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17156 commits

Author SHA1 Message Date
scrawl
cd4b182091 Merge pull request #1051 from Allofich/textures
Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67 Cleanup 2016-09-19 05:20:04 +09:00
scrawl
30d5c7488d savegamedialog: don't reset the character selection scrollbar when a character is deleted 2016-09-18 19:26:41 +02:00
Allofich
be96ff1fd1 Remove redundant parameter 2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b Update comment, osgAnimation::RigGeometry is no longer used 2016-09-17 18:31:39 +02:00
scrawl
767eb1257a Update AUTHORS.md 2016-09-17 18:10:17 +02:00
scrawl
8520b97b37 Merge pull request #1062 from stil-t/master
apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles
2016-09-17 18:09:51 +02:00
scrawl
7bd445fb83 Don't crash if FontManager::getByName returns NULL (Fixes #3552) 2016-09-17 17:21:35 +02:00
Mikhail Korolev
7e2fe77836 apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles 2016-09-15 19:03:07 +03:00
scrawl
7bbdeb5f85 Merge pull request #1061 from MiroslavR/nameless-actors
Allow activating actors without a name
2016-09-15 17:51:14 +02:00
scrawl
0f71efb919 Merge pull request #1060 from MiroslavR/fix-anim-state-saving
Fix animation state not saving in some cases
2016-09-15 16:49:15 +02:00
MiroslavR
f323f231db Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
Allofich
5aad1d81f4 Remove no longer used parameter 2016-09-15 23:41:20 +09:00
MiroslavR
55e670c5fe Fix animation state not saving
References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
Allofich
322a0ba8bb Initialize speed for magic projectiles 2016-09-14 21:39:44 +02:00
Allofich
7eb62b5d3a Initialize speed for magic projectiles 2016-09-15 01:44:53 +09:00
Allofich
dc8ff5e49b Play all sfx and use particle textures for permanent enchantments 2016-09-15 00:27:08 +09:00
Allofich
527bbd5243 Change size_t to int for consistency 2016-09-15 00:09:40 +09:00
Allofich
01774c656c Fix for blood effect texture overrides 2016-09-14 23:28:57 +09:00
Allofich
a033ba3bd2 Override spell textures by NiTexturingProperty 2016-09-14 23:03:04 +09:00
Bret Curtis
c33d01e5dd Merge pull request #1059 from rhtucker/master
Fixed back quotes and added to mod install guide
2016-09-14 09:26:04 +02:00
Ryan Tucker
4d057febe7 Merge remote-tracking branch 'refs/remotes/OpenMW/master' 2016-09-13 22:16:17 -07:00
Ryan Tucker
04cbf5dd02 Added to mod installation guide 2016-09-13 22:16:01 -07:00
Ryan Tucker
f6b38323a3 Started adding to the detailed mod install guide 2016-09-13 20:17:58 -07:00
Ryan Tucker
b35921dc6c Corrected the back quotes for literals 2016-09-13 19:31:45 -07:00
Bret Curtis
7a389f7ab1 Merge pull request #1057 from rhtucker/master
Began documentation on mod installation
2016-09-13 09:37:49 +02:00
Ryan Tucker
7c5c304ed5 Started working on a style guide for tutorials 2016-09-12 23:23:24 -07:00
scrawl
1362264561 Fix warning 2016-09-13 02:49:19 +02:00
scrawl
65dc12cdd6 Remove unused parameter 2016-09-13 02:48:36 +02:00
scrawl
feaf3652a5 Merge pull request #1055 from mrcheko/pathfinding
prevent running in circles around path points
2016-09-13 02:47:49 +02:00
scrawl
3cd73d0fc3 Merge pull request #1058 from Allofich/onhit
Don't play blood effects for completely resisted hits
2016-09-13 02:47:43 +02:00
scrawl
3b275c9255 Merge pull request #1054 from Allofich/dodge
AI dodging
2016-09-13 02:47:39 +02:00
Allofich
34851349de Pass hitPosition by const reference 2016-09-13 00:59:56 +09:00
Allofich
bce0166931 Don't play blood effects for resisted hits 2016-09-12 22:46:32 +09:00
Allofich
3bbde312b9 Remove unneeded code 2016-09-12 19:54:06 +09:00
Ryan Tucker
06cc4cf359 Initial commit for OpenMW Modding Reference directory and files 2016-09-11 20:37:55 -07:00
Ryan Tucker
7878320f58 Merge remote-tracking branch 'refs/remotes/OpenMW/master' 2016-09-11 13:49:02 -07:00
scrawl
e4782a8dd5 Merge pull request #1056 from emlai/master
Fix typo
2016-09-10 20:42:57 +02:00
emlai
fd2281e825 Fix typo 2016-09-10 21:25:28 +03:00
Allofich
3f6543860a Make creatures use fHandToHandReach 2016-09-11 00:01:20 +09:00
Allofich
c98d4e0473 Allow dodging for bipedal creatures 2016-09-10 23:56:31 +09:00
Allofich
7bc4535c0d Make NPCs dodge according to target's weapon reach 2016-09-10 23:30:46 +09:00
mrcheko
72786fef9d prevent running in circles around path points
addresses http://bugs.openmw.org/issues/2229
2016-09-09 23:57:19 +03:00
Allofich
368828b217 Update TODO comments 2016-09-10 01:38:05 +09:00
Allofich
f31342894a Put simpler condition first 2016-09-09 00:03:38 +09:00
Allofich
bca477ca8a Apply particle textures like original engine does 2016-09-08 23:59:23 +09:00
Allofich
85349da26c Add comments 2016-09-08 23:58:00 +09:00
Allofich
502a758eff Use particle texture for "hit" effects 2016-09-08 23:58:00 +09:00
Allofich
fe3a033642 Use particle textures for spell projectiles 2016-09-08 23:56:54 +09:00
scrawl
fa11dad525 Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
2016-09-08 12:33:16 +02:00