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10951 commits

Author SHA1 Message Date
Andrei Kortunov
2961f0d810 Allow to use the %Name for creatures (bug #4644) 2018-09-16 21:53:28 +04:00
Bret Curtis
6035636e29
Merge pull request #1915 from akortunov/enterfix
Disable repeating for Accept GUI action
2018-09-14 15:17:47 +02:00
Marc Zinnschlag
ea053d9f47 Merged pull request #1881 2018-09-14 11:43:11 +02:00
Marc Zinnschlag
252ed9bd4b Merged pull request #1914 2018-09-13 11:53:21 +02:00
Capostrophic
664c630ac0 Don't make sTo strings static references 2018-09-12 16:36:03 +03:00
Marc Zinnschlag
6100e34051 Merged pull request #1912 2018-09-12 12:04:49 +02:00
Marc Zinnschlag
2ba15c86f8 Merged pull request #1913 2018-09-12 12:01:13 +02:00
Marc Zinnschlag
3fd40e4a4e Merged pull request #1916 2018-09-12 11:58:39 +02:00
Marc Zinnschlag
50775dd411 Merged pull request #1917 2018-09-12 11:38:52 +02:00
Andrei Kortunov
0136f0552b Do not update mIdleState directly 2018-09-11 22:24:44 +04:00
Andrei Kortunov
929d78d6a3 Randomize attacks for non-bipedal creatures with Weapon flag 2018-09-11 22:24:44 +04:00
Andrei Kortunov
0440c11ccd Fix swim crossbow animations 2018-09-11 22:24:44 +04:00
Andrei Kortunov
9918212a1e Set focus to Close button when opening the container window (bug #4333) 2018-09-11 11:22:26 +04:00
Andrei Kortunov
c2c24a76a4 Handle MyGUI exceptions inside destructors 2018-09-11 11:11:27 +04:00
Andrei Kortunov
d5bcc49079 Initialize missing struct fields 2018-09-11 11:11:24 +04:00
Andrei Kortunov
e5a81b1f99 Fix some issues, found by Coverity Scan 2018-09-10 16:35:27 +04:00
Andrei Kortunov
dcc1a122f7 Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
Andrei Kortunov
269ef7a559 Disable repeating for ENTER key in GUI 2018-09-10 12:55:00 +04:00
Andrei Kortunov
33a66b778f Disable repeating for Accept action in keyboard navigation (bug #4260) 2018-09-09 23:10:09 +04:00
Capostrophic
702868255a Use sTo GMST in spellmaking menu (feature #4636) 2018-09-09 13:56:58 +03:00
Capostrophic
6ab42919cf Make sure the actor is actually crouching/running before tweaking movement speed 2018-09-08 22:43:09 +03:00
Evil Eye
6705e5aae4 forget about the setting till #2887 is implemented at least 2018-09-08 11:21:43 +02:00
Evil Eye
bbcdfd4078 Implements vanilla's off-by-one error, fixing #4611 2018-09-06 21:49:50 +02:00
Capostrophic
9408876b58 Utilize AI GMSTs for priority rating (feature #4632)
Fix on-target effect rating calculation
2018-09-06 17:39:37 +03:00
Bret Curtis
86809af2cd
Merge pull request #1908 from akortunov/warnfix
Fix some warnings
2018-09-04 16:00:37 +02:00
Andrei Kortunov
aed7c1b2bb Fix a couple of Clang warnings 2018-09-04 12:37:43 +04:00
Capostrophic
d758b573e2 Fix erroneous assumption that ranged weaponry has speed
Restrict speed mult to melee weaponry
2018-09-01 12:13:18 +03:00
Capostrophic
ceb6121b33 Better checks for enemy incapacitation 2018-09-01 12:13:18 +03:00
Capostrophic
2965373ed6 Avoid potential zero division 2018-09-01 12:13:18 +03:00
Capostrophic
e66be02e2e Account for enemy armor rating in weapon rating 2018-09-01 12:13:18 +03:00
Capostrophic
fa3e45fa7d Slight cleanup 2018-09-01 12:13:18 +03:00
Capostrophic
533b72eff6 Cache weapon type strings 2018-09-01 12:13:18 +03:00
Capostrophic
00c847db19 Make AI Blind, Sound and Silence effect rating more logical 2018-09-01 12:13:18 +03:00
Capostrophic
374e98d665 Make rateWeapon more sensible and account for weapon speed 2018-09-01 12:13:18 +03:00
Marc Zinnschlag
78a84042ad Merged pull request #1901 2018-09-01 11:08:24 +02:00
Marc Zinnschlag
3b01355f27 Merged pull request #1895 2018-09-01 11:06:38 +02:00
Marc Zinnschlag
f2981a81c9 Merged pull request #1900 2018-09-01 11:06:10 +02:00
Marc Zinnschlag
ef72024e2c Merged pull request #1902 2018-09-01 11:01:05 +02:00
Capostrophic
b673cdf70e Grant Enchant experience even if recharging fails (bug #4622) 2018-08-30 23:52:33 +03:00
Capostrophic
7ef6fa9f61 Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
Andrei Kortunov
5d54214acb Optimize combat action iteration 2018-08-29 17:20:34 +04:00
Andrei Kortunov
2cac8b59b1 Use square distance to target 2018-08-29 17:20:32 +04:00
Andrei Kortunov
4c0ef4ddb6 Do not initialize magic schools map every time we access it 2018-08-29 17:20:32 +04:00
Capostrophic
23834b5ed8 Don't apply falling damage twice (bug #4608) 2018-08-29 15:09:03 +03:00
Capostrophic
b8ba9092cb Purge effects from all permanent spells with the same ID 2018-08-29 14:09:43 +03:00
Capostrophic
ed1f8f7be7 Remove effects from all active spells with the same ID 2018-08-29 13:52:03 +03:00
Capostrophic
6c47f95677 Make RemoveSpellEffects affect permanent spells (bug #3920)
Also make it remove the effects but not the spells themselves
2018-08-29 13:52:03 +03:00
Marc Zinnschlag
c280a71b33 Merged pull request #1897 2018-08-29 12:15:05 +02:00
Marc Zinnschlag
57922a272c Merged pull request #1899 2018-08-29 12:13:28 +02:00
Marc Zinnschlag
6fc6fef72e Merged pull request #1892 2018-08-29 12:08:13 +02:00