scrawl
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05ad0dca34
|
Use ActionTeleport in COE/COC commands
|
8 years ago |
scrawl
|
5bd8ef247d
|
Do not adjust the player position when loading a savegame (Fixes #2089)
|
9 years ago |
scrawl
|
07b064f616
|
Rename to lowerCaseInPlace
|
9 years ago |
scrawl
|
389b168d5f
|
Restore OpGetWaterLevel to vanilla behaviour
|
9 years ago |
dteviot
|
77a1d947cc
|
extracted MWMechanics::getPlayer()
|
10 years ago |
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
10 years ago |
scrawl
|
4aed5158cc
|
Support region names in cell dialogue filter (Fixes #2113)
|
10 years ago |
Thoronador
|
4d62541b62
|
fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
|
10 years ago |
scrawl
|
3b2358888b
|
Attempt to fix player position after using coc/coe
|
11 years ago |
scrawl
|
10d835a55c
|
Some more missing isInCell checks
|
11 years ago |
cc9cii
|
4f94a31b54
|
Fix crash starting a new game.
|
11 years ago |
scrawl
|
6bd0bbb8df
|
Do not load (0,0) on new game
|
11 years ago |
Marc Zinnschlag
|
367919200f
|
moved CellRefList into a separate file
|
11 years ago |
Marc Zinnschlag
|
b72c1c2c58
|
encapsulated water level
|
11 years ago |
Marc Zinnschlag
|
7693f712bc
|
started making CellStore into a proper class; encapsulated mCell member
|
11 years ago |
Marc Zinnschlag
|
1b5301eec0
|
Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
|
11 years ago |
scrawl
|
03cf383be7
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
|
11 years ago |
scrawl
|
2e6e0fd0a0
|
Fix GetPcCell bug
|
11 years ago |
scrawl
|
c55f9bd0aa
|
GetWaterLevel fix (similar to MCP): if there is no water in the cell, return -FLT_MAX to prevent mods from incorrectly thinking the player is underwater.
|
11 years ago |
scrawl
|
bf02b77c1d
|
Closes #1090: Don't throw an exception if a cell has no region in GetPCCell
|
11 years ago |
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
11 years ago |
scrawl
|
62774fcc4a
|
Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
|
11 years ago |
Lukasz Gromanowski
|
e9844e1b37
|
Fixes #417: Apply weather instantly when teleporting
Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
11 years ago |
Marc Zinnschlag
|
e818d43bc3
|
removed an outdated typedef and some dead code
|
11 years ago |
Alex
|
de1f423bd7
|
initial move of script opcodes and registerExtensions functions to components/compiler
|
12 years ago |
greye
|
f3d54a7ba4
|
move finding default cell positions to World
|
12 years ago |
greye
|
6bb3942288
|
use Land height data for position in coc
|
12 years ago |
greye
|
a3094b808e
|
update coc behaviour for interior cells
|
12 years ago |
greye
|
11567663a7
|
applying new interface vol.4, inconsistent
|
12 years ago |
greye
|
d205723a17
|
resolving m prefix/ESMStore movement
|
12 years ago |
greye
|
2057f5619e
|
move ESMStore to MWWorld
|
12 years ago |
greye
|
3c2ce25f5f
|
m prefix for mwworld/cellstore.hpp
|
12 years ago |
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
12 years ago |
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
13 years ago |
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
13 years ago |
scrawl
|
d5c49fa036
|
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
|
13 years ago |
scrawl
|
2f096e131d
|
throw exception if water level is attempted to be modified in exterior
|
13 years ago |
scrawl
|
5a19d4ec45
|
implement water script functions and save water height in CellStore
|
13 years ago |
Marc Zinnschlag
|
f321e549a4
|
added instruction GetPCCell
|
14 years ago |
Marc Zinnschlag
|
8ebdd77772
|
Merge branch 'collision' into script
|
14 years ago |
Marc Zinnschlag
|
9a3158675a
|
reworked cell changing mechanism
|
14 years ago |
Marc Zinnschlag
|
18b8cdce29
|
added GetInterior script function
|
14 years ago |
Marc Zinnschlag
|
db2b238328
|
adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
|
15 years ago |
Marc Zinnschlag
|
5f84b680af
|
implemented exterior coc
|
15 years ago |
Marc Zinnschlag
|
7ea6a75a26
|
another merge fix
|
15 years ago |
Marc Zinnschlag
|
9e8251e6b4
|
finally got rid of the nasty coordinates bug
|
15 years ago |
Marc Zinnschlag
|
c6f4bcbf68
|
another coordinate system fix; still not working properly
|
15 years ago |
Marc Zinnschlag
|
0111631ee9
|
very early implementation of exterior rendering
|
15 years ago |
Marc Zinnschlag
|
0e641f1246
|
implemented coc instruction
|
15 years ago |
Marc Zinnschlag
|
d51e6fb7c4
|
second part of refactoring
|
15 years ago |