Bret Curtis
0a96f4c847
get the default...
2020-03-22 21:27:44 +01:00
Bret Curtis
f2f5b1104f
try clang-6 since that is officially in repo
2020-03-22 21:20:31 +01:00
Bret Curtis
5091e2c371
bump to bionic; gcc-9 and clang-10
2020-03-22 20:56:48 +01:00
Andrei Kortunov
ed06fc2aa8
Merge branch 'data_files_refresh' into 'master'
...
Implement a refresh button on data files page
See merge request OpenMW/openmw!166
2020-03-21 19:35:20 +00:00
James Moore
a37bdfd492
Implement a refresh button on data files page
2020-03-21 19:35:20 +00:00
Andrei Kortunov
f4ace20885
Merge pull request #2726 from Assumeru/robe
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Make robes cover the chest slot
2020-03-21 10:24:36 +04:00
Andrei Kortunov
3d20df883e
Merge pull request #2727 from akortunov/guifixes
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Make slider control in the wait window to be a more intuitive
2020-03-21 10:11:20 +04:00
Andrei Kortunov
6de1c0d0d3
Merge branch 'alchemyfilter' into 'master'
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Filters for ingredients & effects in alchemy window
See merge request OpenMW/openmw!106
2020-03-21 05:35:07 +00:00
Andrei Kortunov
90508237b1
Make slider control in the wait window to be a more intuitive
2020-03-20 11:58:22 +04:00
fredzio
e1b5dd97b8
Add a filter in the alchemy window.
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A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.
The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Evil Eye
4f4982545a
make robes cover the chest slot
2020-03-19 21:30:22 +01:00
Bret Curtis
d8e1a6b286
Merge pull request #2725 from akortunov/factions
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Do not write empty trade time
2020-03-18 17:02:02 +01:00
Andrei Kortunov
e20d156904
Do not write empty trade time
2020-03-18 13:31:26 +04:00
Bret Curtis
79517f3f42
Merge pull request #2724 from akortunov/factions
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Cleanup ownership for items in containers
2020-03-18 10:00:36 +01:00
Alexei Dobrohotov
e80fbf4786
Merge pull request #2721 from akortunov/radial_fog
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Support for radial fog
2020-03-17 22:35:10 +03:00
Andrei Kortunov
02444add2a
Support for radial fog (feature #4708 )
2020-03-17 23:09:28 +04:00
Alexei Dobrohotov
af4e0d59f8
Merge pull request #2723 from akortunov/casts
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Do not use dynamic casts when using ObjectState
2020-03-17 21:11:20 +03:00
Andrei Kortunov
ea30e27370
Cleanup ownership for items in containers
2020-03-17 17:22:39 +04:00
Andrei Kortunov
dea2018d9f
Do not use dynamic casts when using ObjectState
2020-03-17 15:18:40 +04:00
Alexei Dobrohotov
1fadf259a9
Merge pull request #2619 from elsid/togglerecastmesh
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Support recast mesh rendering
2020-03-16 18:58:26 +03:00
elsid
5168f2059f
Compare revisions by equality to support overflow
2020-03-14 09:38:24 +01:00
elsid
7ae7cb181d
Support recast mesh rendering
2020-03-14 09:38:24 +01:00
Andrei Kortunov
f603daecdc
Merge pull request #2720 from Capostrophic/getitemcount
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Accept an extra numerical argument in GetItemCount
2020-03-11 22:30:20 +04:00
Capostrophic
c1f1e367fa
Accept an extra numerical argument in GetItemCount
2020-03-11 20:56:46 +03:00
Roman Siromakha
b1ed7a433e
Merge pull request #2718 from akortunov/storage
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Keep an AiWanderStorage when cloning an actor
2020-03-11 18:54:22 +01:00
Alexei Dobrohotov
7e6a533a29
Merge pull request #2695 from elsid/aiwander_check_destination
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Add more destination checks for AiWander without pathgrid
2020-03-11 20:48:22 +03:00
Bret Curtis
7096ecdcf2
Merge pull request #2719 from Capostrophic/capofixes
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Fixes of my mistakes
2020-03-11 09:05:12 +01:00
Bret Curtis
3502b28045
Merge pull request #2714 from Capostrophic/bumpmapping
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Add bump-mapping support (feature #5304 )
2020-03-11 09:00:42 +01:00
Capostrophic
d3244dc777
Don't save space in compressed BSA hash generation
2020-03-10 23:47:39 +03:00
Capostrophic
aef6cd7006
Fix handling of empty strings in NIF string tables
2020-03-10 23:04:20 +03:00
Andrei Kortunov
9f27a0d095
Keep an AiWanderStorage when cloning an actor (bug #5267 )
2020-03-10 12:22:21 +04:00
Chris Djali
d9f147272c
Merge pull request #2717 from akortunov/map_texture
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Don't unnecessarily copy global map texture during savegame loading
2020-03-08 21:09:05 +00:00
Andrei Kortunov
8e1e4d6757
Do not copy global map texture during savegame loading (bug #5308 )
2020-03-08 22:31:38 +04:00
Capostrophic
5770227e37
Avoid using auto-detected normal maps that are bump map namesakes
2020-03-05 13:19:34 +03:00
Capostrophic
624a9ac353
Force shaders for objects affected by new envmap option
2020-03-04 14:06:22 +03:00
Capostrophic
4455c978df
Explain the global shader define default values in editor
2020-03-04 01:00:09 +03:00
Capostrophic
2b3ecff004
Remove broken fixed function pipeline support
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Added by mistake
2020-03-03 21:50:50 +03:00
Capostrophic
ed95a79199
Update changelog
2020-03-03 20:38:28 +03:00
Capostrophic
6999f1fd28
Add an option to apply lighting to environment maps
2020-03-03 20:08:59 +03:00
Capostrophic
29e6c6baae
Update documentation
2020-03-03 19:23:51 +03:00
Capostrophic
19a7245251
Add bump mapping support
2020-03-03 13:32:30 +03:00
Bret Curtis
bbca1f3d1d
Merge pull request #2712 from Capostrophic/search
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Make search fields behave more consistently
2020-03-03 10:39:06 +01:00
Capostrophic
54334932d9
Move user string assignment to layout files
2020-03-02 02:36:16 +03:00
AnyOldName3
52fa20fb1c
Merge branch 'fix-sky' into 'master'
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Fix building mwrender/sky with OSG 3.6.5
See merge request OpenMW/openmw!162
2020-03-01 16:43:13 +00:00
Bret Curtis
04f2b320b9
Merge pull request #2673 from Capostrophic/wizard
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Make Wizard less shy (bug #4493 )
2020-02-25 21:34:49 +01:00
Capostrophic
4b17d5da43
Make search fields behave more consistently
2020-02-25 18:26:25 +03:00
Andrei Kortunov
8442446080
Merge pull request #2711 from Capostrophic/failsafe
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Revert infinite fall failsafe addition
2020-02-25 19:24:19 +04:00
Capostrophic
d44dcc3242
Revert infinite fall failsafe addition
2020-02-25 16:46:53 +03:00
Alexei Dobrohotov
4928aaf3f1
Merge pull request #2710 from akortunov/collisionswitch
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Take in account transformations of NiCollisionSwitch
2020-02-25 11:55:38 +03:00
Andrei Kortunov
8c177f0306
Take in account transformations of NiCollisionSwitch
2020-02-25 11:09:36 +04:00