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382 commits

Author SHA1 Message Date
Capostrophic
11103211c5 Make Goodbye and Choice choices mutually exclusive 2018-06-08 15:03:19 +03:00
Capostrophic
99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry 2018-02-18 16:01:50 +03:00
Andrei Kortunov
b6ae7f3cc8 Do not add greetings to the journal index (bug #4342) 2017-12-04 22:42:10 +04:00
scrawl
c36d250044 Parse dialogue text for keywords after the resultscript runs (Fixes #4210) 2017-11-15 17:20:06 +00:00
scrawl
4a7be0ffda Don't reset journal index to a lower value (Fixes #4172) 2017-10-24 20:02:35 +00:00
scrawl
e564dd842e Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
2017-10-23 23:33:06 +00:00
scrawl
3d0094bd2e Fix behavior of 'journal' command when invoked with already seen entry 2017-10-22 20:50:15 +00:00
scrawl
768da57da2 Fix dialogue topics displayed in lower case 2017-10-22 20:50:15 +00:00
Andrei Kortunov
f26206b630 Make unconscious actors do not speak and do not track targets 2017-09-30 20:55:42 +04:00
scrawl
2ce79e07a4 Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
2017-09-25 23:38:28 +02:00
scrawl
476bec41c5 Remove redundant code 2017-09-25 23:27:01 +02:00
scrawl
e8c6a3b225 Fix crash in dialogue filter if local variables are not configured
This could happen e.g. by 'some_npc_in_remote_cell->forcegreeting'
2017-09-25 21:21:51 +02:00
scrawl
717e68fab2 Remove redundant resetHistory argument 2017-09-25 19:58:34 +02:00
scrawl
19e07fad30 Remove redundant Services enum 2017-09-25 19:52:20 +02:00
scrawl
f8ffd85146 Topic passed to keywordSelected() no longer has to be lower case
Remove redundant mDialogueMap
2017-09-25 19:03:38 +02:00
scrawl
82a211ba03 Fix duplicate code 2017-09-25 17:47:30 +02:00
scrawl
84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
scrawl
c203a0774a Adjust some layouts to take better advantage of keyboard navigation 2017-09-24 19:08:11 +02:00
Andrei Kortunov
7fcb22b867 Do not show empty journal entries (fixes #3891) 2017-06-27 15:54:16 +04:00
Andrei Kortunov
4bb9622c21 Handle greetings differently from responses 2017-06-08 22:40:31 +04:00
Allofich
315ad54b29 Don't make NPCs or player speak while underwater
(Fixes #3851)
2017-05-08 19:55:54 +09:00
Allofich
f34e35eb19 Check for NULL before running voice scripts
(Fixes #3834)
2017-04-22 07:51:31 +09:00
Allofich
60c67bc327 Run scripts for voiced dialogue
(Fixes #3787)
2017-04-21 10:39:11 +09:00
scrawl
29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
scrawl
1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
2017-03-02 18:36:21 +01:00
Rafael Moura
7fa2703715 Porting more ContainerStoreIterator usage to const version #3 2017-02-28 14:31:51 +00:00
Rafael Moura
18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 2017-02-27 21:50:10 +00:00
scrawl
3f27c8cc97 Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
2017-02-21 04:32:59 +01:00
Allofich
5e992a0342 Fix attempting to access NPC stats on creatures 2017-01-06 02:58:24 +09:00
MiroslavR
5f234f8952 Dialogue: "PC Rank" condition now uses speaker's faction if "PC Faction" is not given (Fixes #3689) 2016-12-23 19:03:59 +01:00
Leon Krieg
c7b4b2cdd7 Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
Allofich
1c54f54ab8 Fix shadowing warnings 2016-10-15 00:12:46 +09:00
Allofich
1c2e04747d Remove stray line 2016-10-13 23:38:21 +09:00
MiroslavR
14468262a7 Fix "Not Local" dialog test to also test variable value instead of just its existence (Fixes #3577) 2016-10-11 02:53:43 +02:00
Allofich
028db21c8a Don't let disposition at end of dialogue be below 0 (Fixes #3584) 2016-10-10 02:20:24 +09:00
Allofich
53e94b7c3f Fix shadowing warnings 2016-10-06 23:33:52 +09:00
scrawl
b6230bd31f Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
scrawl
2ca7415708 Handle DialInfo::mFactionLess (Bug #3380) 2016-05-01 00:10:50 +02:00
scrawl
4854d6b093 Set the TalkedToPc flag for voiced dialogue (Fixes #3346) 2016-04-12 21:39:05 +02:00
scrawl
79eb2d20e0 Cleanup 2016-03-18 00:39:19 +01:00
scrawl
12ec90f9e7 Change default argument, fix GetDisposition 2016-03-18 00:38:02 +01:00
ae-g-i-s
c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 2016-03-08 21:30:28 +01:00
ae-g-i-s
2f1c6c740c Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e.
2016-03-08 20:41:39 +01:00
ae-g-i-s
000597236e Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233) 2016-03-06 18:29:32 +01:00
scrawl
90a99991d1 Use empty() instead of !size() 2016-02-22 19:06:12 +01:00
scrawl
f315a4386f Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
scrawl
a9f0f30bb8 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 2016-01-01 23:55:52 +01:00
scrawl
0333c40047 Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) 2016-01-01 02:59:55 +01:00
scrawl
2176ac592c Call updateDialogueGlobals before dialogue starts (Fixes #3034) 2015-12-19 21:58:49 +01:00
scrawl
04f7a8f8eb Remove redundant getId function 2015-12-18 16:58:38 +01:00