Alexei Dobrohotov
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19dc01232c
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Fix CenterOnCell target rotation
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6 years ago |
Andrei Kortunov
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0bbb3788fe
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Merge pull request #2437 from Capostrophic/hello
Disallow paralyzed actors to greet the player (bug #5074)
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6 years ago |
Capostrophic
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b8afe14206
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Disallow paralyzed actors to greet the player (bug #5074)
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6 years ago |
Andrei Kortunov
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633b8e26ad
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Merge pull request #2436 from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug #5075)
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6 years ago |
Andrei Kortunov
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6e7cc4c335
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Merge pull request #2435 from Capostrophic/combat
Disallow actors to start combat with themselves (bug #3550)
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6 years ago |
Capostrophic
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cbb22f0f63
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Correct cast style behavior when there's no object (bug #5075)
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6 years ago |
Capostrophic
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453068cc7d
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Disallow actors to start combat with themselves (bug #3550)
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
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6 years ago |
Alexei Dobrohotov
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1de0d1712a
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Merge pull request #2422 from Capostrophic/shadow
Make sure "Tri Shadow"-named shapes aren't visible (bug #5063)
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6 years ago |
Alexei Dobrohotov
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3cbe4ab85d
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Fix idlestorm blend mask (bugs #4240, #5071)
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6 years ago |
Capostrophic
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dfb852cbb0
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Improve Boost apologia
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6 years ago |
Capostrophic
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9502e9f3f7
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Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
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6 years ago |
Capostrophic
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b87b29eeb0
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Make framerate limit configurable in the launcher
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6 years ago |
Capostrophic
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49c691d00a
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Make settings manager locale-independent again
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6 years ago |
Capostrophic
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e06178bf0f
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Make sure shadow shapes aren't visible (bug #5063)
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6 years ago |
Alexei Dobrohotov
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42f094fa7a
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Merge pull request #2432 from Assumeru/master
Fix #4665
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6 years ago |
unknown
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d9439389e6
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fix #4665
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6 years ago |
Andrei Kortunov
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b9a1e4d796
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Merge pull request #2425 from Capostrophic/esm
Signedness fixes
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6 years ago |
Andrei Kortunov
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9e3d1a0e4e
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Merge pull request #2431 from Capostrophic/shield
Make unarmed creature attacks affect shield condition again (bug #5069)
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6 years ago |
Capostrophic
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df89c6b6ce
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Make unarmed creature attacks affect shield condition again (bug #5069)
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6 years ago |
Alexei Dobrohotov
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f984f61055
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Ignore any fourth AITravel argument for now
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6 years ago |
Capostrophic
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3aa65273c5
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Signedness fixes
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6 years ago |
Alexei Dobrohotov
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256050376c
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Merge pull request #2424 from Assumeru/master
Fix builds against MyGUI master
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6 years ago |
Evil Eye
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698c90b3ee
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fix builds against MyGUI master
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6 years ago |
Alexei Dobrohotov
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8d1cad8462
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Merge branch 'master' into 'master'
Fixes issue with magic visual effects (bug #5060)
See merge request OpenMW/openmw!125
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6 years ago |
Alexander Perepechko
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19b0b056e5
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Remove spell FX and VFX after playing the death animation (bug #5060)
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6 years ago |
Andrei Kortunov
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b66c437700
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Merge pull request #2419 from Capostrophic/lod
Optimizer: Only merge pure osg::Groups
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6 years ago |
Andrei Kortunov
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4fcbc1c96b
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Merge pull request #2391 from Capostrophic/contentselector
Content selector: don't add file namesakes (bug #2395)
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6 years ago |
Andrei Kortunov
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dcf03f6785
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Merge pull request #2416 from Capostrophic/cast
Make Player->Cast select the spell instead (bug #5056)
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6 years ago |
Andrei Kortunov
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a62b6910ba
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Merge pull request #2411 from Capostrophic/fader
Make sure fade operations properly end (bug #4639)
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6 years ago |
Andrei Kortunov
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217e32a6e1
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Merge pull request #2420 from akortunov/master
Add a changelog entry about cell transitions
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6 years ago |
Andrei Kortunov
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347b1e58a1
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Add a changelog entry about cell transitions
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6 years ago |
Alexei Dobrohotov
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bc79213a66
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Merge pull request #2418 from Capostrophic/focus
Partially revert "Get rid of redundant setKeyFocusWidget() method"
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6 years ago |
Capostrophic
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6622e36226
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Only merge pure osg::Groups in the optimizer
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6 years ago |
Andrei Kortunov
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747b5fbc98
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Merge pull request #2417 from Capostrophic/switchnode
Use NiSwitchNode initial index field
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6 years ago |
Capostrophic
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56539fee4f
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Partially revert "Get rid of redundant setKeyFocusWidget() method"
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6 years ago |
Capostrophic
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7c8360d0f3
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Use NiSwitchNode initial index field
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6 years ago |
Capostrophic
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295ee11063
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Make Player->Cast select the spell instead (bug #5056)
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6 years ago |
Alexei Dobrohotov
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ef2a7160fa
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Fix automovement toggling on "joystick used" flag
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6 years ago |
Evil Eye
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67fb19c2b9
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fix deletion when not at end of line and implement ^LEFT and ^RIGHT
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6 years ago |
Evil Eye
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4aca8240e5
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implement ^W and ^U in the console
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6 years ago |
Capostrophic
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596dbbe70b
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Make sure fade operations properly end (bug #4639)
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6 years ago |
Alexei Dobrohotov
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ce92b364e6
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Merge pull request #2403 from akortunov/crashinfo
Improve info message about missing GDB
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6 years ago |
Alexei Dobrohotov
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bc0e214cd9
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Merge pull request #2325 from akortunov/optimize_terrain
Optimize the Distant Terrain memory consumption
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6 years ago |
Alexei Dobrohotov
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61db93e7da
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Merge pull request #2407 from akortunov/scrollbars
Add separate textures for scrollbars
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6 years ago |
Andrei Kortunov
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cb4436cd6e
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Merge pull request #2412 from Capostrophic/zaxis
Use 2D distance for fight rating of vertically moving actors (bug #4961)
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6 years ago |
Capostrophic
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25e52f7dfe
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Use 2D distance for fight rating of vertically moving actors (bug #4961)
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6 years ago |
bzzt
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a730365ea1
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Creanup Distant Terrain code
- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps
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6 years ago |
bzzt
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e4ba6ecf15
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Do not store a LOD callback in the every QuadTreeNode
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6 years ago |
bzzt
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a61c0aaee1
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Do not load height data to the qued tree since we do not need it now
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6 years ago |
bzzt
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ebcf8ca062
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Do not store a ViewDataMap in the every QuadTreeNode
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6 years ago |