Commit Graph

338 Commits (34513cf16b955be45361304f89dd76f969ef1a62)

Author SHA1 Message Date
Lukasz Gromanowski 34513cf16b Added support for code coverage checking and unittests.
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Marc Zinnschlag 98219323b7 Merge remote-tracking branch 'mmd/vsdebugfixes' 13 years ago
Michael Mc Donnell 7952d38e6c Use debug dlls when debugging in vs2010 (try 2)
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.

It also defines DEBUG to make it easier turn things on and off when
debugging.

There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
13 years ago
Marc Zinnschlag 3112bfb54f incremented version number 13 years ago
Marc Zinnschlag 2a11a28e81 Revert "Use debug dlls when debugging in vs2010"
This reverts commit ebe131b326.
13 years ago
Michael Mc Donnell ebe131b326 Use debug dlls when debugging in vs2010
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.

There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
13 years ago
Nikolay Kasyanov defab0e4b5 Merge remote-tracking branch 'upstream/master' into osx_fix
Conflicts:
	CMakeLists.txt
13 years ago
Michael Mc Donnell e7a1ab9fa6 Define OGRE_PLUGIN_DEBUG_SUFFIX in all cases. 13 years ago
Nikolay Kasyanov 7161361b52 cleanup 13 years ago
Nikolay Kasyanov 23e44a86c6 another attempt to fix 13 years ago
Nikolay Kasyanov a0a086f69d fixed redefining macro 13 years ago
Nikolay Kasyanov fbe9a94568 bug #348: fixed OS X deployment
just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix
13 years ago
Sebastian Wick 0f40e6fc65 find boost without components so we can use Boost_VERSION 13 years ago
Nikolay Kasyanov 94ce95c679 bug #348: works again on OS X 13 years ago
scrawl ac5bd38df9 some cmake fixes 13 years ago
scrawl b2dcf5adcd support system install for boost wave 13 years ago
scrawl 014396e80c remove the plugins.cfg files, do not enforce CG plugin 13 years ago
scrawl 4434fb640e Merge branch 'master' into shadersystem 13 years ago
Marc Zinnschlag e9b95d55cd Revert "Proper way to find and use libtbb"
This reverts commit d6bf2b7d29.
13 years ago
Dmitry Marakasov d6bf2b7d29 Proper way to find and use libtbb 13 years ago
Dmitry Marakasov e862b6b5a5 Fix comparison in cmake 13 years ago
scrawl 509e9d7034 Merge branch 'master' into shadersystem 13 years ago
Chris Robinson 2a3ce5ee6d Remove Mangle::Stream
The base Stream class is left because some part of the terrain esm land factory
inherits from it, though it's largely unused (few of the methods work, and none
actually do anything).
13 years ago
scrawl 9ed2f1df67 boost wave not needed anymore 13 years ago
scrawl 94c3fb81d1 check if CMAKE_BUILD_TYPE is defined instead of defining it by default 13 years ago
scrawl 32e14907a2 add a default value for CMAKE_BUILD_TYPE, resolves error when it is not set 13 years ago
scrawl 7d5b94709d Merge branch 'master' into shadersystem
Conflicts:
	components/nifogre/ogre_nif_loader.cpp
13 years ago
scrawl fb109ec7e2 use debug versions of ogre plugins in debug mode 13 years ago
scrawl de9b7a51de change glsl #version, remove CG from required libraries 13 years ago
scrawl a1e48b0feb builds now 13 years ago
scrawl 24399a45c1 add submodule with current code 13 years ago
Marc Zinnschlag 68459441f2 adjusting version number 13 years ago
Alexander "Ace" Olofsson 82fba53771 Removed the license screen and changed so all licenses are instead installed to the game folder. 13 years ago
Marc Zinnschlag 3673cd2531 increased version number 13 years ago
scrawl a4d6d1baff added a utility for creating texture atlas at runtime 13 years ago
scrawl 4655ec94f0 Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
	apps/openmw/mwworld/scene.cpp
13 years ago
Alexander "Ace" Olofsson f7a03b39c4 Some improvments for windows builds and installer 13 years ago
Jason Hooks 1ce759af06 Merging in master 13 years ago
Nikolay Kasyanov 0c739825f2 another fix 13 years ago
Nikolay Kasyanov 582d7ab213 building & packaging improvements for OS X 13 years ago
Marc Zinnschlag b76fd249c7 updated changelog; bumped version number 13 years ago
Marc Zinnschlag afa859a6a6 Merge remote branch 'jhooks/clothingarmor'
Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
13 years ago
k1ll 8156e9e5c4 Fixed install search path for openmw.desktop. It's directly in the binary dir. 13 years ago
k1ll 2d6cd16296 Now Debian Packages install the configured openmw.desktop file. 13 years ago
k1ll dc2751f4ec Moved Build options to the top. I need this for my tar.gz packages but i think this is a good idea in general. 13 years ago
k1ll 226f312163 Set the version in the openmw.desktop file via CMake 13 years ago
Marc Zinnschlag a4fb71a0fc Merge remote branch 'scrawl/graphics' 13 years ago
scrawl a727bcd4a4 override nif transparency settings (part 1) 13 years ago
scrawl 944654f263 image rotating function 13 years ago
Jason Hooks 74deb5588d Post merge 13 years ago