Commit Graph

19873 Commits (06daddbd278cd77a12c4ebcaee67cdaed7ae519a)
 

Author SHA1 Message Date
scrawl b9931fb71c Set the shader on the node containing the StateSet 7 years ago
David Cernat da7253bb57 [Documentation] Update documentation for 0.6.1 7 years ago
David Cernat 08df8f8d83 [General] Update version to 0.6.1 7 years ago
David Cernat 2e8718a0e0 Merge pull request #282 from OpenMW/master
Add OpenMW commits up to 31 Aug 2017, part 2
7 years ago
David Cernat 3fc1bdecb3 [Client] Shorten player names to 31 characters after they are inputted 7 years ago
David Cernat ac3254d85f [General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.

Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
scrawl d749b7f2a7 Merge pull request #1426 from akortunov/multiplesoundfix
Allow to play only one copy of given sound at time (bug #3647)
7 years ago
David Cernat 93d1aa2e4a [Client] Comment out the broken sending of custom spells until 0.7.0 7 years ago
David Cernat e81dafb28a Merge pull request #281 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 31 Aug 2017
7 years ago
David Cernat 98a7769b91 Merge branch 'master' into 0.6.0 7 years ago
Andrei Kortunov 1aaa8a76c5 Allow to play only one copy of given sound at time (bug #3647) 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord 54f5104345 [General] Escape format for strings 7 years ago
David Cernat 499c7db121 [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 7 years ago
Andrei Kortunov 91dcd5bc6e Do not allow to unequip weapon from inventory during attack 7 years ago
Andrei Kortunov 6f22d819c5 Do not allow to switch weapon to probe or lockpick during attack 7 years ago
David Cernat cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 7 years ago
David Cernat cf4021a7b5 [Client] Only add valid quests to journal 7 years ago
David Cernat 134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
7 years ago
David Cernat c3d1eada89 [Client] Only add spells to players that are ensured to exist 7 years ago
David Cernat f6d36d5d80 [Client] Ensure that objects searched for have a valid reference number 7 years ago
scrawl 8c6a8ca48d Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
scrawl dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
7 years ago
scrawl a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
7 years ago
David Walley 47d6c5091f OpenMW CS Manual - typo fixes etc (#1422)
* Update files-and-directories.rst
* OpenMW CS Manual - minor typo fixes
7 years ago
scrawl 43fda6cf07 Merge pull request #1423 from akortunov/spellpriority
Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
scrawl 8a1e014bb8 Merge pull request #1424 from akortunov/guifixes
Display negative values on fatigue progress bars
7 years ago
David Cernat 833d2a5dbe Merge pull request #277 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
7 years ago
David Cernat 92553b8e29 [Server] Log startup errors by not deleting logger too early 7 years ago
Andrei Kortunov 73d5efabee Display negative values on fatigue progress bar 7 years ago
scrawl 3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 7 years ago
Andrei Kortunov 8003dbee12 Combat AI: use effective cast cost when rate enchanted weapon 7 years ago
Andrei Kortunov fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 7 years ago
scrawl bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 7 years ago
scrawl 5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Harry 86ae2ae395 Improved shuffle (#1412) 7 years ago
AnyOldName3 1578fcbec7 Escape content file names before sending them to the GUI 7 years ago
scrawl 20310cf5c6 Merge pull request #1421 from hristoast/normals-doc-update
Use "Remove Branch" instead of "Remove" in normals tutorial
7 years ago
Marc Zinnschlag 91f674bb6f Merge remote-tracking branch 'aesylwinn/master' 7 years ago
Hristos N. Triantafillou 663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch".  This commit clarifies that in the normal map conversion tutorial.
7 years ago
Kyle Cooley a8576d78ad Change default topic info values 7 years ago
Kyle Cooley 42b948dffe Fix pathgrid segfault 7 years ago
Marc Zinnschlag f4110a72cc Merge remote-tracking branch 'aesylwinn/fixvideotable' 7 years ago
David Cernat 2597f018d2 Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat a883c8f8aa [Client] Prevent scripts from creating PlayerTopic packet spam 7 years ago
Kyle Cooley 157ecb166c Fix wrong folder name 7 years ago
David Cernat 8f543fb34e [Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat 056d54e9f7 [Client] Only send ObjectScale packets for objects located in cells 7 years ago
scrawl 30665b743d Merge pull request #1416 from akortunov/guifixes
Display large  journal entries correctly
7 years ago