps/ and components/
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9 years ago |
Marc Zinnschlag
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a445683312
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Merge branch 'mergetool'
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
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9 years ago |
Marc Zinnschlag
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b3fdf92d2b
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more const-ness fixes
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9 years ago |
dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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10 years ago |
scrawl
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a44be148d8
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Fix door collisions
|
10 years ago |
scrawl
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712cef36b0
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Minor cleanup
|
10 years ago |
scrawl
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f511cb08ff
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Compatibility with bullet versions < 2.81
|
10 years ago |
scrawl
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16e080e252
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Fix the physics debug drawer lagging a frame behind
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10 years ago |
scrawl
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1fd48e6f81
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Fix not being able to move during ashstorm
|
10 years ago |
scrawl
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4bb3cbf0fb
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Remove last remains of Ogre
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10 years ago |
scrawl
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de8e5f0db1
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Restore projectiles
|
10 years ago |
scrawl
|
bed31996c9
|
Camera raycast
|
10 years ago |
scrawl
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f88079fddd
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Restore the isOnGround hack
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10 years ago |
scrawl
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ccd95419e5
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Restore various raycasting
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10 years ago |
scrawl
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71bafcb52b
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Restore head tracking
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10 years ago |
scrawl
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cc3bfe2bb2
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Restore collision tracker
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10 years ago |
scrawl
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1f00174c02
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Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
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10 years ago |
scrawl
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fe439e53ff
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Bullet include cleanup
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10 years ago |
scrawl
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3dcb167066
|
Map rendering
|
10 years ago |
scrawl
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d84990be85
|
Restore getCollisions
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10 years ago |
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
10 years ago |
scrawl
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85345e663a
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Restore getHitContact
|
10 years ago |
scrawl
|
cac7c1e535
|
Restore various physics features
|
10 years ago |
scrawl
|
6031db7882
|
Character sliding fix
|
10 years ago |
scrawl
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7a3bc69df7
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Readded sound listener
|
10 years ago |
scrawl
|
2bc95df265
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Actor collision object placement fix
|
10 years ago |
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
10 years ago |
scrawl
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19988d5e45
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Remove RefData::getHandle
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10 years ago |
scrawl
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47758c11cd
|
Readded collision objects and movement physics
|
10 years ago |
scrawl
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54c1f19c18
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Readded height fields
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10 years ago |
scrawl
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c31b416ba1
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Move physicssystem to a new mwphysics module
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10 years ago |