scrawl
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08ce6ed7fb
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
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scrawl
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20a0040bdb
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Apply elemental shield magnitude to element resistance (Closes #1121)
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2014-07-16 10:58:28 +02:00 |
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scrawl
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123157b216
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Implement elemental shield damage to attacker (Feature #1121)
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2014-07-16 10:58:28 +02:00 |
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scrawl
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f43a10b7b9
|
Adjust disease contraction according to Hrnchamd's research
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2014-07-16 10:58:21 +02:00 |
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scrawl
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5839691530
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Check for container organic flag before checking weight (Fixes #1654)
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2014-07-14 17:27:36 +02:00 |
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scrawl
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6cd739678a
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Fix dangling model pointer after reference cleanup (Fixes #1653)
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2014-07-14 16:53:58 +02:00 |
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scrawl
|
7c7c71428a
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Don't crash if certain class doesn't exist
|
2014-07-13 14:26:59 +02:00 |
|
scrawl
|
c9150c9680
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Initialize character skeleton to a suitable pose (Fixes #1473)
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2014-07-13 10:40:48 +02:00 |
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scrawl
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8b404ee255
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Fix not being able to exit dialogue using Escape when a Goodbye link appears
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2014-07-13 06:42:24 +02:00 |
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scrawl
|
f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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2014-07-12 18:53:22 +02:00 |
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scrawl
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d63dd88113
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Apply autocalc corrections to player starting spells
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2014-07-12 18:53:16 +02:00 |
|
scrawl
|
fd3f109362
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Fix underflow for NPCs with level 0
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2014-07-12 18:53:16 +02:00 |
|
scrawl
|
a1639371d3
|
Fix rounding for skill/attribute autocalc
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2014-07-12 18:53:16 +02:00 |
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scrawl
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83819b2894
|
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
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scrawl
|
479f248c1d
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Use spell effect range type, not base effect (applied to spellcasting code)
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2014-07-12 18:53:15 +02:00 |
|
scrawl
|
b4f8edc186
|
Use spell effect range type, not base effect
|
2014-07-12 18:53:15 +02:00 |
|
scrawl
|
1c41ce9b9d
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
|
2014-07-12 18:53:15 +02:00 |
|
scrawl
|
d91d599269
|
Disable quickload when in modal dialog (Fixes #1641)
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2014-07-12 06:43:04 +02:00 |
|
scrawl
|
048d07b299
|
Show owner of doors in tooltip
|
2014-07-11 11:57:21 +02:00 |
|
scrawl
|
5fbce67b9d
|
Don't redraw ItemView if the size did not change
|
2014-07-11 04:30:44 +02:00 |
|
scrawl
|
53c70dbdaa
|
Exit dialogue when going to jail (Fixes #1635)
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2014-07-11 04:25:56 +02:00 |
|
scrawl
|
0704fa2b3d
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Reset local rotation axis in SetAngle (Fixes #1630)
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2014-07-09 10:23:01 +02:00 |
|
scrawl
|
df80c436fb
|
Fix compile error for OPENMW_USE_FFMPEG=0
|
2014-07-08 10:30:46 +02:00 |
|
scrawl
|
742d008765
|
Fix initializing CharacterController with fists or spell equipped
|
2014-07-08 10:30:46 +02:00 |
|
scrawl
|
a3a8f4da70
|
More font hackery. Will it ever end?
Fixes #1606
|
2014-07-08 10:30:45 +02:00 |
|
scrawl
|
0a2d5d34bc
|
Cancel queued view mode switch when switching view mode (Fixes #1618)
|
2014-07-08 10:30:45 +02:00 |
|
scrawl
|
ee81698089
|
Always control movement by animation except for first person or in-air
|
2014-07-08 10:30:45 +02:00 |
|
scrawl
|
6cd6578a88
|
Handle Deleted moved references (Bug #1613)
|
2014-07-01 21:47:27 +02:00 |
|
scrawl
|
e666ddfe18
|
Fix list of moved references being discarded (Fixes #1613)
|
2014-07-01 21:42:11 +02:00 |
|
scrawl
|
df62c06acf
|
Print exterior grid position in betaComment
|
2014-07-01 21:41:23 +02:00 |
|
scrawl
|
205e039a39
|
Allow modCurrent instructions to decrease below zero (Bug #1589)
|
2014-06-30 17:58:08 +02:00 |
|
scrawl
|
2506c16bf5
|
Add a dummy GetStat function returning 0 (Fixes #1589)
|
2014-06-30 17:49:01 +02:00 |
|
scrawl
|
85a1f9d37b
|
Fall back to resolution selected from list when switching to fullscreen (Fixes #1599)
|
2014-06-30 00:08:39 +02:00 |
|
scrawl
|
082b6125a9
|
Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598)
|
2014-06-29 17:02:29 +02:00 |
|
scrawl
|
5ec96c5394
|
Add missing visibility flags
|
2014-06-29 16:02:43 +02:00 |
|
scrawl
|
1de406cb6d
|
Catch exception from invalid scripts during save&load (Fixes #1590)
|
2014-06-29 16:02:43 +02:00 |
|
Marc Zinnschlag
|
604509ac7e
|
Merge remote-tracking branch 'scrawl/master'
|
2014-06-29 10:34:48 +02:00 |
|
scrawl
|
e25fa6c157
|
Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
|
2014-06-29 02:42:36 +02:00 |
|
scrawl
|
4949aa1fbb
|
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
|
2014-06-28 18:21:56 +02:00 |
|
scrawl
|
10ef0a34d9
|
Update effects even when main animation is paused (Fixes #1585)
|
2014-06-28 17:54:14 +02:00 |
|
scrawl
|
f929004635
|
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
|
2014-06-28 17:44:52 +02:00 |
|
scrawl
|
65e36793fc
|
Fix messagebox on crash showing wrong path
|
2014-06-28 15:31:55 +02:00 |
|
scrawl
|
3b2358888b
|
Attempt to fix player position after using coc/coe
|
2014-06-28 15:19:32 +02:00 |
|
scrawl
|
8e361bb879
|
Make targeted spells collide with water (Fixes #1500)
|
2014-06-28 14:49:07 +02:00 |
|
scrawl
|
92f5898b32
|
AiWander: Make sure we have 8 idle values (Fixes #1583)
The AiWander instruction may specify more (or less) than 8.
|
2014-06-28 14:22:27 +02:00 |
|
scrawl
|
523c2715e3
|
AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
|
2014-06-28 01:31:34 +02:00 |
|
scrawl
|
516014c071
|
Trigger hit on start key if there's no hit key (Fixes #1574)
|
2014-06-28 01:06:53 +02:00 |
|
scrawl
|
911bd0e340
|
Use walk animation as fallback if there's no run animation (Fixes #1578)
|
2014-06-28 00:07:13 +02:00 |
|
scrawl
|
78d02d97da
|
Find text keys in reverse (Bug #1578)
|
2014-06-28 00:06:08 +02:00 |
|
scrawl
|
2451eead8a
|
Some additional wrapping for faction rank instructions
|
2014-06-27 20:07:19 +02:00 |
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