Chris Robinson
|
ae308b9b5f
|
Use a set of flags instead of separate booleans
|
2012-03-31 07:31:55 -07:00 |
|
Chris Robinson
|
e48d125a84
|
Only allow one instance of a given tracked soundid
The untracked flag should probably be broken up and combined with the loop
boolean into a set of flags.
|
2012-03-31 05:57:03 -07:00 |
|
Sebastian Wick
|
b7635b3d4a
|
pass maps by reference
|
2012-03-31 14:34:00 +02:00 |
|
Sebastian Wick
|
e35670c6cb
|
ignore syntax errors and empty lines; fixed merge function
|
2012-03-31 14:28:19 +02:00 |
|
scrawl
|
82429d6931
|
finished interface
|
2012-03-31 13:35:40 +02:00 |
|
Chris Robinson
|
bfac946878
|
Finally "fix" --nosound
Expect degraded performance with it. Looping sounds are constantly checked to
see if they're playing, and try to play it again when it's not.
|
2012-03-31 03:31:41 -07:00 |
|
Chris Robinson
|
7541e08909
|
Don't reset the sound Output device if init fails
|
2012-03-31 02:48:14 -07:00 |
|
Marc Zinnschlag
|
509650d5f3
|
Merge remote branch 'ace/fs-fix'
|
2012-03-31 11:37:18 +02:00 |
|
Marc Zinnschlag
|
6eb3281c4c
|
boost fix
|
2012-03-31 11:36:51 +02:00 |
|
Alexander "Ace" Olofsson
|
3b0dc408ae
|
Debug-b-gone
|
2012-03-31 11:29:24 +02:00 |
|
Chris Robinson
|
28378c063b
|
Minor OpenAL_SoundStream cleanups
|
2012-03-31 02:22:23 -07:00 |
|
Marc Zinnschlag
|
222f0e20bc
|
Merge remote branch 'swick/initocfg' into initcfg
|
2012-03-31 11:20:05 +02:00 |
|
Alexander "Ace" Olofsson
|
06a34b9e0d
|
Strange problems call for strange solutions.
|
2012-03-31 10:35:08 +02:00 |
|
Chris Robinson
|
4e908aa095
|
Add a method to set the sound's position
|
2012-03-31 01:34:26 -07:00 |
|
Chris Robinson
|
b01289128b
|
Split OpenAL_Sound into separate classes for 2D and 3D sounds
|
2012-03-31 01:15:27 -07:00 |
|
Chris Robinson
|
5adeee20fd
|
Mute sounds that go outside the max distance
|
2012-03-31 00:57:29 -07:00 |
|
Alexander "Ace" Olofsson
|
8e07b7e050
|
Better (less) debug output
|
2012-03-31 00:55:47 +02:00 |
|
Alexander "Ace" Olofsson
|
8d9100c77b
|
Debug output
|
2012-03-30 23:29:58 +02:00 |
|
Sebastian Wick
|
849c3a9bec
|
add the section to the ini-keys
|
2012-03-30 23:12:52 +02:00 |
|
Sebastian Wick
|
c160bc7080
|
works, sort of
|
2012-03-30 22:58:54 +02:00 |
|
Sebastian Wick
|
fbd626baf6
|
mwiniimporter
|
2012-03-30 20:59:44 +02:00 |
|
Chris Robinson
|
fc167dbc83
|
Pass Ogre Vector3s to playSound3D and updateListener
|
2012-03-30 11:42:11 -07:00 |
|
Chris Robinson
|
fefc8f86ab
|
Remove the unused streamSound3D method
|
2012-03-30 11:11:07 -07:00 |
|
Alexander "Ace" Olofsson
|
fc4e4dc336
|
Case sensitiviy?
|
2012-03-30 19:05:58 +02:00 |
|
scrawl
|
ff85006e71
|
added untested interface
|
2012-03-30 18:38:33 +02:00 |
|
Chris Robinson
|
c33349a774
|
Merge remote branch 'zini/master' into sound
|
2012-03-30 08:36:01 -07:00 |
|
Alexander "Ace" Olofsson
|
8ac9dd8e70
|
Always use the same type of slashes
|
2012-03-30 16:59:19 +02:00 |
|
Chris Robinson
|
1ee8b963d0
|
Store the sound listener position as well
|
2012-03-30 07:30:17 -07:00 |
|
Chris Robinson
|
fad27d99e6
|
Update the actual sound volume with the position
|
2012-03-30 07:10:34 -07:00 |
|
scrawl
|
a4576f043d
|
fixed the physics debug rendering now activates/deactivates properly
|
2012-03-30 16:02:41 +02:00 |
|
Chris Robinson
|
479df78ea1
|
Update the actual sound position after the listener
|
2012-03-30 07:01:37 -07:00 |
|
Marc Zinnschlag
|
8d7bf34348
|
Merge branch 'terrain'
|
2012-03-30 15:52:27 +02:00 |
|
Marc Zinnschlag
|
557e97bab4
|
fixed a terrain-related Redemption crash
|
2012-03-30 15:52:09 +02:00 |
|
Chris Robinson
|
71d9d7e943
|
Store the current sound position with the Sound object
|
2012-03-30 06:41:06 -07:00 |
|
Marc Zinnschlag
|
46279a001b
|
Merge remote branch 'scrawl/dialogue'
|
2012-03-30 15:39:56 +02:00 |
|
Marc Zinnschlag
|
2d2af4b28a
|
Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 15:38:14 +02:00 |
|
Chris Robinson
|
de102cd274
|
Simplify broken OpenAL workaround
|
2012-03-30 06:28:40 -07:00 |
|
Chris Robinson
|
33a63d88a5
|
Merge remote branch 'zini/master' into sound
|
2012-03-30 06:22:19 -07:00 |
|
scrawl
|
30d27fa83f
|
Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
|
2012-03-30 15:00:04 +02:00 |
|
Alexander "Ace" Olofsson
|
d2f8539a42
|
Forgot to remove some old code that didn't do anything
|
2012-03-30 14:50:39 +02:00 |
|
scrawl
|
26bdbf77f3
|
Merge branch 'master' into occlusionquery
|
2012-03-30 14:49:06 +02:00 |
|
Alexander "Ace" Olofsson
|
4a9a416d46
|
Can find files even if no .bsa file exists now
|
2012-03-30 14:45:32 +02:00 |
|
scrawl
|
d47a5b5512
|
Merge branch 'terrain18' into occlusionquery
|
2012-03-30 14:39:44 +02:00 |
|
scrawl
|
4a6d034591
|
Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 14:39:42 +02:00 |
|
scrawl
|
4bbedeb3e7
|
made all dialogs semi transparent (like in morrowind)
|
2012-03-30 14:01:43 +02:00 |
|
scrawl
|
d3f31c3498
|
dialogue window enhancements
|
2012-03-30 13:53:35 +02:00 |
|
Marc Zinnschlag
|
a90c3b9f23
|
Merge remote branch 'scrawl/water'
|
2012-03-30 13:07:47 +02:00 |
|
Marc Zinnschlag
|
cc9a874f2b
|
Merge remote branch 'corristo/openal'
|
2012-03-30 10:45:31 +02:00 |
|
scrawl
|
d5c49fa036
|
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
|
2012-03-30 10:12:28 +02:00 |
|
Chris Robinson
|
6a16e33f82
|
Merge remote branch 'zini/master' into sound
|
2012-03-29 21:17:59 -07:00 |
|