David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
7 years ago
Capostrophic
1c8a20a54a
Set ok button focus in settings window by default ( fixes #4368 )
7 years ago
David Cernat
c18d07827d
[Client] Hide difficulty widget because it has no use in multiplayer
7 years ago
scrawl
5b10e3128e
Use first resolution in fullscreen if current is not supported ( Fixes #4113 )
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
Bret Curtis
dbf149f9b2
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
8 years ago
Bret Curtis
d799954ca0
replace and purge boost::math::gcd and other non-used headers
8 years ago
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
MiroslavR
5cd04af3fa
Fix horrible performance when resizing/moving the settings window
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Resize widgets instead of reconstructing them.
8 years ago
scrawl
1232607385
Remove pointless widget names in settings layout file
9 years ago
scrawl
3969675afa
Remove unused settings
9 years ago
scrawl
c4d38bb42d
Fix clang analyzer warnings
9 years ago
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
9 years ago
Chris Robinson
b830a413d3
Rename the texture filter options
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To avoid compatibility issues with upgrading from or downgrading to older
builds.
9 years ago
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
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This makes it behave like it originally did, although the config options remain
expanded.
9 years ago
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
9 years ago
scrawl
998ef36837
Setting fix
9 years ago
scrawl
13c7235b6b
Remove old FPS setting code
9 years ago
scrawl
c9d7078b4b
Water: add texture quality setting to the settings window
9 years ago
scrawl
f1b52c964a
Select the current resolution in resolution list on game start ( Fixes #2768 )
10 years ago
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
10 years ago
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
24bb2e152c
Apply texture filter setting changes
10 years ago
scrawl
c1edc30ad7
Dead code removal
10 years ago
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
10 years ago
dteviot
e6cd8484a2
fixing MSVC 2013 warning C4244: & C4305
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fixes for mistakes in last commit.
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
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Conflicts:
CMakeLists.txt
10 years ago
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
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Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
10 years ago
Alexander "Ace" Olofsson
d3128a12b6
Remove a large include form mwbase/windowmanager.hpp
10 years ago
scrawl
0c6e2170db
Include cleanup
10 years ago
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
10 years ago
scrawl
eecea4131f
Reduce MyGUI includes
10 years ago
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
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(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
Sebastian Wick
764cd9ca16
disable "window border" setting in the ingame settings UI if fullscreen is enabled
10 years ago
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
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set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
10 years ago
Digmaster
95219a7936
Show currently selected input type for settings window
10 years ago
Digmaster
c37881ead1
Joystick Support
10 years ago
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
10 years ago
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
b1e74e2a85
Remove support for Ogre 1.8 versions
10 years ago
scrawl
d3554084ad
Fix weird behaviour of options menu sliders when value was changed out of bounds via cfg file
10 years ago
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
10 years ago
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
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TODO: Create fixed ScrollView widget?
11 years ago
scrawl
28a0899d2b
Implement difficulty scaling ( Fixes #1505 )
11 years ago