Commit Graph

31 Commits (341ca691fc8a465a81b48d7953fc800a887b46fd)

Author SHA1 Message Date
elsid 7b54415c40
Fix reference binding to null
/usr/include/c++/10.2.0/bits/stl_vector.h:1046:34: runtime error: reference binding to null pointer of type 'value_type'
    #0 0x55e37f50008a in std::vector<char, std::allocator<char> >::operator[](unsigned long) /usr/include/c++/10.2.0/bits/stl_vector.h:1046
    #1 0x55e37f50008a in ESM::SavedGame::load(ESM::ESMReader&) /home/elsid/dev/openmw/components/esm/savedgame.cpp:28
    #2 0x55e37e726139 in MWState::Character::addSlot(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:31
    #3 0x55e37e742b39 in MWState::Character::Character(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:88
    #4 0x55e37e7006e1 in MWState::CharacterManager::CharacterManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/charactermanager.cpp:25
    #5 0x55e37e6d4140 in MWState::StateManager::StateManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:90
    #6 0x55e37e82595a in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:641
    #7 0x55e37e8439fd in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:867
    #8 0x55e37e782760 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:289
    #9 0x55e37f6483c3 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:200
    #10 0x55e37ba8e3fe in main /home/elsid/dev/openmw/apps/openmw/main.cpp:301
    #11 0x7f013e845151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #12 0x55e37baa0e3d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw+0x6c11e3d)
4 years ago
Assumeru 72549651e0
Rework container resolution (#3006)
* Rework container resolution

* add optional argument to getCount

* remove now-redundant changes

* undo worldimp changes

* move save-fixing code to InventoryState

* replace Rng instances with Seeds
4 years ago
Andrei Kortunov 924f634bda Support for multiple summons with same ID in the single spell 4 years ago
Evil Eye 6ad20ec9c7 Mutate base records when adding/removing spells 4 years ago
Andrei Kortunov 75e7a3e8b1 Do not store object position, if it is the same as in CellRef 5 years ago
Bret Curtis 204d2acf25
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
5 years ago
Andrei Kortunov 81805b7263 Introduce a separate class to control world date and time 5 years ago
Andrei Kortunov 5468fcb29f Store attributes and skills values as floats (bug #4021) 5 years ago
Andrei Kortunov 3dce225f28 Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
Andrei Kortunov b5833f3c59 Use real time to update spell effects instead of game timestamps (bug #5165) 5 years ago
Andrei Kortunov e6ca95174a Optimize characters data in savegame 5 years ago
Andrei Kortunov d5806fd0ed Fix merge conflicts 5 years ago
unknown 3b4782959e Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
Bret Curtis 0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
Andrei Kortunov b360deaec3 Store raw data about fog of war instead of RGBA images (bug #5108) 5 years ago
Andrei Kortunov acd3cba5fa Store previous items in the savegame 7 years ago
Andrei Kortunov fed10e87aa Store integer actor ID in AI packages (bug #4036) 7 years ago
scrawl a825882c6b Process death events at the end of the death animation (Fixes #1873) 9 years ago
slothlife 7817c52cbb Discard old save game weather records 9 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl a081d402c5 Use the format field instead of version field 10 years ago
scrawl d7df9cae21 Bug #1224: Changed fix to potentially allow for language independent saves 11 years ago
scrawl 53ba23e303 Fixes #1224: Store class name instead of id in savegame header 11 years ago
scrawl 295aed3533 Implement savegame screenshots 11 years ago
Marc Zinnschlag e269c9e689 changed a few sub record names to make them more unique 11 years ago
Marc Zinnschlag 750133c0dd one more fix to SavedGame record saving 11 years ago
Marc Zinnschlag b40c0f2a07 one more fix to SavedGame record saving 11 years ago
Marc Zinnschlag 1ecadccb28 fixed save function of SavedGame record 11 years ago
Marc Zinnschlag 67cd0887e6 added description field to saved game record; make use of description in GUI 11 years ago
Marc Zinnschlag 4c61deca8d fixed save code for SavedGame record 11 years ago
Marc Zinnschlag dc75627d53 added secondary saved game header record 11 years ago