Aesylwinn
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08d055ca23
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Allow setting precision of double preferences. Also increase precision of camera sensitivity.
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2016-03-26 14:35:03 -04:00 |
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Aesylwinn
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35ff4ec4b1
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Normalize default camera controls so that is appears as if the camera is
the object being moved. Also, allow mouse inversion for secondary movement.
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2016-03-26 14:15:07 -04:00 |
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Aesylwinn
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fbe9177f5d
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Better center picking for the Orbit Camera.
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2016-03-26 00:51:19 -04:00 |
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Aesylwinn
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a0fb242bf8
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Slight improvement to camera placement.
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2016-03-25 23:47:05 -04:00 |
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Aesylwinn
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bee8977e45
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Add camera control customization options.
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2016-03-25 22:19:44 -04:00 |
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Aesylwinn
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dede171886
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Fix the secondary navigation method for OrbitCameraController.
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2016-03-25 21:35:34 -04:00 |
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Aesylwinn
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3c83128abc
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Add more customization.
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2016-03-25 20:47:18 -04:00 |
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Aesylwinn
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3a676fc456
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Revert "Create a visual representation of the center of the orbit camera."
This reverts commit 2c894acd98 .
# Conflicts:
# apps/opencs/view/render/cameracontroller.cpp
# apps/opencs/view/render/cameracontroller.hpp
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2016-03-25 18:20:04 -04:00 |
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Aesylwinn
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342d31de76
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More fixes to the orbit manipulator
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2016-03-18 16:56:40 -04:00 |
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Aesylwinn
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2903271331
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Correct the center position for the orbit camera controller
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2016-03-18 16:07:15 -04:00 |
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Aesylwinn
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2c894acd98
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Create a visual representation of the center of the orbit camera.
For debugging purposes.
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2016-03-18 16:06:35 -04:00 |
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Aesylwinn
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c8bae38a8e
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Remove trackball mode
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2016-03-18 14:53:10 -04:00 |
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Aesylwinn
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7009355baf
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Remove unused variable
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2016-03-18 14:46:53 -04:00 |
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Aesylwinn
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4374f69a60
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Reduce mouse sensitivity
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2016-03-18 14:43:13 -04:00 |
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Aesylwinn
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2b72a04e7a
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Update 1st person up axis ASAP.
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2016-03-18 14:02:55 -04:00 |
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Aesylwinn
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999869da24
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Position camera above, near, and looking at the scene.
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2016-03-18 14:02:24 -04:00 |
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Aesylwinn
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fcccacc0fa
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Define a constant for the World Up vector
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2016-03-18 13:57:48 -04:00 |
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Aesylwinn
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59f59a3385
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Fix indentation
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2016-03-14 00:45:36 -04:00 |
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Aesylwinn
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08fe914ba1
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Preliminary editor camera
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2016-03-14 00:45:18 -04:00 |
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Aesylwinn
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2cff2cd643
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Remove unnecessary override.
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2016-03-14 00:45:08 -04:00 |
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Aesylwinn
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9ed2cf6581
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Fix callback being skipped
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2016-03-14 00:44:56 -04:00 |
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Aesylwinn
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ebdc212886
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Moved selectNavigationMode to SceneWidget class, centralized camera selection.
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2016-03-14 00:44:46 -04:00 |
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Aesylwinn
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9afb0e0f90
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Input restructuring.
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2016-03-14 00:42:15 -04:00 |
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Aesylwinn
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f4f7afb53b
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Removed now unnecessary installation of event filter.
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2016-03-14 00:41:57 -04:00 |
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Aesylwinn
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38059593a7
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Removed workaround for OSG input handling in RenderWidget.
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2016-03-14 00:41:04 -04:00 |
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scrawl
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50acdf3e47
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Move createCharacter inside the try block
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2016-03-14 00:03:02 +01:00 |
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scrawl
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a0cc9de088
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Make the creation of save file directories even more explicit
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2016-03-14 00:00:11 +01:00 |
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scrawl
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b7b7c0612d
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Make getCurrentCharacter create argument explicit
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2016-03-13 23:48:44 +01:00 |
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scrawl
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7463c0c353
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Addition to last commit, don't create a save directory on death
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2016-03-13 23:48:22 +01:00 |
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scrawl
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426a6fdcc2
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Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
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2016-03-13 23:42:08 +01:00 |
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scrawl
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d7c7bb850b
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ToggleAI cleanup
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2016-03-12 20:32:42 +01:00 |
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Marc Zinnschlag
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d5067201d0
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Merge branch 'move'
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2016-03-12 13:27:00 +01:00 |
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Marc Zinnschlag
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900378a31e
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changed 'not implemented' warning message for object movement
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2016-03-12 13:26:33 +01:00 |
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Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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2016-03-12 13:19:51 +01:00 |
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Marc Zinnschlag
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5c587fe93e
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Merge remote-tracking branch 'scrawl/cs_waterlevel'
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2016-03-12 08:07:38 +01:00 |
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scrawl
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d840c7d5eb
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Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
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2016-03-11 22:48:28 +01:00 |
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scrawl
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97526284f5
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Allow setting the water level of an interior cell with sky (Fixes #3244)
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2016-03-11 22:10:59 +01:00 |
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Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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2016-03-11 14:04:47 +01:00 |
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Marc Zinnschlag
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6a2fe564ef
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Merge branch 'master' into move
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2016-03-11 12:47:33 +01:00 |
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scrawl
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85bd4f52f0
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Improve occlusion query geometry rendering
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2016-03-11 00:09:46 +01:00 |
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scrawl
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93ec289b1d
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Improve setting of occlusion query state
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2016-03-10 23:18:20 +01:00 |
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scrawl
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14e1911820
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Fix memory leaks
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2016-03-10 20:38:14 +01:00 |
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scrawl
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f898bf493f
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Don't use Geodes
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2016-03-10 13:17:01 +01:00 |
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scrawl
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137dde7cf8
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Include cleanup
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2016-03-10 12:59:17 +01:00 |
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Marc Zinnschlag
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b2181fae20
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safer handling of command macros
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2016-03-08 10:48:44 +01:00 |
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scrawl
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3e6cf17665
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Warn about cellrefs with an empty refId (Bug #3238)
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2016-03-07 22:44:03 +01:00 |
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scrawl
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d0aba0d9ee
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Catch exceptions thrown during reference loading (Bug #3238)
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2016-03-07 21:28:50 +01:00 |
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scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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2016-03-06 11:34:15 +01:00 |
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scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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2016-03-06 11:33:07 +01:00 |
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scrawl
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60a12b3dee
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Use MyGUI's castType function
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2016-03-05 20:00:51 +01:00 |
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