Alexander "Ace" Olofsson
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ddf72c06de
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Update statswindow.cpp
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
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2014-01-16 12:09:50 +01:00 |
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scrawl
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73268a8606
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Fix skill progress not working
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2014-01-13 10:18:03 +01:00 |
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scrawl
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098f9712f1
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
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scrawl
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b42240be6d
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
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scrawl
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32ff3b530c
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
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Emanuel Guevel
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357ecd92b2
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Do not display negative stat values
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
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2013-12-10 00:41:36 +01:00 |
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Marc Zinnschlag
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77a2179d1e
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Merge remote-tracking branch 'scrawl/master'
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2013-12-09 18:39:34 +01:00 |
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scrawl
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0bc3a13c0f
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Break invisibility on Use or Activate
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2013-12-08 23:36:37 +01:00 |
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Lukasz Gromanowski
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e01085cac5
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Fixes #1015: Player status window scroll state resets on status change
Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2013-12-07 02:57:30 +01:00 |
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Chris Robinson
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46bc7bd9c8
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Some cleanup since NpcStats is now also CreatureStats
This isn't a thorough cleaning, so keep an eye out for more
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2013-08-09 01:14:08 -07:00 |
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scrawl
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7dc30a01cd
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
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Britt Mathis
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7eee86ab66
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No more using namespace
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2013-04-17 18:56:48 -04:00 |
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Britt Mathis
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60fadaeaf0
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Cleaned up includes in implementation files
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2013-04-16 20:16:22 -04:00 |
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Britt Mathis
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f7383905b7
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Finally eliminated calls to MWBase::WindowManager in constructors
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2013-04-10 14:46:21 -04:00 |
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Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
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2013-04-10 00:32:05 -04:00 |
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