cc9cii
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1741043f20
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Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
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2014-10-29 23:02:38 +11:00 |
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cc9cii
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8b0dc88db8
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Use the correct name for deleting objects.
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2014-10-26 08:15:18 +11:00 |
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cc9cii
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b46df4034d
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Cleanup bullet objects in the destructors.
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2014-10-26 07:56:51 +11:00 |
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cc9cii
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e5dd8d06a0
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Store object reference id to RigidBody instead of scene node handles.
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2014-10-24 21:18:29 +11:00 |
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cc9cii
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cb53e714f7
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
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cc9cii
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98ff3e7307
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No physics or mouse picking for object preview.
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2014-10-24 07:57:29 +11:00 |
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cc9cii
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4b53b8658b
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Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
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2014-10-22 07:11:04 +11:00 |
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cc9cii
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8bcd415cca
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Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
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2014-10-19 07:25:54 +11:00 |
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cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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2014-10-18 06:16:48 +11:00 |
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Marc Zinnschlag
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a25758c3b1
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fixed visibility flags setting
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2014-07-31 14:02:55 +02:00 |
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Marc Zinnschlag
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92d322cbd1
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added visibility flags
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2014-07-31 13:25:30 +02:00 |
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Marc Zinnschlag
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c35b87de95
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various Object class fixes
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2014-06-28 11:25:28 +02:00 |
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Marc Zinnschlag
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36c1170d09
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fixed some function names
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2014-06-27 10:35:00 +02:00 |
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Marc Zinnschlag
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0c1ad54e68
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refactored object rendering into a separate class
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2014-06-27 09:12:26 +02:00 |
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