Commit Graph

9 Commits (056833e21e50d8492589846f5f878f48779a0a15)

Author SHA1 Message Date
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
Chris Robinson 4cedf0fbab Avoid colliding with AvoidNodes
These are placed under the RootCollisionNode hierarchy, but the shapes they
hold aren't collided with. Their exact function is unknown, but seems to be
related to lava? Maybe damage avoidance info for the AI.
12 years ago
Chris Robinson 36170c5374 Use flag enums instead of hard-coded hex values 12 years ago
Chris Robinson ebcb4c66c3 Properly read and use the NIF root record list 12 years ago
scrawl e30af28860 Markers should still have collision if they have a NiRootCollisionNode 12 years ago
scrawl 84afd87321 Placeable objects should not collide unless they have a NiRootCollisionNode 12 years ago
scrawl 14964e9fcd Only build a box shape for collision nodes; use StringUtils 12 years ago
scrawl d7c4a622cf Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack 12 years ago
Nathan Jeffords 109dff2d29 renamed high level NIF files... 12 years ago