scrawl
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a6e2f43b75
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Stop continuous VFX when the effect is no longer active.
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2013-11-13 15:44:43 +01:00 |
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scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
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Marc Zinnschlag
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a8274e5c86
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Merge remote-tracking branch 'potatoesmaster/inventory-fix'
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2013-11-13 13:55:24 +01:00 |
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scrawl
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0627e23d3c
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Fix wrong skill level for spell success formula.
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2013-11-13 01:26:25 +01:00 |
|
Emanuel Guevel
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baf13483c0
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Update actor model only when in the current cell
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2013-11-13 00:04:04 +01:00 |
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scrawl
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60bec03987
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Rename variables called 'slots' to work around wrong code parsing in QT Creator.
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2013-11-12 23:23:19 +01:00 |
|
scrawl
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027f4152e4
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Missing flagAsModified()
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2013-11-12 23:17:03 +01:00 |
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scrawl
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3c6a391507
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Rename arguments again
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2013-11-12 23:12:56 +01:00 |
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scrawl
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700d06764c
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Order of arguments for ContainerStore::stacks shouldn't matter. Supplying them in the correct order is error prone, and also caused a bug where equipped items would incorrectly stack.
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2013-11-12 22:58:56 +01:00 |
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scrawl
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0dab7031c0
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Make sure effects are destroyed with the animation
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2013-11-12 02:22:44 +01:00 |
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scrawl
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eccb8f38ba
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Apply "cast when strikes" enchantments when hitting with a weapon
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2013-11-12 02:07:51 +01:00 |
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scrawl
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5f209b120b
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Use the new ContainerStore::remove method.
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2013-11-12 01:26:16 +01:00 |
|
scrawl
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ffdb91bb21
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Add particles for Cast + Hit. Not looking quite right yet.
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2013-11-11 23:43:28 +01:00 |
|
Marc Zinnschlag
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2fff7fc843
|
save info records
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2013-11-11 12:21:26 +01:00 |
|
scrawl
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6f3d737498
|
Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
|
scrawl
|
afafaf73e8
|
Fix a build error
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2013-11-10 22:40:46 +01:00 |
|
scrawl
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1773c70455
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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2013-11-10 22:03:17 +01:00 |
|
Marc Zinnschlag
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ef8360f346
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silenced a warning
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2013-11-10 21:45:27 +01:00 |
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Marc Zinnschlag
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cfbf444628
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Merge remote-tracking branch 'potatoesmaster/inventory-remove'
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2013-11-10 21:30:19 +01:00 |
|
scrawl
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6cd373c5c6
|
Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
|
scrawl
|
71828351e6
|
Code cleanup: use enum instead of integer
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2013-11-10 15:28:26 +01:00 |
|
Marc Zinnschlag
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8c4303399f
|
Merge branch 'master' into dialogue
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
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2013-11-10 13:21:39 +01:00 |
|
Marc Zinnschlag
|
583f1ae9c2
|
fixed info record ordering and performance problems by determining topic ranges in the record collection instead of in the index collection
|
2013-11-10 13:00:46 +01:00 |
|
Marc Zinnschlag
|
ec6018928c
|
some fixes to info record sorting (doesn't address the main problem)
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2013-11-10 12:09:49 +01:00 |
|
Marc Zinnschlag
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b7bb7d6902
|
Merge remote-tracking branch 'scrawl/master'
Conflicts:
apps/opencs/editor.cpp
|
2013-11-10 11:49:48 +01:00 |
|
Emanuel Guevel
|
bbfd7f4c9d
|
Disable equipped item re-stacking when the item is removed from inventory
The item was not removed if it was re-stacked.
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
d2dcf0b203
|
Add a warning comment to RefData::setCount()
|
2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
467bd91651
|
Update actor model on inventory change
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
f428921b93
|
Always update the source container view on drag&drop
This fix the indicator not being displayed for items auto-equipped
after an other item is removed.
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
4fcf427e1f
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InventoryWindow: call InventoryStore::unequipItem() when an equipped item is dragged
The unequipped item is also re-stacked if needed.
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
37e91a278e
|
Add InventoryStore::unequipItem()
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
12dbbde1e3
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InvStore::unequipSlot: return an iterator to the unequipped item
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
|
59c963b6cc
|
Auto-equip items when a clothe or an armor is removed from inventory
This fix auto-equip on corpses.
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2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
750f1fd760
|
Edit ContainerStore::stacks for clarifications and correctness
Rename arguments and fix some potential errors (add checks).
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
26e4ccb8c2
|
Cosmetic changes
Rename ContainerStore::addImpl to addNewStack (it was confusing, since
ContainerStore had methods named 'addImp' and 'addImpl').
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
aefa54d72d
|
Pass item count to ManualRef constructor
This remove the need to call setCount in multiple places.
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
0691978603
|
Add item count to ManualRef constructor as optional argument
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
f4f2586e8c
|
Remove duplicate code for PlaceAtMe/PlaceAtPC using a template
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
8ff747fbef
|
Move some deleteObject logic from OpDelete to MWWorld::deleteObject
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
2786530430
|
Edit InventoryStore::equip() to call the new unequipSlot function…
…to unequip previously equipped item.
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
52cef19982
|
Update weapon/magic icons when items are removed from player inventory
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
d05baa8c22
|
Add method InventoryStore::unequipSlot()
This will permit to do run a treatment when an item is unequipped.
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
10abb9d297
|
Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
|
2013-11-10 02:45:16 +01:00 |
|
Emanuel Guevel
|
23b8206bdc
|
Add remove methods to MWWorld::ContainerStore
|
2013-11-10 02:45:16 +01:00 |
|
Marc Zinnschlag
|
a198751f21
|
Merge remote-tracking branch 'scrawl/magic'
|
2013-11-09 17:00:27 +01:00 |
|
Marc Zinnschlag
|
935d9241d8
|
first attempt at proper info record loading: partially incorrect and way too slow
|
2013-11-09 11:42:19 +01:00 |
|
scrawl
|
5c148a3d41
|
Fix effect source display
|
2013-11-09 11:09:44 +01:00 |
|
Marc Zinnschlag
|
8be3ffc2a0
|
Merge remote-tracking branch 'scrawl/magic'
Conflicts:
apps/openmw/mwworld/worldimp.cpp
|
2013-11-09 10:54:51 +01:00 |
|
scrawl
|
3e58655a90
|
Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works!
|
2013-11-09 10:49:00 +01:00 |
|
scrawl
|
3ea7d58ca8
|
Advance skill on successfull spell cast
|
2013-11-09 10:34:46 +01:00 |
|