scrawl
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16cacb338a
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
|
Chris Robinson
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54f91d4b3a
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Implement hand-to-hand attacks
|
2013-07-28 06:48:25 -07:00 |
|
Chris Robinson
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db4f34b332
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Play hit sounds when hitting creatures and NPCs
|
2013-07-27 11:20:39 -07:00 |
|
Chris Robinson
|
3298eb1b37
|
Implement HitOnMe script function
|
2013-07-26 10:50:23 -07:00 |
|
Chris Robinson
|
5379e607cb
|
Handle the OnPCHitMe script variable
|
2013-07-26 10:50:23 -07:00 |
|
Chris Robinson
|
bec420c69b
|
Add Class::onHit for creatures
|
2013-07-26 10:50:23 -07:00 |
|
Chris Robinson
|
92cc566fdc
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Rename the Class::attack method to Class::hit
|
2013-07-25 00:30:01 -07:00 |
|
Chris Robinson
|
d9a9c3d6bd
|
Handle the "land" soundgen type
|
2013-07-24 10:36:04 -07:00 |
|
Chris Robinson
|
0c8d4d9be2
|
Add beginnings of melee hits
|
2013-07-24 02:51:42 -07:00 |
|
Chris Robinson
|
9ea6b22a83
|
Handle soundgen animation keys
|
2013-07-17 23:58:21 -07:00 |
|
scrawl
|
0c7f48ec8a
|
Implement movement for creatures (formula is a stub)
|
2013-05-27 18:03:06 +02:00 |
|
scrawl
|
8a3d3f954b
|
NPC/creature persistence flag
|
2013-05-16 18:50:26 +02:00 |
|
scrawl
|
0c4a963132
|
Container UI rewrite
|
2013-05-11 18:38:27 +02:00 |
|
scrawl
|
ebaf80d539
|
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
|
2013-04-03 23:55:57 +02:00 |
|
scrawl
|
95e1cdc07d
|
Move getArmorRating to MWWorld::Class.
|
2013-03-17 22:29:12 +01:00 |
|
scrawl
|
dd57eabc3e
|
Better use an enum for magic effect IDs
|
2013-03-16 23:28:26 +01:00 |
|
scrawl
|
0ee0dbdb97
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
2013-03-07 14:00:13 +01:00 |
|
Chris Robinson
|
8d98f3649c
|
Use a separate class to handle activator mechanics
|
2013-01-28 23:39:11 -08:00 |
|
Chris Robinson
|
efca5ded47
|
Clean up some header includes to reduce nesting
|
2013-01-05 21:12:08 -08:00 |
|
Marc Zinnschlag
|
ceaf1677ce
|
Issue #219: rewrote AI settings and implemented AI settings filters
|
2012-11-10 11:38:37 +01:00 |
|
Marc Zinnschlag
|
918316168f
|
Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
|
2012-11-07 19:34:28 +01:00 |
|
emoose
|
7a7825577a
|
Changed: use MWWorld::Ptr for PhysicsSystem arguments
|
2012-11-05 19:37:27 +00:00 |
|
greye
|
3c2ce25f5f
|
m prefix for mwworld/cellstore.hpp
|
2012-11-05 16:07:59 +04:00 |
|
scrawl
|
a04df37f83
|
implemented looting corpses
|
2012-10-28 16:04:33 +01:00 |
|
Marc Zinnschlag
|
ed3641b214
|
Issue #68: check for essential actors
|
2012-10-27 13:33:54 +02:00 |
|
Marc Zinnschlag
|
bdca5aff87
|
Issue #68: simplified the dynamic stats interface
|
2012-10-19 13:10:06 +02:00 |
|
greye
|
721324c1db
|
rm record inheritance, rework esmtool accordingly
|
2012-09-30 23:34:53 +04:00 |
|
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
2012-09-17 11:37:50 +04:00 |
|
Marc Zinnschlag
|
6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
greye
|
a90547bbbe
|
code formatting
|
2012-08-29 21:35:06 +04:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
|
2012-08-11 17:30:55 +02:00 |
|
greye
|
26595f22f6
|
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
|
2012-07-26 16:14:11 +04:00 |
|
greye
|
e7666d3a7f
|
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
|
2012-07-25 20:31:39 +04:00 |
|
greye
|
6a3a728a56
|
Class::getModel implementation
|
2012-07-25 20:31:39 +04:00 |
|
greye
|
32b1350b63
|
CreatureStats class
|
2012-07-22 18:29:54 +04:00 |
|
Marc Zinnschlag
|
5a7b95bf7a
|
Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp
|
2012-07-03 13:15:20 +02:00 |
|
Marc Zinnschlag
|
7fcd41c69d
|
Issue #107: Detemplateised CellStore; some include cleanup
|
2012-06-29 18:54:23 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
Marc Zinnschlag
|
ea29b74bb4
|
added per NPC/creature basic AI-settings (hello, fight, flee, alarm)
|
2012-06-16 16:17:42 +02:00 |
|
Alexander "Ace" Olofsson
|
f675d8d039
|
Merge branch 'master'
|
2012-06-11 19:09:10 +02:00 |
|
Marc Zinnschlag
|
36885b2e40
|
Issue #176: removed enable/disable functions from Creature, Npc and Light
|
2012-05-25 17:04:33 +02:00 |
|
scrawl
|
e9ea1fba4e
|
fixed typo getCapacity method
|
2012-05-15 22:31:52 +02:00 |
|
Marc Zinnschlag
|
fdfddc8be7
|
some todo comment cleanup
|
2012-05-15 21:34:32 +02:00 |
|
Marc Zinnschlag
|
7e00fea18b
|
added getEncumbrance function
|
2012-05-15 21:34:00 +02:00 |
|
Marc Zinnschlag
|
c6493fb133
|
added getCapacity function
|
2012-05-15 21:17:00 +02:00 |
|
Alexander "Ace" Olofsson
|
b1af18e98d
|
Merged next
|
2012-04-29 09:28:07 +02:00 |
|
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
2012-04-24 02:02:03 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
cdd4d83d9e
|
moved the tooltip info to the appropriate MWWorld::Class classes
|
2012-04-16 22:58:16 +02:00 |
|