Koncord
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b3456a8841
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[Server] Fix invalidation of iterators
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6 years ago |
David Cernat
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09da24f1ea
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[General] Rename all instances of refNumIndex into refNum
This creates symmetry with mpNum and should cause less confusion in the future.
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7 years ago |
David Cernat
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78234f9071
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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7 years ago |
David Cernat
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6bf3a0be1e
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[General] Rename WorldPackets into ObjectPackets for clarity
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7 years ago |
David Cernat
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06f3c07116
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[Server] Only read Actor packets from players who are still authorities
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8 years ago |
David Cernat
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83ba4b62b1
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[Server] Remove Actors from a Cell's ActorList when they change cells
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8 years ago |
David Cernat
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a73cbac226
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[Server] Store a BaseActorList in every Cell to keep track of Actor data
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8 years ago |
David Cernat
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234510a87f
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[Server] Split off Cell and CellController into two different files
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8 years ago |
David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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8 years ago |
David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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8 years ago |
Koncord
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b33e604a61
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[Server] Set sendToLoaded function as constant
Add assertions for CellController singleton
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8 years ago |
Koncord
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443c0ed309
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[Server] Fix Cell iterators
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8 years ago |
David Cernat
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791089d342
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[Server] Add Cell::sendToLoaded() for sending events to loaded players
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8 years ago |
David Cernat
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eb0744aa77
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[Server] Add CellController:getCell() for getting Cell through ESM::Cell
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8 years ago |
David Cernat
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ee1ba1728e
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[Server] Rename getCellByID() into getCellByName() to avoid confusion
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8 years ago |
David Cernat
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275dfaf05f
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[Server] Add Cell::getDescription() for debugging purposes
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8 years ago |
Koncord
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67099e437a
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[Server] Remove player from Cells when disconnected
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8 years ago |
Koncord
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846ceacc90
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[Server] Add begin & end iterators to Cell class
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8 years ago |
Koncord
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bbc062de62
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[Server] Use lowCamelCase in Cell
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8 years ago |
Koncord
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8887a267c7
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[Server] Add Cell and CellController
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8 years ago |