scrawl
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2f6075329b
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Clang warning fixes
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2016-08-14 15:10:50 +02:00 |
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Allofich
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ee2702087c
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Make zero-weight boots play light boot footsteps
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2016-08-14 17:27:47 +09:00 |
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scrawl
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f3f02fe154
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Merge pull request #1019 from Allofich/bound
Don't allow re-casting of bound equipment spells
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2016-08-13 21:02:32 +02:00 |
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Allofich
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d617651307
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Don't allow re-casting of bound equipment spells
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2016-08-14 02:05:23 +09:00 |
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MiroslavR
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ddbfe0c944
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Fix disabled door markers appearing on the map (Fixes #3348)
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2016-08-12 03:14:36 +02:00 |
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Allofich
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cb9bb92b26
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Play locked sounds on locked objects instead of actors
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2016-08-10 21:31:14 +09:00 |
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Allofich
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83b715734f
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Move part of addGlow() to addSpellCastGlow()
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2016-08-10 02:52:43 +09:00 |
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Allofich
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1c76c93ed8
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Use raw pointer to node in glowupdater
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2016-08-10 01:35:22 +09:00 |
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Allofich
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67f31d948e
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Add removeTexture method
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2016-08-10 01:11:14 +09:00 |
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Allofich
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4b9aff7a03
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Glowupdater fix when using shaders
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2016-08-10 00:43:14 +09:00 |
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Allofich
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9b2cb2fb8c
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Cleanups
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2016-08-10 00:25:33 +09:00 |
|
Allofich
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775162ccdf
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Rewrite spell glow implementation
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2016-08-09 22:56:53 +09:00 |
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Allofich
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cad41599cf
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Fix travis build error and warnings
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2016-08-09 22:56:53 +09:00 |
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Allofich
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1910128e9c
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Don't remove uniform when spell glow ends
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2016-08-09 22:56:53 +09:00 |
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Allofich
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35c14bb9bb
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Minor rewrite, make "open" spells play glow effect
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2016-08-09 22:56:53 +09:00 |
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Allofich
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e132b52a69
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Handle spell glows within updatecallback
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2016-08-09 22:56:53 +09:00 |
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Allofich
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123c626f2d
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Add glow when using telekinesis on doors
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2016-08-09 22:56:53 +09:00 |
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Allofich
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57138b416e
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Fix spell glows to only run one at a time
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2016-08-09 22:56:53 +09:00 |
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Allofich
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3841a8fb40
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Make non-actors glow when they cast spells
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2016-08-09 22:56:53 +09:00 |
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Allofich
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dca7b4beb7
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Make non-actors also play spell casting sounds
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2016-08-09 22:56:53 +09:00 |
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scrawl
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0bbd715f65
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Fix the cloned StateSet not being assigned
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2016-08-09 01:13:19 +02:00 |
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scrawl
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5190275b37
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Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
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2016-08-09 00:41:03 +02:00 |
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scrawl
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46538b9438
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Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
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2016-08-07 20:34:03 +02:00 |
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mrcheko
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e2cd87fcc7
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fix veritcal aiming
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2016-08-07 19:23:08 +03:00 |
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Marc Zinnschlag
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aa1ed9b172
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Merge remote-tracking branch 'aesylwinn/RenderWater'
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2016-08-07 17:03:58 +02:00 |
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David Carlier
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83bab29e4b
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Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
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2016-08-06 19:00:27 +01:00 |
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Aesylwinn
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5753f52b47
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
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MiroslavR
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b65f379b7f
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
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Internecine
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90735d226d
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Replaced Store::find usage with Store::search to remove exception handlers.
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2016-08-02 11:43:41 +12:00 |
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Internecine
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14165352f6
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Added exception handlers when trying to retreive enchantment and magic effect data.
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2016-08-01 13:16:42 +12:00 |
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mrcheko
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293a0f768c
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use real distance to target to determinate 'ready to attack' state
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2016-07-27 23:43:32 +03:00 |
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Marc Zinnschlag
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63fd1e8df7
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Merge remote-tracking branch 'origin/master'
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2016-07-27 15:49:11 +02:00 |
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AnyOldName3
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20f73f4a32
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Relocate escape-related code to new files escape.hpp and escape.cpp.
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2016-07-27 00:58:31 +01:00 |
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MiroslavR
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4a3529488b
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
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MiroslavR
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dafe184220
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Fix moved references disappearing when modified by a plugin
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2016-07-22 02:12:03 +02:00 |
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MiroslavR
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d790747389
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Implement deletion of moved references (Bug #3471)
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2016-07-22 01:59:02 +02:00 |
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AnyOldName3
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59639e3988
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Make it build again (but remove the new functionality).
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2016-07-20 15:16:53 +01:00 |
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AnyOldName3
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95d2c7ea5c
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Attempt to unescape characters when constructing file paths, introducing compilation errors.
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2016-07-20 02:48:57 +01:00 |
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Marc Zinnschlag
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c17e1ca24a
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Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
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2016-07-19 16:19:28 +02:00 |
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MiroslavR
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19a8800d4d
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Fix camera distance not getting reset to max value (Fixes #3473)
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2016-07-17 19:52:12 +02:00 |
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mrcheko
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203804ff15
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fix AiPackage repeating
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2016-07-16 19:08:49 +03:00 |
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mrcheko
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59a1a6d117
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checkWayIsClear: remove PATHFIND_CAUTION_DIST check
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2016-07-16 19:07:48 +03:00 |
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AnyOldName3
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f1b5ad5804
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Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
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2016-07-12 17:09:57 +01:00 |
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AnyOldName3
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e6f78ae5b7
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Switch indentation to spaces to remain consistent with the rest of the project
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2016-07-12 01:06:57 +01:00 |
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mrcheko
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b4e94e2aae
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Merge remote-tracking branch 'upstream/master' into pathfinding
# Conflicts:
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
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2016-07-12 00:45:01 +03:00 |
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AnyOldName3
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1a0642f1db
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Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
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2016-07-11 22:33:15 +01:00 |
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mrcheko
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8d4f0660ce
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fix hardcoded melee attack ranges
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2016-07-12 00:17:43 +03:00 |
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AnyOldName3
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195dd27780
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Resolve obvious runtime error revealing more subtle one
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2016-07-11 22:05:38 +01:00 |
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AnyOldName3
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fbe6dc9704
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Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
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2016-07-11 21:33:36 +01:00 |
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Allofich
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c57d177f1c
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Trim unneeded code
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2016-07-12 04:17:08 +09:00 |
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