Marc Zinnschlag
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0fad2e7f40
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restructured main menu
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2013-07-20 13:46:56 +02:00 |
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Marc Zinnschlag
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2497c18702
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replaced settings change notifications for columns with a more robust implementation
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2013-07-20 13:19:27 +02:00 |
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Chris Robinson
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0cb7d186e7
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Use Play_TypeFoot for 'left' and 'right' soundgen keys
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2013-07-18 21:50:11 -07:00 |
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Chris Robinson
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14e0c182f3
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Allow specifying the sound type to playSound and playSound3D
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2013-07-18 21:50:11 -07:00 |
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Chris Robinson
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ac4dfd3b39
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Play the appropriate foot sound based on footwear
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2013-07-18 21:50:11 -07:00 |
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Marc Zinnschlag
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365ea11e86
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Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
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2013-07-18 13:51:24 +02:00 |
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Marc Zinnschlag
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fdd47e5b73
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silenced a warning
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2013-07-18 13:50:12 +02:00 |
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graffy76
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0ae254f6a8
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Fixed segfault opening tables
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2013-07-18 06:31:47 -05:00 |
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Chris Robinson
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9c13568bb7
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Remove idles from the state list and rename it
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2013-07-18 01:49:53 -07:00 |
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Chris Robinson
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e803cdbe7f
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Handle swimdeath and missing death animations
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2013-07-18 01:13:53 -07:00 |
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Chris Robinson
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f01b0b48cc
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Don't start with an idle state if dead
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2013-07-18 00:35:03 -07:00 |
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Chris Robinson
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e78bdd2a5d
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Clear 'swim' from the animation name as a backup instead of 'sneak'
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2013-07-18 00:22:40 -07:00 |
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Chris Robinson
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9ea6b22a83
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Handle soundgen animation keys
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2013-07-17 23:58:21 -07:00 |
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Chris Robinson
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d6324d71bf
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Ensure mechanics actors/objects are cleared before adding them
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2013-07-17 21:39:21 -07:00 |
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Chris Robinson
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c7692acb79
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Update the player's Ptr in mwrender when changing cells
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2013-07-17 19:11:03 -07:00 |
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graffy76
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6486f342b5
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Fixed setting synchronization issue
Moved default settings to CSMSettings::UserSettings.
Other minor code changes / cleanup
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2013-07-17 20:19:01 -05:00 |
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Marc Zinnschlag
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1b4cd787a5
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Merge remote-tracking branch 'kcat/animation-state'
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2013-07-17 11:33:04 +02:00 |
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Chris Robinson
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0cd4df3edf
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Stop playing idles on death
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2013-07-17 02:19:22 -07:00 |
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Chris Robinson
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e2e278d06d
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Fix some animations not playing properly
Default movement animation speed multiplier should be 1, not 0. Only
randomize death1...death5 for NPCs.
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2013-07-17 02:06:31 -07:00 |
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Marc Zinnschlag
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47f7bbd48a
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fixed OpenCS crash during cell loading when loading multiple ESX files
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2013-07-16 12:08:35 +02:00 |
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Chris Robinson
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e5e9c83ed5
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Merge remote-tracking branch 'zini/master' into animation-state
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2013-07-16 01:33:46 -07:00 |
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Chris Robinson
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a932a89e02
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Specify the velocity-based animation speed multiplier when playing it
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2013-07-16 01:30:03 -07:00 |
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Chris Robinson
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f296d13c20
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Add a speed multiplier to the animation state
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2013-07-16 00:43:31 -07:00 |
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Chris Robinson
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3a1facefdf
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Store a pointer to the character controller for non-actor objects
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2013-07-15 23:47:04 -07:00 |
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Chris Robinson
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06e631f213
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Track death separately in the character controller
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2013-07-15 23:43:33 -07:00 |
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Chris Robinson
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4ae65c20e6
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Separate movement and idle states
This allows us to better handle cases of "missing" animations. Mainly for
first-person, but also for spells and certain weapon types.
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2013-07-15 22:56:23 -07:00 |
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scrawl
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94d45e1518
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Fix twohanded weapons not unequipping when equipping a torch
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2013-07-15 23:21:01 +02:00 |
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scrawl
|
daf9dca121
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Fix exception when starting a new game
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2013-07-15 20:37:36 +02:00 |
|
Marc Zinnschlag
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fd9cc1c282
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Merge remote-tracking branch 'vorenon/container'
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2013-07-15 09:33:16 +02:00 |
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Marc Zinnschlag
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a0022e711b
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Merge remote-tracking branch 'scrawl/raycast'
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2013-07-15 09:20:16 +02:00 |
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vorenon
|
66eb82b363
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oops again
|
2013-07-15 02:26:22 +02:00 |
|
vorenon
|
33779ae23c
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oops
|
2013-07-15 02:23:18 +02:00 |
|
vorenon
|
d4739a451a
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added ability to close container windows with the activation key
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2013-07-15 02:18:24 +02:00 |
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scrawl
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c81b852071
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Fixes inaccurate ray casts; rely on getCameraToViewportRay
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2013-07-15 00:39:37 +02:00 |
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scrawl
|
8407e2b3aa
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Fixes the console sometimes receiving text after it was closed
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2013-07-14 23:54:28 +02:00 |
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Marc Zinnschlag
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1bc343f363
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Merge remote-tracking branch 'kcat/first-person'
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2013-07-14 21:28:09 +02:00 |
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kcat
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2bdfc3000c
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Merge pull request #8 from scrawl/first-person
First person fixes
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2013-07-14 10:08:10 -07:00 |
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scrawl
|
fa5198d7b2
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Fix an assertion
|
2013-07-14 14:59:24 +02:00 |
|
scrawl
|
61661c8653
|
Fix first person meshes casting shadows
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2013-07-14 14:55:07 +02:00 |
|
scrawl
|
a049638e7f
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Fixes character previews getting shadowed randomly
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2013-07-14 14:54:40 +02:00 |
|
Marc Zinnschlag
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6a5ab34971
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Merge branch 'region'
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2013-07-14 12:19:02 +02:00 |
|
Chris Robinson
|
3771e5839e
|
Allow some more third person fallbacks in first person
|
2013-07-13 17:03:10 -07:00 |
|
Chris Robinson
|
5ee889e8b6
|
Attach the camera to the Head node in first-person
|
2013-07-13 16:12:38 -07:00 |
|
Chris Robinson
|
2d7620e774
|
Rotate the neck when looking up and down in first-person
|
2013-07-13 12:39:06 -07:00 |
|
Marc Zinnschlag
|
b57042cac3
|
Merge remote-tracking branch 'scrawl/master'
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2013-07-13 20:52:30 +02:00 |
|
scrawl
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d6faad3dd2
|
Same fix for the book window
|
2013-07-13 20:26:35 +02:00 |
|
scrawl
|
4a562b585c
|
Fix journal window with background image != 512x256
|
2013-07-13 20:24:19 +02:00 |
|
Marc Zinnschlag
|
4cce466dc7
|
inverted region map y-axis
|
2013-07-13 16:34:10 +02:00 |
|
Chris Robinson
|
4df1f198a7
|
Avoid a map lookup for every skin body part when updating
|
2013-07-12 22:32:09 -07:00 |
|
Chris Robinson
|
6de56615aa
|
Avoid casting shadows in first-person view
|
2013-07-12 22:32:05 -07:00 |
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