Commit Graph

17 Commits (00997fa7327293db6075d47d18bd36516537ba44)

Author SHA1 Message Date
Andrei Kortunov e6036e13b9 Use more C++11 loops in game mechanics code 5 years ago
Capostrophic 51c0806a31 Use AppliedOnce flag in more effect duration calculations (#5425) 5 years ago
Capostrophic 8d22e075e6 Separate functions that don't belong to CastSpell class 5 years ago
Capostrophic 624db99bf2 Remove some redundant code 6 years ago
Andrei Kortunov e06f0b797a Replace all NULLs to nullptr 6 years ago
Andrei Kortunov bdd9eba2b8 Use C++ limits instead of C ones 6 years ago
Capostrophic 7ef6fa9f61 Remove deprecated GMST get* functions 6 years ago
Andrei Kortunov 3ba0a336b7 Move spell magicka cost calculation to standalone function 8 years ago
MiroslavR 8f91732b09 Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
dteviot 5dd0ad6841 Fixed rest of travis errors. 10 years ago
dteviot 85bc41dedb replaced FLT_MAX with numeric_limits. 10 years ago
dteviot ca8c8c6aa4 fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl 861cc26aa6 Don't sell racial spells (Fixes #1961) 10 years ago
scrawl e9ed0211c9 Attempt to fix Clang warnings 10 years ago
scrawl 83819b2894 Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 11 years ago
scrawl b4f8edc186 Use spell effect range type, not base effect 11 years ago
scrawl 1c41ce9b9d Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX) 11 years ago