scrawl
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292fa0b5e3
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Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
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2015-06-03 03:16:26 +02:00 |
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scrawl
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cee1db532f
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Improve area orb positioning for "on touch" spells
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2015-06-03 03:04:39 +02:00 |
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scrawl
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2883ecc19a
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Fix the hilarious bug of NPCs falling to their deaths in interiors
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2015-06-03 02:48:45 +02:00 |
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scrawl
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cdd0623009
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Terrain rendering
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2015-06-03 01:35:41 +02:00 |
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scrawl
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01944c33f5
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Basic water rendering
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2015-06-02 16:35:35 +02:00 |
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scrawl
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de8e5f0db1
|
Restore projectiles
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2015-06-01 21:41:13 +02:00 |
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scrawl
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bed31996c9
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Camera raycast
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2015-06-01 15:34:46 +02:00 |
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scrawl
|
f88079fddd
|
Restore the isOnGround hack
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2015-06-01 02:40:42 +02:00 |
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scrawl
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ccd95419e5
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Restore various raycasting
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2015-06-01 01:57:15 +02:00 |
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scrawl
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e306853570
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Fix chargen crash
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2015-06-01 00:50:55 +02:00 |
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scrawl
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a066b24303
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Restore WeaponAnimation
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2015-05-31 01:07:43 +02:00 |
|
scrawl
|
cc3bfe2bb2
|
Restore collision tracker
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2015-05-30 01:32:00 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
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scrawl
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c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
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2015-05-28 03:50:49 +02:00 |
|
scrawl
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8b3054aa8b
|
Fix for player collision cleanup issue
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2015-05-28 02:45:38 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
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2015-05-26 16:40:44 +02:00 |
|
scrawl
|
d84990be85
|
Restore getCollisions
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2015-05-24 03:59:22 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
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2015-05-24 03:36:34 +02:00 |
|
scrawl
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9a0db5d55a
|
Restore cell changes
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2015-05-24 01:32:00 +02:00 |
|
scrawl
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22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0de6839890
|
Minor cleanup
|
2015-05-23 06:07:11 +02:00 |
|
scrawl
|
04e827ecf6
|
Don't try to play an empty video
|
2015-05-23 05:42:21 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
85345e663a
|
Restore getHitContact
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
cac7c1e535
|
Restore various physics features
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
2015-05-22 00:29:27 +02:00 |
|
scrawl
|
8bcfac1ea3
|
Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
|
2015-05-17 18:16:42 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
|
Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|
scrawl
|
bc237ee1fe
|
Actor placement fix
|
2015-05-14 17:14:49 +02:00 |
|
scrawl
|
7a3bc69df7
|
Readded sound listener
|
2015-05-12 19:02:56 +02:00 |
|
scrawl
|
ccab8cc9a1
|
Register Player in the PhysicsSystem
|
2015-05-12 17:40:42 +02:00 |
|
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
2015-05-12 16:26:11 +02:00 |
|
scrawl
|
19988d5e45
|
Remove RefData::getHandle
|
2015-05-12 04:04:54 +02:00 |
|
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
|
scrawl
|
b312f50b1f
|
Fix regression with detect spells detecting deleted objects (Fixes #2518)
|
2015-05-11 16:38:15 +02:00 |
|
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
2015-05-10 01:09:00 +02:00 |
|
scrawl
|
c843cfc8e2
|
Physics stub in preparation for rewrite
|
2015-05-10 00:28:51 +02:00 |
|
scrawl
|
1943110170
|
Add bullet debug drawer
|
2015-05-03 00:39:01 +02:00 |
|
scrawl
|
9cf9c2876e
|
Pathgrid rendering
|
2015-05-02 22:45:39 +02:00 |
|
scrawl
|
8817f44d63
|
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
|
2015-05-02 17:48:24 +02:00 |
|
scrawl
|
d9d84bd7b2
|
Remove bullet raycasting shapes, to be replaced with OSG ray casts
|
2015-05-01 21:43:21 +02:00 |
|
scrawl
|
bd8f0248f0
|
Player rendering
|
2015-05-01 18:21:50 +02:00 |
|
scrawl
|
8971a200f7
|
Sky fix
|
2015-04-26 14:34:14 +02:00 |
|
scrawl
|
7809caf9dc
|
Dead code removal
|
2015-04-25 15:53:11 +02:00 |
|
scrawl
|
0ff7b2ff11
|
MechanicsManager, frame update
|
2015-04-25 15:19:17 +02:00 |
|
scrawl
|
9f12e53956
|
Scale NPCs by their Weight property (Fixes #814)
|
2015-04-24 14:49:20 +02:00 |
|
scrawl
|
1c0e3a6488
|
rotateObject, scaleObject
|
2015-04-23 23:50:46 +02:00 |
|
scrawl
|
8c810e3620
|
Move rng to components
|
2015-04-22 17:58:55 +02:00 |
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