Capostrophic
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22162dcbda
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Replace std::find with std::set::find where applicable
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6 years ago |
Capostrophic
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53599290c3
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Make search for followers in getEnemiesNearby recursive
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6 years ago |
Capostrophic
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75bd6e1d28
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Make search for allies in actorAttacked recursive
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6 years ago |
Capostrophic
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7029ed0e8d
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Refactor follower and enemy actor processing
Make another exception for wander packages when finding allies (bug #4304)
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6 years ago |
Bret Curtis
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c0e50b2c02
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Merge pull request #1865 from elsid/material_race_condition
Fix race condition (bug #4584)
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6 years ago |
Bret Curtis
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d25147a930
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Merge pull request #1863 from Capostrophic/aiming
Use the correct spell projectile speed GMST in AI aiming (bug #3948)
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6 years ago |
Bret Curtis
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6a32a4aed0
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Merge pull request #1810 from akortunov/weaponfix
Use fallbacks for missing weapon animations
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6 years ago |
Bret Curtis
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f7715db25f
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Merge pull request #1871 from akortunov/extended_logging
[Regression] Move cerr initialization out of 'try' block
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6 years ago |
Andrei Kortunov
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9a5b016293
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Move crashcatcher initialization to components
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6 years ago |
Andrei Kortunov
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5e172ed831
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Move cerr initialization out of 'try' block
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6 years ago |
Bret Curtis
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d7989ac778
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Merge pull request #1063 from Allofich/drain
Drain and Fortify fixes
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6 years ago |
Allofich
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94d941cabc
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Update changelog
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6 years ago |
Allofich
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fd89fa415a
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Do modifiers for dynamic stats before attributes
(Fixes #4231)
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6 years ago |
Allofich
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2cc1b52baf
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Drain and fortify fixes for dynamicStats
(Fixes #3049)
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6 years ago |
Bret Curtis
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61b34124e2
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Merge pull request #1847 from akortunov/extended_logging
Improve console logging
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6 years ago |
Bret Curtis
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f7bc862476
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Merge pull request #1867 from akortunov/spelldetection
Add zero-duration spells effects to effect list (bug #3533)
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6 years ago |
Andrei Kortunov
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8de3383612
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Add zero-duration spells effects to effect list (bug #3533)
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6 years ago |
Andrei Kortunov
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307e0103dc
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Use fallbacks for missing weapon animations (bug #4470)
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6 years ago |
Andrei Kortunov
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7d6e3673e0
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Implement advanced logging system (feature #4581)
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6 years ago |
elsid
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c2b8c7086a
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Fix race condition
Values are accessed from main thread and cell preloader threads.
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6 years ago |
Bret Curtis
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52d4e25314
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Merge pull request #1851 from akortunov/launcherfix
Init SDL2 before Qt4 to avoid crash on Linux
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6 years ago |
Bret Curtis
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953e3a4eba
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Merge pull request #1864 from elsid/nifbullet_tests
Add unit tests for BulletNifLoader
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6 years ago |
elsid
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2de38142e2
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Replace raw pointers by unique_ptr
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6 years ago |
elsid
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f2a63bcf35
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Add unit tests for BulletNifLoader
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6 years ago |
elsid
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6afc1dc3a0
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Support build with coverage for components and test suite
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6 years ago |
elsid
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ef631a0961
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Add dependency for GMock
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6 years ago |
Capostrophic
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3527f3800e
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Use the correct spell projectile speed GMST in AI aiming
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6 years ago |
Marc Zinnschlag
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1cfc1f9bdb
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Merged pull request #1666
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6 years ago |
Marc Zinnschlag
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0aedb3aada
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Merged puil request #1808
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6 years ago |
Marc Zinnschlag
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b67b17010d
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Merged pull request #1826
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6 years ago |
Marc Zinnschlag
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24212d58e8
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Merged pull request #1861
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6 years ago |
Andrei Kortunov
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ec9a1b0d05
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Handle RootCollisionNode, attached to non-root node (bug #4311)
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6 years ago |
Andrei Kortunov
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cde95979d0
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Fix combat engagement for creatures
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6 years ago |
Andrei Kortunov
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780648b584
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Do not reset idle animations if we do not have ammo
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6 years ago |
Andrei Kortunov
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df577babe9
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Increase priority of 1st-person weapon animations to avoid issues with animation blending
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6 years ago |
Andrei Kortunov
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71bcc11ba5
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Apply only crossbow reload animation to upper body
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6 years ago |
Andrei Kortunov
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a0d0e5d2db
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Give jumping animations higher priority than movement ones
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6 years ago |
Andrei Kortunov
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6a03aa6fdb
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Reduce jittering during turning animations for player
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6 years ago |
Andrei Kortunov
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cd92014533
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Do not touch GUI modes when taking screenshots (bug #4528)
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6 years ago |
Marc Zinnschlag
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fe19d8ff35
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Merged pull request #1857
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6 years ago |
Marc Zinnschlag
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a2a57cf694
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Merged pull request #1858
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6 years ago |
Marc Zinnschlag
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0f510011b3
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Merged pull request #1852
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6 years ago |
Marc Zinnschlag
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cb62936949
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Merged pull request #1853
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6 years ago |
Bret Curtis
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03bf599426
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Merge pull request #1856 from Capostrophic/hidden
Revert untextured shapes rendering changes
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6 years ago |
Bret Curtis
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144f37f9b3
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Merge pull request #1860 from akortunov/warningfix
Do not use fall-through to avoid GCC warnings
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6 years ago |
Andrei Kortunov
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126b2fdd42
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Use the isPlayer variable to do not check if the current actor is player every time
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6 years ago |
Bret Curtis
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0d976f2c5e
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Merge pull request #1859 from Capostrophic/debug
Fix a bunch of MSVC warnings
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6 years ago |
Andrei Kortunov
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57e1462417
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Do not use fall-through
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6 years ago |
Capostrophic
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348c6f848e
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Fix a bunch of MSVC warnings
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6 years ago |
Andrei Kortunov
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51af729305
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Do not use headtracking in the 1st-person view (bug #4573)
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6 years ago |