Andrei Kortunov
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0c92655250
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Avoid code duplication in character manager
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2018-06-12 11:51:54 +04:00 |
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Andrei Kortunov
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e3812f4075
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Check creature stats only for actors
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2018-06-12 11:27:18 +04:00 |
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Andrei Kortunov
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b0a140e714
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Disable actor collision only after end of death animation
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2018-06-12 10:00:38 +04:00 |
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Andrei Kortunov
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ebaa6fb5a2
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Play death scream only once
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2018-06-12 09:55:43 +04:00 |
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Andrei Kortunov
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427be928d0
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Do not update animation state for dead actors
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2018-06-11 23:17:54 +04:00 |
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Andrei Kortunov
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977a27ecb7
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Do not clear corpses until end of death animation (bug #4307)
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2018-06-11 22:29:32 +04:00 |
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Andrei Kortunov
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a42c663fd7
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Do not interrupt scripted animations by death animation (bug #4286)
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2018-06-11 18:53:25 +04:00 |
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Andrei Kortunov
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d0619cfb35
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Play death animation for non-persisting actors with 0 health (bug #4291)
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2018-06-11 18:52:20 +04:00 |
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Andrei Kortunov
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6099735c60
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Early out only when scripted animation is playing
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2018-06-11 17:52:58 +04:00 |
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Andrei Kortunov
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e234dd2a36
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Do not interrupt scripted animations
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2018-06-11 17:18:51 +04:00 |
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Andrei Kortunov
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ae87e0d3fc
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Do not reset mUpperBodyState for weapon->weapon switch (regression #4446)
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2018-06-09 15:34:08 +04:00 |
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Marc Zinnschlag
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7d9de93fd3
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Merged pull request #1477
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2018-06-09 10:52:35 +02:00 |
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Marc Zinnschlag
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551a69f1b1
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Merged pull request #1559
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2018-06-09 10:51:02 +02:00 |
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Marc Zinnschlag
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efb4abbb7f
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Merged pull request #1623
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2018-06-09 10:49:04 +02:00 |
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Marc Zinnschlag
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76972bb2f6
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Merged pull request #1709
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2018-06-09 10:46:02 +02:00 |
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Thunderforge
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dfa9968565
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Renaming Launcher::DataFilesPage::signalSelectedFilesChanged to signalLoadedCellsChanged
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2018-06-08 19:18:23 -05:00 |
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Thunderforge
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62c4eb8d6a
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Explicitly flagging loaded cells changed as queued
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2018-06-08 19:16:24 -05:00 |
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Andrei Kortunov
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6ed2773299
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Do not stack return packages
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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74a2cbe696
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AI: return back after pursuit
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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3d0631cfcc
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Store last AI package in savegame
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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3a0ee78d2b
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AiTravel: store mHidden flag in savegame
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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2f5beb8853
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Remove unnecessary hack
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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57d686131e
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Remove redundant condition
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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5105c67642
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Add mHidden field to AiTravel
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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81f29d8dcd
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AiWander: resume moving to destination after combat
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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18ff097e4a
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Add the parameter to AiSequence::stack() to control ability to cancel other AI packages
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2018-06-08 21:53:47 +04:00 |
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Andrei Kortunov
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9d27eb197f
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AiWander: return to initial position only after combat
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2018-06-08 21:53:47 +04:00 |
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Bret Curtis
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61c969e970
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Merge branch 'master' into hitboxfix
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2018-06-08 18:36:44 +02:00 |
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Capostrophic
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b274931165
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Revert erroneous changes
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2018-06-08 19:18:53 +03:00 |
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Capostrophic
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dd2a11b243
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Merge branch 'master' into goodbye
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2018-06-08 19:16:36 +03:00 |
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Andrei Kortunov
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fed10e87aa
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Store integer actor ID in AI packages (bug #4036)
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2018-06-08 19:57:41 +04:00 |
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Marc Zinnschlag
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9d0ce25052
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Merged pull request #1738
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2018-06-08 17:28:08 +02:00 |
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Marc Zinnschlag
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7899f44173
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Merged pull request #1619
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2018-06-08 17:07:38 +02:00 |
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Andrei Kortunov
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fea34bd73f
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Added support for per-group animation files
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2018-06-08 17:04:15 +04:00 |
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Capostrophic
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11103211c5
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Make Goodbye and Choice choices mutually exclusive
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2018-06-08 15:03:19 +03:00 |
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Marc Zinnschlag
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21ea49fe83
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Merge remote-tracking branch 'capostrophic/physics'
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2018-06-08 11:43:10 +02:00 |
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Capostrophic
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1a354f88ac
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Make choices trigger goodbye if Goodbye is used (fixes #3897)
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2018-06-07 22:09:55 +03:00 |
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Andrei Kortunov
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1b9edbe119
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Add unequip animation during stance switching (bug #4327)
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2018-06-07 16:20:17 +04:00 |
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Andrei Kortunov
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bde1d07d4e
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Use hitboxes and focused object for touch spells (bug #3374)
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2018-06-07 16:12:27 +04:00 |
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Andrei Kortunov
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4666a6a0ab
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Use default hit formula as fallback
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2018-06-07 16:12:27 +04:00 |
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Andrei Kortunov
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9e5d577a71
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Aim from center of attacker to center of target
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2018-06-07 16:12:27 +04:00 |
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Andrei Kortunov
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f5dc9f0162
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Use hitbox cone only as fallback
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2018-06-07 16:12:27 +04:00 |
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Andrei Kortunov
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ab433102a4
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Increase hit distance for player by halfExtents
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2018-06-07 16:12:27 +04:00 |
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Marc Zinnschlag
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7b4a69ff2f
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Merged pull request #1728
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2018-06-07 13:14:53 +02:00 |
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Marc Zinnschlag
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362aa23546
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Merged pull request #1724
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2018-06-07 13:13:48 +02:00 |
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Marc Zinnschlag
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2ab31b0c18
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Merged pull request #1723
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2018-06-07 13:05:20 +02:00 |
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David Cernat
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04a2025340
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Fix crash when adding items to certain disabled creatures (bug #4441)
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2018-06-05 18:09:10 +03:00 |
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Marc Zinnschlag
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cd7268e9af
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Merge remote-tracking branch 'akortunov/effectResistFix' into openmw-44
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2018-06-04 16:58:22 +02:00 |
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Thunderforge
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d46590934a
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Importing mutex
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2018-06-03 16:59:27 -05:00 |
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Thunderforge
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e282ece3d1
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Fixing bug with autocomplete not loading correctly during startup
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2018-06-03 16:58:18 -05:00 |
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