Commit Graph

22409 Commits (1dcee833a12d8cf632b5d4d9a447b9e105a42a17)
 

Author SHA1 Message Date
Alexei Dobrohotov 19dc01232c
Fix CenterOnCell target rotation 6 years ago
Andrei Kortunov 0bbb3788fe
Merge pull request #2437 from Capostrophic/hello
Disallow paralyzed actors to greet the player (bug #5074)
6 years ago
Capostrophic b8afe14206 Disallow paralyzed actors to greet the player (bug #5074) 6 years ago
Andrei Kortunov 633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
6 years ago
Andrei Kortunov 6e7cc4c335
Merge pull request #2435 from Capostrophic/combat
Disallow actors to start combat with themselves (bug #3550)
6 years ago
Capostrophic cbb22f0f63 Correct cast style behavior when there's no object (bug #5075) 6 years ago
Capostrophic 453068cc7d Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Alexei Dobrohotov 1de0d1712a
Merge pull request #2422 from Capostrophic/shadow
Make sure "Tri Shadow"-named shapes aren't visible (bug #5063)
6 years ago
Alexei Dobrohotov 3cbe4ab85d
Fix idlestorm blend mask (bugs #4240, #5071) 6 years ago
Capostrophic dfb852cbb0 Improve Boost apologia 6 years ago
Capostrophic 9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
6 years ago
Capostrophic b87b29eeb0 Make framerate limit configurable in the launcher 6 years ago
Capostrophic 49c691d00a Make settings manager locale-independent again 6 years ago
Capostrophic e06178bf0f Make sure shadow shapes aren't visible (bug #5063) 6 years ago
Alexei Dobrohotov 42f094fa7a
Merge pull request #2432 from Assumeru/master
Fix #4665
6 years ago
unknown d9439389e6 fix #4665 6 years ago
Andrei Kortunov b9a1e4d796
Merge pull request #2425 from Capostrophic/esm
Signedness fixes
6 years ago
Andrei Kortunov 9e3d1a0e4e
Merge pull request #2431 from Capostrophic/shield
Make unarmed creature attacks affect shield condition again (bug #5069)
6 years ago
Capostrophic df89c6b6ce Make unarmed creature attacks affect shield condition again (bug #5069) 6 years ago
Alexei Dobrohotov f984f61055
Ignore any fourth AITravel argument for now 6 years ago
Capostrophic 3aa65273c5 Signedness fixes 6 years ago
Alexei Dobrohotov 256050376c
Merge pull request #2424 from Assumeru/master
Fix builds against MyGUI master
6 years ago
Evil Eye 698c90b3ee fix builds against MyGUI master 6 years ago
Alexei Dobrohotov 8d1cad8462 Merge branch 'master' into 'master'
Fixes issue with magic visual effects (bug #5060)

See merge request OpenMW/openmw!125
6 years ago
Alexander Perepechko 19b0b056e5 Remove spell FX and VFX after playing the death animation (bug #5060) 6 years ago
Andrei Kortunov b66c437700
Merge pull request #2419 from Capostrophic/lod
Optimizer: Only merge pure osg::Groups
6 years ago
Andrei Kortunov 4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
6 years ago
Andrei Kortunov dcf03f6785
Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
6 years ago
Andrei Kortunov a62b6910ba
Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
6 years ago
Andrei Kortunov 217e32a6e1
Merge pull request #2420 from akortunov/master
Add a changelog entry about cell transitions
6 years ago
Andrei Kortunov 347b1e58a1 Add a changelog entry about cell transitions 6 years ago
Alexei Dobrohotov bc79213a66
Merge pull request #2418 from Capostrophic/focus
Partially revert "Get rid of redundant setKeyFocusWidget() method"
6 years ago
Capostrophic 6622e36226 Only merge pure osg::Groups in the optimizer 6 years ago
Andrei Kortunov 747b5fbc98
Merge pull request #2417 from Capostrophic/switchnode
Use NiSwitchNode initial index field
6 years ago
Capostrophic 56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" 6 years ago
Capostrophic 7c8360d0f3 Use NiSwitchNode initial index field 6 years ago
Capostrophic 295ee11063 Make Player->Cast select the spell instead (bug #5056) 6 years ago
Alexei Dobrohotov ef2a7160fa
Fix automovement toggling on "joystick used" flag 6 years ago
Evil Eye 67fb19c2b9 fix deletion when not at end of line and implement ^LEFT and ^RIGHT 6 years ago
Evil Eye 4aca8240e5 implement ^W and ^U in the console 6 years ago
Capostrophic 596dbbe70b Make sure fade operations properly end (bug #4639) 6 years ago
Alexei Dobrohotov ce92b364e6
Merge pull request #2403 from akortunov/crashinfo
Improve info message about missing GDB
6 years ago
Alexei Dobrohotov bc0e214cd9
Merge pull request #2325 from akortunov/optimize_terrain
Optimize the Distant Terrain memory consumption
6 years ago
Alexei Dobrohotov 61db93e7da
Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
6 years ago
Andrei Kortunov cb4436cd6e
Merge pull request #2412 from Capostrophic/zaxis
Use 2D distance for fight rating of vertically moving actors (bug #4961)
6 years ago
Capostrophic 25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug #4961) 6 years ago
bzzt a730365ea1 Creanup Distant Terrain code
- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps
6 years ago
bzzt e4ba6ecf15 Do not store a LOD callback in the every QuadTreeNode 6 years ago
bzzt a61c0aaee1 Do not load height data to the qued tree since we do not need it now 6 years ago
bzzt ebcf8ca062 Do not store a ViewDataMap in the every QuadTreeNode 6 years ago