AnyOldName3
32f0ded8f6
Fix bug in unescape filter, but still manage not to fix build issue.
2016-07-20 23:15:44 +01:00
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
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to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
2016-07-20 15:00:00 -04:00
AnyOldName3
423919abb5
Make it not build again (but theoretically enable the desired functionality).
2016-07-20 15:19:34 +01:00
AnyOldName3
59639e3988
Make it build again (but remove the new functionality).
2016-07-20 15:16:53 +01:00
AnyOldName3
d9d5a6561b
Adjust the code so that it should (maybe) work, changing the compilation error to a less straighforward one.
2016-07-20 14:50:34 +01:00
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
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- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
2016-07-20 08:25:11 -04:00
Aesylwinn
e8626e588a
Changes in shortcut design.
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- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
2016-07-20 08:25:11 -04:00
Aesylwinn
3fa4fdb839
Remove use of c++11 feature and add some missing headers.
2016-07-20 08:25:11 -04:00
Aesylwinn
40297701d0
Base key config/shortcut implementation
2016-07-20 08:25:11 -04:00
Stanislav Zhukov
a54e76cfd2
Update TES3MPTeam.md
2016-07-20 15:06:20 +08:00
Stanislav Zhukov
78b1511b5e
Update TES3MPTeam.md
2016-07-20 14:46:04 +08:00
Stanislav Zhukov
61623222e1
Update TES3MPTeam.md
2016-07-20 14:44:55 +08:00
AnyOldName3
95d2c7ea5c
Attempt to unescape characters when constructing file paths, introducing compilation errors.
2016-07-20 02:48:57 +01:00
davidcernat
3c8543bfaf
Make player references cross exterior cells only when called by server
...
Previously, clientside representations of players were able to move to a new exterior cell once during their movement tick and then again when sending a cell change packet to the server. Besides causing crashes in CellRef because of a messy cell-changing record, this also led to major desyncs.
Clientside representations of players can now only change their cells when a server-sent cell change packet specifically allows it.
2016-07-20 03:26:25 +03:00
David Cernat
360eec30a0
Merge pull request #2 from OpenMW/master
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Add recent OpenMW commits by AnyOldName3
2016-07-20 02:58:57 +03:00
Marc Zinnschlag
4ac5174d89
updated credits file
2016-07-19 16:29:26 +02:00
Marc Zinnschlag
c17e1ca24a
Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
2016-07-19 16:19:28 +02:00
Stanislav Zhukov
7b4a5fdcc2
Merge pull request #1 from Aesylwinn/MergeTES3MP
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Merge tes3 mp
2016-07-19 00:13:52 -05:00
Aesylwinn
3483b54df5
Build fix.
2016-07-18 00:05:27 -04:00
Aesylwinn
b4a000913c
Merge remote-tracking branch 'yar/master' into Even
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
2016-07-17 23:50:52 -04:00
davidcernat
7bf08e5e5a
Fix transition between exterior cells for non-local players
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Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
2016-07-17 22:03:20 +03:00
scrawl
9e3ed45320
Merge pull request #1003 from MiroslavR/camera-distance
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Fix camera distance not getting reset to max value (Fixes #3473 )
2016-07-17 20:24:49 +02:00
MiroslavR
19a8800d4d
Fix camera distance not getting reset to max value ( Fixes #3473 )
2016-07-17 19:52:12 +02:00
Koncord
45fab50bd8
Merged branch master into master
2016-07-17 17:59:57 +08:00
Koncord
6f07d590d4
Fix SetPos and SetAngle functions
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Fix types for SetPos and SetAngle
2016-07-17 17:59:46 +08:00
scrawl
2ed813d5f3
Merge pull request #1002 from MiroslavR/nitextureeffect-crash
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Fix assertion failure with NiTextureEffect missing source texture
2016-07-16 19:26:09 +02:00
MiroslavR
721fa28c1e
Fix assertion failure with NiTextureEffect missing source texture
2016-07-16 18:59:18 +02:00
mrcheko
203804ff15
fix AiPackage repeating
2016-07-16 19:08:49 +03:00
mrcheko
59a1a6d117
checkWayIsClear: remove PATHFIND_CAUTION_DIST check
2016-07-16 19:07:48 +03:00
David Cernat
f6d72ca5c1
Merge pull request #3 from testman42/patch-1
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Use English translation for changelog
2016-07-16 15:19:55 +03:00
davidcernat
b7e377c636
Remove _boundingBoxComputed from sceneutil's riggeometry.cpp
...
Recent versions of OpenSceneGraph have no _boundingBoxComputed, which is why building TES3MP with them causes an error. As expected, recent versions of OpenMW do not use _boundingBoxComputed either.
2016-07-16 15:12:22 +03:00
Stanislav Zhukov
645a21af21
Added new script functions for lua compatibility
...
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
2016-07-16 16:19:35 +08:00
testman42
0b4a560ae2
Full translation to Engilsh
...
Makes changelog English-only
2016-07-13 16:02:43 +02:00
Stanislav Zhukov
ce92f30022
Fix maximum incoming connections
2016-07-13 04:24:42 +08:00
Stanislav Zhukov
b09e4a0218
Fix chat 'y'
...
Now you can close chat only if pressed 'Enter'.
2016-07-13 03:21:30 +08:00
Stanislav Zhukov
131887c981
Delete script.pwn
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Not for this repo.
2016-07-13 02:49:14 +08:00
AnyOldName3
f1b5ad5804
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
2016-07-12 17:09:57 +01:00
Koncord
299c4c904e
Resurrect function
2016-07-12 23:26:53 +08:00
Koncord
1a32385632
Fix cmake modules
2016-07-12 20:37:39 +08:00
testman42
001b83fdfb
Add English translation
...
To be honest, just copy pasted from this Reddit post: https://www.reddit.com/r/tes3mp/comments/4rvf5c/source_code/d54inw9
2016-07-12 11:29:56 +02:00
Stanislav Zhukov
1d5f0bd38f
Merge pull request #2 from GrimKriegor/master
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Ported OpenMW's "Don't use unordered_map" commit changes to TES3MP to fix #1
2016-07-12 04:02:52 -05:00
GrimKriegor
ace719507c
Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
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https://github.com/TES3MP/TES3MP/issues/1
2016-07-12 01:42:05 +01:00
AnyOldName3
e6f78ae5b7
Switch indentation to spaces to remain consistent with the rest of the project
2016-07-12 01:06:57 +01:00
AnyOldName3
08df463c94
Separate declaration and definition of some static members to hopefully calm Travis down.
2016-07-12 00:37:08 +01:00
AnyOldName3
7475d90693
Fix dodgy include by changing backslashes to forwardslashes
2016-07-12 00:14:19 +01:00
AnyOldName3
5121e77a95
Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it
2016-07-12 00:00:29 +01:00
mrcheko
b4e94e2aae
Merge remote-tracking branch 'upstream/master' into pathfinding
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# Conflicts:
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
2016-07-12 00:45:01 +03:00
AnyOldName3
1a0642f1db
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
2016-07-11 22:33:15 +01:00
mrcheko
8d4f0660ce
fix hardcoded melee attack ranges
2016-07-12 00:17:43 +03:00