David Cernat
f6db7d4fc5
[Client] Avoid sending repeated ObjectDelete packets about an object
6 years ago
David Cernat
d9dd7073cf
[General] Send certain packets only when logged in
...
Previously, client mods adding packet-sending scripts to the spawn area made clients send the associated packets as soon as they inputted their character name when joining a server using those mods. This made the clients either get disconnected for not replying to a handshake first, or it made them get kicked for sending object packets that are disallowed for players who are not logged in.
To fix this, LocalPlayer's hasFinishedCharGen() has been replaced with isLoggedIn(), because the former was already returning true when players inputted their names.
6 years ago
David Cernat
36ac2d9de4
[Client] Set packetOrigin for all ObjectList packets sent
7 years ago
David Cernat
6cb5ac6e63
Merge pull request #457 from OpenMW/master while resolving conflicts
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/main.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwmechanics/character.cpp
components/CMakeLists.txt
7 years ago
Andrei Kortunov
3d1daaebab
Rework manual spellcasting (e.g. via scripts)
7 years ago
David Cernat
acdaf1a282
[Client] Disable clientside deletion of objects through console/scripts
...
Unfortunately, disabling clientside deletion of summons and items that can be picked up requires extra work on actors and inventories respectively, to avoid buggy situations.
7 years ago
David Cernat
f3892d697b
[Client] Disable clientside locking and unlocking of objects
7 years ago
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
7 years ago
Miloslav Číž
c3d7ee5a9e
Resolve merge conflicts
7 years ago
Miloslav Číž
db8aaa74d6
Start cell border debug drawing
7 years ago
David Cernat
669d4d3d7e
Merge pull request #440 from OpenMW/master
...
Add OpenMW commits up to 27 May 2018
7 years ago
scrawl
cfdf99f601
Revert "Merged pull request #1573"
...
This reverts commit 7324bd368f
, reversing
changes made to 810e4416f6
.
7 years ago
scrawl
99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
...
This reverts commit da47fc79f5
, reversing
changes made to 7324bd368f
.
7 years ago
David Cernat
74c2a0b311
Merge pull request #438 from OpenMW/master
...
Add OpenMW commits up to 24 May 2018
7 years ago
Bret Curtis
da47fc79f5
Merge pull request #1701 from akortunov/standfix
...
Do not apply queue movement for standing actors
7 years ago
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
7 years ago
Andrei Kortunov
3636cf2015
Do not apply queue movement for standing actors
7 years ago
Andrei Kortunov
22fb1f3403
Play spellcasting effects from objects
7 years ago
David Cernat
bf906b3f0a
Merge pull request #393 from OpenMW/master
...
Add OpenMW commits up to 10 March 2018
7 years ago
Andrei Kortunov
62c04c6758
Unstack soulgem, added via AddSoulGem console command (bug #4351 )
7 years ago
David Cernat
dd25c7db4e
Merge pull request #324 from OpenMW/master
...
Add OpenMW commits up to 24 Oct 2017
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago
David Cernat
dcc61a095a
[Client] Allow multiple WorldObjects to be added to a WorldEvent
8 years ago
David Cernat
a82646a130
[Client] Delineate tes3mp-only code more clearly, part 2
8 years ago
David Cernat
9759764699
[Client] Clean up getting and resetting of WorldEvent
8 years ago
David Cernat
d7a760490e
[Client] Simplify sending of world packets, part 2
8 years ago
David Cernat
4abe295a80
[Client] Simplify sending of world packets by adding WorldEvent methods
8 years ago
David Cernat
2bd81c3de0
[Client] Use mpNum for every WorldObject
8 years ago
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
...
Move Send and Read functions to BasePacket
8 years ago
David Cernat
a2ef39c655
Merge pull request #178 from OpenMW/master
...
Add OpenMW commits up to 2 Mar 2017
8 years ago
Rafael Moura
6c2ce2b2a1
Porting more ContainerStoreIterator usage to const version #4
...
removed const_cast revision
8 years ago
David Cernat
a58601fb2b
[Client] Delineate tes3mp-only code more clearly, part 1
8 years ago
David Cernat
ed2176c984
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
8 years ago
David Cernat
ae23c6d6a5
Merge pull request #145 from OpenMW/master while resolving conflicts
...
# Conflicts:
# CMakeLists.txt
8 years ago
scrawl
249fe9077b
Handle 'tcb' command as an alias for 'tcg'
8 years ago
David Cernat
e703dd42aa
[Client] Rename LocalEvent into WorldEvent
8 years ago
Koncord
f78c749981
[Client] Use "NULL" instead "nullptr"
...
nullptr keyword introduced in C++11
8 years ago
David Cernat
9f8f62b765
Merge pull request #137 from OpenMW/master
...
Add OpenMW commits up to 1 Feb
8 years ago
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
David Cernat
703f253712
[Client] Delete new LocalEvents after sending them
8 years ago
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
8 years ago
David Cernat
624b85347a
[Client] Create LocalEvent class and use it instead of WorldEvent
8 years ago
Koncord
536715cf46
Cleanup tes3mp headers
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
be73265848
Send ID_WORLD_VIDEO_PLAY from ingame scripts
8 years ago
David Cernat
aed884949c
Send ID_WORLD_OBJECT_LOCK from ingame scripts
8 years ago
David Cernat
3a5a5e73a1
Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
8 years ago