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11 commits

Author SHA1 Message Date
scrawl
afc961d19c Workaround for random AABB assertion due to zero-sized particles (Fixes #1663) 2015-01-05 20:32:26 +01:00
scrawl
7252cb63a6 Fix cppcheck issues 2014-09-26 17:48:14 +02:00
scrawl
c2a91148f3 Implement multiple emitter nodes for NiBSPArrayController
The particles for the flame, frost and storm atronachs work correctly now.
2014-08-26 03:06:30 +02:00
scrawl
1320ac6983 Ensure non-negative particle life time, add size assertion 2014-07-18 16:11:08 +02:00
scrawl
a9526622b1 Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 2013-12-27 18:58:24 +01:00
scrawl
c5c3248376 Compile fixes for Ogre 1.10 2013-12-26 20:53:51 +01:00
scrawl
19e5978a01 Merge branch 'master' of https://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/main.cpp
2013-12-16 13:35:31 +01:00
scrawl
0c3c3ed8e9 Fix wind gravity affector 2013-12-11 15:15:30 +01:00
Alexander "Ace" Olofsson
47c60a7037 Fix C4716 (Must return a value) error on Windows MSVC 2013-12-04 21:48:25 +01:00
scrawl
6b81fd78f1 Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems. 2013-11-25 13:50:33 +01:00
scrawl
636d399c7f Refactored Ogre initialisation into a component 2013-10-30 14:04:33 +01:00
Renamed from libs/openengine/ogre/particles.cpp (Browse further)