scrawl
3a3f2a37c8
Add cut, copy & paste of text
11 years ago
Marek Kochanowicz
ae5e8b95ff
Solving Issue912
11 years ago
Marc Zinnschlag
2dc3c0ae4f
integrated startup icons
11 years ago
sirherrbatka
7ecf020fcb
Merge pull request #1 from zinnschlag/master
...
Icons for startup window.
11 years ago
Marek Kochanowicz
294bf6c194
Icons for startup window (check raster/startup).
11 years ago
Marc Zinnschlag
5a792b10b9
fixed local openmw.cfg file
11 years ago
Lars Söderberg
f4e9199f78
Various chargen tweaks
12 years ago
scrawl
e5ce94c336
Fix the water being affected by fog on the map
12 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
Marek Kochanowicz
3e174df856
Adding nomadic1 icons. Wooho!
12 years ago
Marc Zinnschlag
fb7273e14a
Merge remote-tracking branch 'sirherrbatka/icons-svg'
...
Conflicts:
.gitignore
12 years ago
Marek Kochanowicz
8cd2d89e4e
Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg
12 years ago
Marek Kochanowicz
44b4c642b7
Added alternative book icon in scalable folder. No raster just yet. I'm not sure if it will replace old icon.
12 years ago
Lars Söderberg
45083fc89e
Chargen updates
12 years ago
Lars Söderberg
e33239eae5
Various fixes
12 years ago
sirherrbatka
c57fb4fc4f
Delete .directory
12 years ago
Marek Kochanowicz
717e04cac5
More icons. At last!
12 years ago
scrawl
5f7e6f7b10
Fix a material issue, layers per pass wasn't entirely correct
12 years ago
scrawl
ecf7786d11
terrain_num_lights was removed
12 years ago
scrawl
8c8653160d
Crash fix, material fix
12 years ago
scrawl
ebf9debb80
Enabled terrain self shadows, implemented getHeightAt, some optimizations
12 years ago
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
Lars Söderberg
317d565133
Larger area for window corner diagonal arrows
12 years ago
Lars Söderberg
5b060ffe8d
Varios standardizations, fixes and optimizations
12 years ago
Lars Söderberg
73fb682718
Made the alchemy window resizable
12 years ago
Lars Söderberg
0fabf1fe2e
Updated Alchemy Window
12 years ago
Lars Söderberg
f7ed2ef55f
Standardize align values
...
Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
12 years ago
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
scrawl
726c93c365
Terrain fixes to match vanilla better - vertices need to be mapped directly to texels for colormap and blendmap (this also caused seams at cell borders), layer uv scale appears to be 8 not 10
12 years ago
Emanuel Guevel
add3bb9904
Add sneaking indicator UI widget
12 years ago
Lars Söderberg
f6f5867256
Fixes the FPS bar
12 years ago
Marc Zinnschlag
0923306404
fixed data-local path
12 years ago
scrawl
3961c276b8
Added enemy health meter
12 years ago
scrawl
91e95e1404
Use the correct slash, chop or thrust animation
12 years ago
scrawl
8407e2b3aa
Fixes the console sometimes receiving text after it was closed
12 years ago
Marc Zinnschlag
b57042cac3
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
d6faad3dd2
Same fix for the book window
12 years ago
scrawl
4a562b585c
Fix journal window with background image != 512x256
12 years ago
Marc Zinnschlag
b17f383c6d
Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
...
Conflicts:
apps/opencs/view/world/table.cpp
12 years ago
graffy76
bb049806df
Repo permissions commit fix #2
12 years ago
graffy76
f31e5ef851
new files (repo commit fix #2 )
12 years ago
scrawl
58fce74620
Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
12 years ago
Sebastian Wick
26bd2a5301
use the new scrollbar; range dependent step size; fix
12 years ago
Sebastian Wick
e3d8bdbafe
autorepeat scrollbar
12 years ago
Marc Zinnschlag
12cfe1fdfe
Merge remote-tracking branch 'graffy76/recordStatusDelegate'
12 years ago
graffy76
8f4fd8202e
Deleted ".directory" text files.
...
Files were hidden files added by dolphin.
12 years ago
Sebastian Wick
acaba78a11
wrong number
12 years ago
Sebastian Wick
357974a429
more minor stuff
12 years ago
Sebastian Wick
a1fea97c3b
use SDL for resolution -> multimonitor support
12 years ago
graffy76
75d7d3b7fc
Added base.png
12 years ago