scrawl
27dc49a135
Rewrite game settings manager
...
Removes the abhorrent dependency on Ogre for this code and improves the error handling.
10 years ago
scrawl
6ea59c93ab
Ignore the object scale in Move instruction ( Fixes #2275 )
10 years ago
scrawl
9825b68dfb
Fix SDL eating SIGINT signals in the launcher ( Fixes #2328 )
10 years ago
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
10 years ago
scrawl
0c6e2170db
Include cleanup
10 years ago
scrawl
056a01a05b
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
10 years ago
scrawl
14923f3e8b
Fix for broken unsetRefNum
10 years ago
scrawl
c697142a5d
Merge pull request #465 from ace13/patch-1
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Missing change for the tool rename
10 years ago
Alexander "Ace" Olofsson
abb334bc1e
Missing change for the tool rename
10 years ago
Marc Zinnschlag
8292b22e2f
Merge remote-tracking branch 'lazaroth/Tweaks'
10 years ago
Lazaroth
42363191a4
Layout tweaks
10 years ago
Marc Zinnschlag
9cfaffc7cc
updated changelog
10 years ago
Marc Zinnschlag
6f4d2f924d
Merge remote-tracking branch 'origin/master' into openmw-35
10 years ago
scrawl
0b7b627443
CMake fix for opencs rename
10 years ago
Marc Zinnschlag
c02537c3b1
incremented version number
10 years ago
Marc Zinnschlag
0557d45bd1
renamed opencs into openmw-cs
10 years ago
Lazaroth
7685de1d50
MyGUI tweaks
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Feedback / testing is needed on this.
Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.
It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
10 years ago
Lazaroth
7aa5dbc27e
Default sound level tweak
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These settings closer match vanilla relative sound levels.
10 years ago
Lazaroth
fc6bd8e784
Water tweaks
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As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
10 years ago
Marc Zinnschlag
64b88172af
Merge remote-tracking branch 'miroslavr/master'
10 years ago
MiroslavR
ee8f88fc42
Reset health modifier when actor dies ( Fixes #2330 )
10 years ago
Nikolay Kasyanov
6ac4b48705
Update executable name in Info.plist
10 years ago
Marc Zinnschlag
82ff737c31
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
7e33471edb
Fix code duplication
10 years ago
scrawl
c98b7db4c1
Fix swim height, use fSwimHeightScale GMST
10 years ago
scrawl
57a259c526
Remove references to no longer used font
10 years ago
scrawl
56799c79f4
Fix attachArrow exception when changing weapon ( Fixes #2332 )
10 years ago
scrawl
fec8cf91f5
Add exception handling to various uses of DataStream::read
10 years ago
scrawl
2abc033655
ConstrainedDataStream: print the name of the file in exceptions
10 years ago
scrawl
51e451e249
Tabs to spaces
10 years ago
scrawl
d541bc8064
Remove unused functions in nifstream
10 years ago
scrawl
86165d38d2
Add exception handling in addObjectToScene
10 years ago
scrawl
73e57f53a8
Always print openmw version in the log
10 years ago
scrawl
cbe135c60f
Don't require magicka for casting spells in God Mode ( Fixes #2331 )
10 years ago
scrawl
7d76f1a113
PlaceAt count argument should spawn independent references ( Fixes #2283 )
10 years ago
scrawl
7542fb5cd9
Show map notes on door marker leading to the cell with the note ( Fixes #2284 )
10 years ago
scrawl
efbbe73c2a
Fix pinned window caption
10 years ago
scrawl
54e79c8c98
Use mouse pressed event for pin button instead of mouse click
10 years ago
scrawl
c093e284d9
Delegate cleanup
10 years ago
scrawl
bdcc3a4036
Add missing swish sound for thrown weapons
10 years ago
scrawl
326eaea8a6
Add missing sound for drawing throwing weapons ( Fixes #2308 )
10 years ago
scrawl
0497a40d09
Fix incorrect sound for thrown weapons
10 years ago
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
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Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl
bd0a0e64a9
Fix overwriting script records not working
10 years ago
scrawl
d1b5956a98
Fix crash on exit
10 years ago
scrawl
51c05264b0
ESSImport: note where skill progress is stored (not converted yet)
10 years ago
scrawl
c4038f7021
ESSImport: convert camera first/third person state
10 years ago
scrawl
f3c79c0aa0
ESSImport: convert player DrawState, cleanup
10 years ago
scrawl
2e4b5858e7
ESSImport: add ANSI color code highlighting for --compare switch
10 years ago
scrawl
b9acf437fd
Remove friendly hits from the save file
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The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
10 years ago