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21646 commits

Author SHA1 Message Date
Andrei Kortunov
9e4a339ad3 Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
AnyOldName3
15547750ba Correct behaviour of use front face culling setting to not use back face culling either when disabled. 2019-02-01 00:29:13 +00:00
AnyOldName3
cfe921fb82 Remove uneeded includes. 2019-01-31 20:12:42 +00:00
AnyOldName3
2761a38562 Prettify shadow define map setup. 2019-01-31 20:12:17 +00:00
AnyOldName3
abe9ba736e Add line breaks to make settings more readable. 2019-01-31 15:00:04 +00:00
AnyOldName3
57e10e26b2 Make variable name less confusing 2019-01-31 14:58:57 +00:00
AnyOldName3
a24b8ec3d2 Fix enable/disable mixup. 2019-01-31 14:57:56 +00:00
AnyOldName3
556c9a3382 Add normal-offset shadow mapping to remove shadow acne (flicker) 2019-01-30 22:28:00 +00:00
Bret Curtis
9f716b9ed8
Merge pull request #2151 from Capostrophic/normalmaps
Account for inverted tangents on normal-mapped objects (bug #3733)
2019-01-30 13:52:59 +01:00
Bret Curtis
a12f7702ad
Merge pull request #2149 from akortunov/doc
Update fonts setup guide
2019-01-30 10:35:52 +01:00
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
Update magic effects VFX immediately after effects update
2019-01-30 10:25:41 +01:00
Andrei Kortunov
11c17ad9d5 Hide hairs when replace the Head bodypart by item's one in the editor 2019-01-30 10:18:48 +04:00
Capostrophic
731f91759e Account for inverted tangents on normal-mapped objects (bug #3733) 2019-01-30 02:03:26 +03:00
Andrei Kortunov
dc3a17f1f6 Update magic effects VFX immediately after effects update (bug #4828) 2019-01-29 22:52:40 +04:00
Bret Curtis
650ac65510
Merge pull request #2142 from Capostrophic/soundgen
Add creature-with-the-same-model soundgen fallback (bug #4813)
2019-01-29 16:34:46 +01:00
Capostrophic
5c889f7359 Add creature-with-the-same-model soundgen fallback (bug #4813)
Creatures will use sounds of the first creature that has the same model in the record store when possible.
2019-01-29 16:29:47 +03:00
Andrei Kortunov
bfafac28f5 Update fonts setup guide 2019-01-29 10:59:14 +04:00
Bret Curtis
e748abde7d
Merge pull request #2147 from akortunov/uvcontroller
Apply UVControllers only for given UV Set
2019-01-28 10:20:43 +01:00
Bret Curtis
4f0847b63e
Merge pull request #2148 from akortunov/switchnode
Improve switchable nodes handling
2019-01-28 09:38:14 +01:00
Andrei Kortunov
03b71d3c30 Improve switchable nodes handling by optimizer 2019-01-27 15:19:48 +04:00
Andrei Kortunov
87598f9419 Fill Switch and LOD nodes names 2019-01-27 15:18:57 +04:00
Capostrophic
b33016d89f Allow creatures to play Attack voiceover 2019-01-26 17:05:33 +03:00
Capostrophic
cec55119ca Move idle dialogue playback from AiWander (bug #4594) 2019-01-26 16:36:48 +03:00
Andrei Kortunov
b2126c2b6b Apply UVControllers only for given UV Set (bug #4827) 2019-01-26 14:53:33 +04:00
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
Optimize HUD update
2019-01-25 20:55:19 +01:00
Bret Curtis
f68194c11d
Merge pull request #2144 from Capostrophic/absorption
Don't apply effects when spell absorption is successful (bug #4820)
2019-01-25 20:52:46 +01:00
Andrei Kortunov
8580a58ba0 Optimize HUD update (do not do unnecessary work) 2019-01-25 21:15:29 +04:00
Capostrophic
67450a7046 Don't apply effects when spell absorption is successful (bug #4820) 2019-01-25 15:09:22 +03:00
AnyOldName3
8482236a82 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2019-01-24 23:09:23 +00:00
AnyOldName3
d82c85913a Don't bother multiplying a matrix by its inverse and applying that to the light direction.
Hopefully this will improve numerical stability and reduce shadow flicker a little.
2019-01-24 23:07:38 +00:00
AnyOldName3
4438ab4493 Use CullVisitor traversal mask for light manager. 2019-01-24 22:42:23 +00:00
Capostrophic
6660f2f8e6 Use the skeleton from the NPC's set model (bug #4747) 2019-01-25 01:02:27 +03:00
AnyOldName3
9d84853903 Fix nodemask snafu 2019-01-24 18:56:10 +00:00
Bret Curtis
c5176321ee Merge branch 'gmst_typo' into 'master'
Gmst typo in MWMechanics::NpcStats::increaseSkill

