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393 commits

Author SHA1 Message Date
Chris Robinson
14e0c182f3 Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
greye
f3d54a7ba4 move finding default cell positions to World 2013-07-07 15:03:06 +04:00
greye
6bb3942288 use Land height data for position in coc 2013-07-07 13:47:58 +04:00
greye
a3094b808e update coc behaviour for interior cells 2013-07-07 13:47:58 +04:00
Marc Zinnschlag
b1a8dc35e0 minor adjustments 2013-05-24 15:03:46 +02:00
Torben Carrington
1cfe037d6b AIWander - Added support for the Repeat parameter to mimic vanilla. 2013-05-24 04:49:20 -07:00
Miroslav Puda
3cebb41459 missing break 2013-05-21 21:04:15 +02:00
Marc Zinnschlag
9fee99d56c Merge remote-tracking branch 'scrawl/master' 2013-05-15 22:43:00 +02:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
Torben Carrington
4d10a1c407 Fixed an additional 0 being sent into the AIWander idle parameters vector (Thanks to Chris) 2013-05-13 02:57:52 -07:00
Marc Zinnschlag
af191c7382 fixed AiWander arguments 2013-05-13 11:27:36 +02:00
kpp
24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
scrawl
6cd28d1156 Fix a bug in getPCNextRank 2013-05-04 12:28:12 +02:00
scrawl
67422c397c GetWindSpeed 2013-05-01 11:42:24 +02:00
scrawl
5063d90dda GetStartingAngle was implemented, but not registered 2013-05-01 11:22:46 +02:00
scrawl
627c3fdb6b Added GetStandingPC, GetStandingActor; Fixed GetStartingPos 2013-05-01 11:15:43 +02:00
Chris Robinson
24e503330b Merge remote-tracking branch 'zini/master' into animations 2013-04-28 09:41:31 -07:00
scrawl
7d61459ccd Added stub implementation for 'Fall'. There is no use for this function because our physics controller applies gravity constantly anyway. 2013-04-28 11:13:21 +02:00
Chris Robinson
ab52e68c05 Merge remote-tracking branch 'zini/master' into animations 2013-04-27 05:16:15 -07:00
Chris Robinson
137017b325 Don't allow forcing vanity mode 2013-04-27 01:24:36 -07:00
Glorf
ade871ce12 Corrected unused opcodes 2013-04-26 17:31:58 +02:00
Glorf
89f7ef2472 Move, moveworld script instructions 2013-04-26 17:28:19 +02:00
scrawl
7821610ec6 Make OnDeath work with explicit reference 2013-04-26 02:08:53 +02:00
scrawl
a373f53988 Added SetAtStart 2013-04-26 02:02:51 +02:00
Glorf
7cd4dd0c91 Improved local rotations 2013-04-25 19:14:10 +02:00
Glorf
53fb17da10 Rotation system fixes 2013-04-24 21:42:04 +02:00
Glorf
e3a9f73eb6 Improved getangle script behaviour 2013-04-16 21:40:34 +02:00
Glorf
1e92ffc314 Added rotation layer 2013-04-16 21:17:19 +02:00
Glorf
763308868d Fixed rotation speed 2013-04-15 17:45:18 +02:00
Glorf
972481f63f Working rotate, rotateworld 2013-04-15 16:45:53 +02:00
Glorf
4e0233cf06 Base local rotations implementation 2013-04-14 21:42:37 +02:00
Glorf
106ef4c936 Rotate script 2013-04-10 22:53:03 +02:00
Chris Robinson
41e410347e Merge remote-tracking branch 'zini/master' into nifogre 2013-04-06 10:35:01 -07:00
scrawl
1f3df4df0f Perform a sanity check on count arguments 2013-04-06 19:25:29 +02:00
Chris Robinson
1d934e3112 Reduce some stdout spam 2013-04-06 04:46:28 -07:00
Marc Zinnschlag
034ebf8ffd Merge remote-tracking branch 'scrawl/master' 2013-04-04 19:57:55 +02:00
scrawl
2e7d5377f4 Fix crash when moving npcs to an inactive cell 2013-04-04 16:51:22 +02:00
Marc Zinnschlag
111ebf84bb replaced an include with a forward declaration 2013-04-04 12:27:57 +02:00
Marc Zinnschlag
e8c32d0c3d MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
scrawl
ebaf80d539 Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
scrawl
1a2daa3bc1 Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 2013-03-31 14:50:03 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
Chris Robinson
c8606d2f63 Implement IsWerewolf script function 2013-03-30 13:22:33 -07:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
scrawl
918cdcffc2 Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
Marc Zinnschlag
e4ed5b836e added ondeath script function 2013-03-18 11:04:47 +01:00
scrawl
c07b3ea61d Text defines for npc race, class, and faction should use the translated name 2013-03-17 04:20:30 +01:00
gus
3384d92761 oups introduced a bug.. 2013-03-04 12:28:43 +00:00
gus
5951abfae2 fix some script instructions 2013-03-03 13:59:38 +00:00
Chris Robinson
94be45e07e Merge remote-tracking branch 'zini/master' into animation2 2013-02-24 06:20:10 -08:00