Andrei Kortunov
2254256db9
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
Andrei Kortunov
3d6fd2818f
Support for per-type sound blockers
2020-04-04 22:54:51 +04:00
Andrei Kortunov
d222435774
Do not disable a mouse cursor until it moved every time when you exit a GUI mode
2020-04-02 22:39:00 +04:00
Andrei Kortunov
84979fa8b7
Move VisMask to components
2020-02-16 16:03:35 +04:00
elsid
b55f5ab648
Avoid virtual call in WindowManager ctor
...
/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
loadUserFonts();
^
/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: note: This constructor of an object of type 'WindowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/apps/openmw/mwgui/windowmanagerimp.cpp:244:9: note: Call to virtual function during construction
2019-11-17 18:50:11 +01:00
Andrei Kortunov
c9deb1b325
Generate sCrimeMessageReport only once per frame (bug #5012 )
2019-09-05 20:16:03 +04:00
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
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Escape number signs in cell/region names (bug #5047 )
2019-06-02 08:06:40 +04:00
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
2019-05-29 17:10:57 +04:00
Capostrophic
9a19af5b33
Escape number signs in cell/region names (bug #5047 )
2019-05-28 23:02:30 +03:00
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
2019-05-17 19:09:40 +04:00
Andrei Kortunov
675be20a0f
Get rid of redundant ControllerRepeatClick class
2019-05-17 10:49:00 +04:00
Andrei Kortunov
ac8fa54e6e
Get rid of redundant MWScroll class
2019-05-17 10:23:34 +04:00
Andrei Kortunov
a79955352f
Revert MR !103 and !105 since they cause issues with dialogue window
2019-05-14 14:22:54 +04:00
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
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Do not re-render maps for all active cells during cell transitions
2019-05-11 02:30:38 +03:00
Phillip Andrews
a481d2dc1a
Make sure pointers are set before GUI windows are brought up
...
This most noticiably fixes an issue when resting in a bed while levitating.
2019-05-06 14:53:20 -05:00
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
2019-05-01 20:15:11 +04:00
Andrei Kortunov
8e48493264
Make pinnable windows hiding persistent (feature #4994 )
2019-04-25 21:05:43 +04:00
Andrei Kortunov
31ddb0a482
Allow to calculate UI skin size based on texture resolution (feature #4968 )
2019-04-10 10:34:07 +04:00
bzzt
ed4ce4609b
Do not re-render maps for all active cells during cell transitions
2019-03-30 09:10:48 +04:00
Andrei Kortunov
a302ec9c65
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
bzzt
c2176945bd
Do not use the delayed map cells update
2019-03-22 18:58:34 +04:00
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
Capostrophic
c03ed4cd50
Include cleanup
2019-02-19 18:40:33 +03:00
Andrei Kortunov
71f1a53090
Improve tooltips cleanup (bug #4714 )
2018-11-13 10:00:12 +04:00
Andrei Kortunov
6e05853478
Center progress bar when there are active messageboxes (bug #4691 )
2018-10-28 14:40:48 +04:00
Capostrophic
19ce1abcdf
Fix selected weapon HUD durability percentage
2018-10-26 12:53:15 +03:00
Capostrophic
c3e8d536cd
Implement getNormalizedEnchantmentCharge() method and use it
2018-10-25 16:16:07 +03:00
Capostrophic
54bd7b2dcf
Implement getItemNormalizedHealth() method and use it
2018-10-25 15:45:31 +03:00
Capostrophic
67de61e1fb
Avoid item condition and charge zero divisions
2018-10-24 19:06:55 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
b3fd173e00
Check if current weapon has health at all in HUD (bug #4648 )
2018-09-22 06:51:56 +04:00
Marc Zinnschlag
06b2a23e74
Merged pull request #1768
2018-09-17 12:10:21 +02:00
Bret Curtis
6035636e29
Merge pull request #1915 from akortunov/enterfix
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Disable repeating for Accept GUI action
2018-09-14 15:17:47 +02:00
Andrei Kortunov
7a986f38da
Support for user-defined TrueType fonts
2018-09-12 14:31:01 +04:00
Andrei Kortunov
c9c0230d2a
Scale journal fonts separately from common ones
2018-09-12 14:31:01 +04:00
Andrei Kortunov
f89393fd62
Validate 'ttf resolution' option value
2018-09-12 14:31:01 +04:00
Andrei Kortunov
adbaeb7cca
Improve GUI scaling (bug #3288 )
2018-09-12 14:31:01 +04:00
Andrei Kortunov
c2c24a76a4
Handle MyGUI exceptions inside destructors
2018-09-11 11:11:27 +04:00
Andrei Kortunov
269ef7a559
Disable repeating for ENTER key in GUI
2018-09-10 12:55:00 +04:00
Andrei Kortunov
33a66b778f
Disable repeating for Accept action in keyboard navigation (bug #4260 )
2018-09-09 23:10:09 +04:00
Capostrophic
7ef6fa9f61
Remove deprecated GMST get* functions
2018-08-29 18:38:12 +03:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
Andrei Kortunov
a08048da4e
Avoid dereference after null check
2018-08-01 19:30:30 +04:00
Andrei Kortunov
c77c50e92b
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
Bret Curtis
c75d774356
Merge pull request #1692 from akortunov/playsound
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Prevent PlaySound overlapping
2018-05-15 19:03:01 +02:00
David Cernat
32d71de2f5
Update MapWindow every frame, not just when it's open (bug #4279 )
2018-05-09 07:33:45 +03:00
Andrei Kortunov
4872edc5ed
Prevent PlaySound overlapping
2018-05-01 16:24:32 +04:00
scrawl
edb57306b6
Merge pull request #1628
2018-03-16 23:25:29 +00:00