See merge request OpenMW/openmw!59
2019-01-24 13:33:18 +00:00
Frederic Chardon
7ad93c1d3e Gmst typo in MWMechanics::NpcStats::increaseSkill 2019-01-24 13:33:18 +00:00
Bret Curtis
8ddb45eb22
Merge pull request #2141 from akortunov/switchnode
Support NiSwitchNode
2019-01-23 21:32:21 +01:00
Andrei Kortunov
2c38e337ae Support NiSwitchNode (feature #4812) 2019-01-23 21:01:54 +04:00
Bret Curtis
592d29f7db Merge branch 'windows_test_azdul' into 'master'
Windows test azdul

See merge request OpenMW/openmw!60
2019-01-23 15:14:49 +00:00
Azdul
32013d35f2 Formatting of CMakeLists made consistent with other CMakeLists files. 2019-01-23 14:21:11 +01:00
Azdul
6d8215ecb6 Google Test / Google Mock / OpenMW unit tests on Windows 2019-01-23 14:21:03 +01:00
Capostrophic
f9a711d2fd Revert poor animation decisions
Start force-updated in-air animation from loop start
Make movement animations have higher priority than jump animations
Make jumping animations have higher priority than turning animations
Don't reset idle during landing animation
Don't play default landing sound if the character is not on ground
2019-01-22 23:21:33 +03:00
Bret Curtis
a8e65bf5eb
Merge pull request #2139 from Capostrophic/bsaoptpurge
Replace BSAOpt compressed BSA hash calculation with a custom function
2019-01-22 08:59:32 +01:00
Capostrophic
c9df63ffd1 Replace BSAOpt hash calculation with a custom function 2019-01-22 02:22:57 +03:00
Bret Curtis
c2fd4c1f46
Merge pull request #2138 from Capostrophic/bsa
Fix compressed BSA loading on non-Windows systems
2019-01-21 21:43:43 +01:00
Bret Curtis
309855107b Merge branch 'ensure-unique-refnum' into 'master'
Ensure Unique Instance Refnum after clone, add, or move

Closes #4748

See merge request OpenMW/openmw!49
2019-01-21 19:30:11 +00:00
Stomy
71be4cdd20 Ensure Unique Instance Refnum after clone, add, or move 2019-01-21 19:30:11 +00:00
Capostrophic
be5faadff8 Fix compressed BSA loading on non-Windows systems 2019-01-21 01:23:02 +03:00
Bret Curtis
b4a78a7e68
add libboost-iostreams-dev 2019-01-20 21:18:52 +01:00
Bret Curtis
e1d7a8415d Merge branch 'bugfix/file-list-emptying-error' into 'master'
Fix error when create new OpenCS addon

Closes #4757

See merge request OpenMW/openmw!50
2019-01-20 19:59:05 +00:00
Bret Curtis
c5a67c2079
Merge pull request #2137 from elsid/navmesh_render
Avoid useless read of navmeshes from navigator
2019-01-20 20:32:24 +01:00