scrawl
|
025a1a7866
|
Restore savegame screenshot display
|
10 years ago |
scrawl
|
fe439e53ff
|
Bullet include cleanup
|
10 years ago |
scrawl
|
723beb1cac
|
Move IncrementalCompileOperation to SceneManager
|
10 years ago |
scrawl
|
5de24552a8
|
Leak fix
|
10 years ago |
scrawl
|
3dcb167066
|
Map rendering
|
10 years ago |
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
10 years ago |
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
10 years ago |
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
10 years ago |
scrawl
|
7882c3d7f0
|
Fix incorrect rotation for meshes with BoneOffset
|
10 years ago |
scrawl
|
8d033f0558
|
Fix UpdateRigBounds not being copied properly
|
10 years ago |
scrawl
|
8b768f4377
|
Minor fix for behaviour with non-existing LightManager
|
10 years ago |
scrawl
|
314c1161ae
|
Minor addition to reading display
|
10 years ago |
scrawl
|
99eb78fc19
|
Fix $DISPLAY not being accounted for in cursor decompression context
|
10 years ago |
scrawl
|
737c2114dc
|
Change viewer stats keybinding to F9
|
10 years ago |
scrawl
|
49df07ea7f
|
Implement UI scaling factor
|
10 years ago |
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
10 years ago |
scrawl
|
5442bf23a6
|
Apply video mode & gamma setting changes
|
10 years ago |
scrawl
|
b6cb73e6e8
|
Fix deep copying of controllers
This fixes the cell loading crash.
|
10 years ago |
scrawl
|
a18663c8b3
|
Improve MyGUI texture updates
|
10 years ago |
scrawl
|
5dd1b2ae86
|
Readded HW cursor rotation
|
10 years ago |
scrawl
|
c775cbbbaa
|
Silence an annoying message
|
10 years ago |
scrawl
|
9ea416b852
|
Readded HW cursor manager (no image rotation yet)
|
10 years ago |
scrawl
|
39fb46601a
|
Readded input & event handling
|
10 years ago |
scrawl
|
298b3ed2ef
|
Create the GraphicsWindowSDL2 directly
|
10 years ago |
scrawl
|
0498e6e5f0
|
Readded window icon
|
10 years ago |
cc9cii
|
7f12fc4770
|
Fix for Bug #2544. Add a default mNpdtType to ESM::Npc::blank().
|
10 years ago |
scrawl
|
375b736e74
|
Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
|
10 years ago |
scrawl
|
82316105de
|
BulletShapeManager kf loading fix
|
10 years ago |
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
10 years ago |
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
10 years ago |
Marc Zinnschlag
|
107bf818e7
|
Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99a .
Conflicts:
libs/openengine/bullet/physic.cpp
|
10 years ago |
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
10 years ago |
scrawl
|
fe15f31f3e
|
Remove strings.h wrapper
|
10 years ago |
scrawl
|
c843cfc8e2
|
Physics stub in preparation for rewrite
|
10 years ago |
scrawl
|
48ffeab191
|
Remove old BulletShapeManager
|
10 years ago |
scrawl
|
0da1e0e905
|
Add comment
|
10 years ago |
scrawl
|
d432a3ed08
|
Fix MyGUI rendering not taking DataVariance of textures into account
|
10 years ago |
scrawl
|
af7cbb2e3b
|
Leak fix
|
10 years ago |
scrawl
|
483dc9de45
|
Stop viewer threading before changing MyGUI textures
|
10 years ago |
scrawl
|
604580d75d
|
Move toMatrix to Nif::Node
|
10 years ago |
scrawl
|
f760aebc92
|
Disable MyGUI VBOs due to crashes (will look into proper fix)
|
10 years ago |
Marc Zinnschlag
|
0c27869089
|
Merge remote-tracking branch 'scrawl/bullet283'
|
10 years ago |
scrawl
|
100d6e5fff
|
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
|
10 years ago |
scrawl
|
ee60df1e27
|
Split MyGUI rendering into Update, Cull and Draw stages
|
10 years ago |
scrawl
|
27751db99a
|
Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
|
10 years ago |
dteviot
|
b0c4be2316
|
Multi-select + context menu. (Fixes #2480)
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
|
10 years ago |
scrawl
|
e1f4a7f647
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
|
10 years ago |
scrawl
|
a37a83eaea
|
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
|
10 years ago |
scrawl
|
5a759f8b0d
|
GUI cleanup fix
|
10 years ago |
scrawl
|
140e67036c
|
Flip non-dds textures vertically
Fixes the up-side down loading screens.
|
10 years ago |