Allofich
143ee387cc
Add enabled check to animation script commands
...
(Fixes #3793 )
8 years ago
Allofich
ff3e307059
Pass parameters by const reference
8 years ago
Allofich
6e405aed8c
Adjustments to RemoveItem behavior
...
(Fixes #3796 )
8 years ago
Allofich
57aeec59d5
Change bounds behavior of stat script commands
...
Fixes (#3776 )
8 years ago
MiroslavR
af1fe64408
GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor ( Fixes #3781 )
8 years ago
scrawl
29556a1802
More consistent wording of errors/warnings
...
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
scrawl
1692b7f38e
Merge pull request #1209 from dhustkoder/master
...
Added ConstContainerStoreIterator (Task #3092 )
8 years ago
Rafael Moura
6c2ce2b2a1
Porting more ContainerStoreIterator usage to const version #4
...
removed const_cast revision
8 years ago
scrawl
3f27c8cc97
Always print context for script warnings to remove the need for verbose option
...
(Fixes #2813 )
8 years ago
scrawl
05ad0dca34
Use ActionTeleport in COE/COC commands
8 years ago
Rafael Moura
9963601484
Porting code to ConstContainerStoreIterator #1
8 years ago
scrawl
249fe9077b
Handle 'tcb' command as an alias for 'tcg'
8 years ago
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
MiroslavR
d97e9cfe7e
Fix InterpreterContext::updatePtr updating mLocals to the implicit ref's locals when interpreting a targeted global script ( Fixes #3738 )
...
The interpreter context of a targeted global script would point to the target's locals instead of the global script instance's locals when the target changed cell during script execution. Credit to scrawl for the solution.
8 years ago
scrawl
45fb4f04b1
Update reference of the interpreter context when an Activate results in a take action ( Fixes #3727 )
8 years ago
scrawl
70c5f64caa
Fix mLocals not being updated in InterpreterContext::updatePtr
8 years ago
Leon Krieg
739cd5ba45
Fixed more spelling mistakes
8 years ago
scrawl
e0f613661e
Fix char -> int, fix shadowing warning
8 years ago
Allofich
125e94ef0e
Fix shadowing warnings
8 years ago
Marc Zinnschlag
03a35c38df
add missing item when executing the Equip instruction
8 years ago
Allofich
a381a15b19
Make loopgroup loop correct number of times
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
9 years ago
scrawl
ab2089bbf3
Throw an exception if placeAt is passed an invalid direction parameter
9 years ago
scrawl
ba3f4f122a
Account for the stack count in HasSoulGem (Bug #3340 )
9 years ago
scrawl
5bd8ef247d
Do not adjust the player position when loading a savegame ( Fixes #2089 )
9 years ago
scrawl
d7c7bb850b
ToggleAI cleanup
9 years ago
scrawl
6df71f6250
Factor out safePlaceObject function
9 years ago
scrawl
11f00e3aa9
Rename safePlaceObject to placeObject
9 years ago
scrawl
be2f20f564
PlaceAt: attempt to select a safe spawn location ( Fixes #2515 , Fixes #1384 , Fixes #2925 )
9 years ago
scrawl
3a2dccad4b
Implement 'Show' script instruction
9 years ago
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
...
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl
5cdee454ef
Fix degree/radians mixup ( Fixes #3213 )
9 years ago
scrawl
f0971ee8ad
Implement Fixme script instruction
9 years ago
Jordan Ayers
1ff49cc637
Improve Drop command behavior. ( Fixes #1544 )
9 years ago
scrawl
f315a4386f
Accept an implicit reference in Journal ( Fixes #3135 )
9 years ago
scrawl
4f8f166f69
Fix GetPcInJail to work as in the original engine
9 years ago
scrawl
e6619c5306
Rebuild actor animations on resurrection ( Fixes #3124 )
...
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
9 years ago
scrawl
f052c05018
Move werewolf functions from World to MechanicsManager
9 years ago
scrawl
04f7a8f8eb
Remove redundant getId function
9 years ago
scrawl
2bd8d60e9f
Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
9 years ago
scrawl
deb7f3caf6
Print deletion state in ObjectReferenceInfo
9 years ago
scrawl
271fcb80c6
Remove container scripts before deleting container
9 years ago
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
...
Object movement between cells
9 years ago
scrawl
a699b4128a
Add isInCell checks to PlaceAt and PlaceItem ( Fixes #2873 )
...
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl
bd68ebac62
GetEffect fix
9 years ago
scrawl
07b064f616
Rename to lowerCaseInPlace
9 years ago
scrawl
65b5cbe3f7
AiEscortCell complains if no cell was given or cell does not exist
9 years ago
scrawl
45a609bc54
Improve PositionCell warning message
9 years ago
scrawl
5f349b9a6e
Support effects with attribute/skill argument in OpGetEffect
9 years ago