David Cernat
9759764699
[Client] Clean up getting and resetting of WorldEvent
2017-04-05 09:04:41 +03:00
David Cernat
4abe295a80
[Client] Simplify sending of world packets by adding WorldEvent methods
2017-04-05 07:54:23 +03:00
David Cernat
2bd81c3de0
[Client] Use mpNum for every WorldObject
2017-04-04 11:07:16 +03:00
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
...
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
a58601fb2b
[Client] Delineate tes3mp-only code more clearly, part 1
2017-02-26 16:59:53 +02:00
David Cernat
ed2176c984
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
2017-02-23 09:19:09 +02:00
David Cernat
e703dd42aa
[Client] Rename LocalEvent into WorldEvent
2017-02-06 17:40:32 +02:00
Koncord
f78c749981
[Client] Use "NULL" instead "nullptr"
...
nullptr keyword introduced in C++11
2017-02-01 15:58:29 +08:00
David Cernat
703f253712
[Client] Delete new LocalEvents after sending them
2017-01-31 09:48:37 +02:00
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
2017-01-28 12:34:45 +02:00
David Cernat
624b85347a
[Client] Create LocalEvent class and use it instead of WorldEvent
2017-01-27 20:57:47 +02:00
Koncord
536715cf46
Cleanup tes3mp headers
2016-12-16 16:59:15 +08:00
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
2016-11-15 21:54:06 +02:00
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
2016-10-25 12:15:27 +03:00
David Cernat
3a5a5e73a1
Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
2016-10-24 11:43:27 +03:00
scrawl
211deeb63e
Don't attempt to lock or unlock unsuitable objects ( Fixes #2826 )
2015-08-13 17:08:21 +02:00
scrawl
8c810e3620
Move rng to components
2015-04-22 17:58:55 +02:00
dteviot
3f28634d1f
consolidate random number logic
...
Note, I suspect Rng::rollClosedProbability() is not needed. The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
dteviot
ca8c8c6aa4
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 17:42:07 +13:00
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
Thomas
61341d4206
Removed mLocked, kept it as "Negative lock level means unlocked"
2014-04-23 10:00:18 -04:00
Thomas
cac8e52154
Seperated locked and lock level, to allow for relocking doors to previous lock level.
...
The data is stored in the esm as -lockLevel if unlocked; lockLevel if locked. While not tested, it should not present any problems.
2014-04-23 05:12:07 -04:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
scrawl
3bf36515d5
Implement Trespassing crime
2014-01-10 21:26:24 +01:00
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
Emanuel Guevel
10abb9d297
Call ContainerStore::remove() to remove items from inventory
...
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
scrawl
d9dd02c610
Security fixes
2013-05-20 12:42:11 +02:00
scrawl
2715520d6f
Cleanup Security class
2013-05-19 23:19:48 +02:00
scrawl
5173779f4b
Add sounds for security skill
2013-05-19 19:48:51 +02:00
scrawl
7a2d1cd8ce
Security skill
2013-05-19 18:40:37 +02:00