scrawl
36c192a1dd
Undo the console portion of 84657271c7
because it results in the console forgetting its object on opening
2017-09-25 21:15:38 +02:00
scrawl
717e68fab2
Remove redundant resetHistory argument
2017-09-25 19:58:34 +02:00
scrawl
e14573fa8c
Add missing null check
2017-09-25 19:53:42 +02:00
scrawl
19e07fad30
Remove redundant Services enum
2017-09-25 19:52:20 +02:00
scrawl
f8ffd85146
Topic passed to keywordSelected() no longer has to be lower case
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Remove redundant mDialogueMap
2017-09-25 19:03:38 +02:00
scrawl
b7752ec52d
Make TradeWindow not depend on DialogueWindow
2017-09-25 18:07:49 +02:00
scrawl
d78e822833
Add 'delay' argument for screen fading operations
2017-09-25 00:47:10 +02:00
scrawl
c035548f37
Make Tab work if selected widget is marked as not needing keyfocus
2017-09-25 00:47:09 +02:00
scrawl
94b538ac82
Fix crash due to not calling WindowModal::onClose()
2017-09-25 00:47:08 +02:00
scrawl
67dc4e019a
Make Enter on trade window price attempt the trade
2017-09-25 00:47:07 +02:00
scrawl
8ae7e4c958
Make Enter on a name edit accept the dialog
2017-09-25 00:47:07 +02:00
scrawl
843106fc61
Handle the wait progress bar as part of the GUI mode
2017-09-25 00:47:06 +02:00
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
2017-09-25 00:47:05 +02:00
scrawl
0e57f1317b
Remove redundant setVisible(false)
2017-09-25 00:47:05 +02:00
scrawl
331192f2d6
Improve keyboard navigation of book/scroll windows
2017-09-25 00:47:04 +02:00
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
2017-09-24 19:08:16 +02:00
scrawl
c0d8bef82f
Call changeInputMode() from updateVisible()
2017-09-24 19:08:16 +02:00
scrawl
222defc6d8
Extend HUD::clear()
2017-09-24 19:08:16 +02:00
scrawl
f6c227b966
Reset screen faders in clear()
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Fixes a black screen when loading a game while waiting/resting.
2017-09-24 19:08:15 +02:00
scrawl
d10985e481
Remove unneeded window pointers
2017-09-24 19:08:15 +02:00
scrawl
f67dbc8aa0
Remove redundant update function
2017-09-24 19:08:15 +02:00
scrawl
e7d2a8a4dc
Call clear() for every window
2017-09-24 19:08:15 +02:00
scrawl
c6c01870ec
Call onResChange for every window
2017-09-24 19:08:15 +02:00
scrawl
2b03bc0c56
Call WindowBase::onFrame() for every active window
2017-09-24 19:08:15 +02:00
scrawl
ba7ae2663f
Use a generic container to delete windows
2017-09-24 19:08:15 +02:00
scrawl
32f9c8058a
Remove redundant RestBed gui mode
2017-09-24 19:08:14 +02:00
scrawl
9ead331741
Fix pinned windows showing in other GUI modes
2017-09-24 19:08:14 +02:00
scrawl
65a707348c
Make Tab select the first widget if none is selected
2017-09-24 19:08:14 +02:00
scrawl
5f440a29bd
Remember key focus per GUI mode
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Among other things, this will remember the focused button in the container window, allowing quick looting of multiple containers.
2017-09-24 19:08:14 +02:00
scrawl
35110fb2f8
Remove unused and slightly broken custom button titles in ConfirmationDialog
2017-09-24 19:08:14 +02:00
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
2017-09-24 19:08:14 +02:00
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
2017-09-24 19:08:14 +02:00
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
20766fb508
Associate open/close sounds with the GUI mode
2017-09-24 19:08:13 +02:00
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
2017-09-24 19:08:13 +02:00
scrawl
269094ba8d
Restore the previous key focus widget when exiting modal dialog
2017-09-24 19:08:13 +02:00
scrawl
bbafe1e456
Remove redundant player cell variable
2017-09-24 19:08:13 +02:00
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
scrawl
3820416277
Refactor the unholy mess that is WindowManager::updateVisible
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GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
scrawl
5482ad0482
Fix tab completion in console to not cycle key focus
2017-09-24 19:08:11 +02:00
scrawl
c203a0774a
Adjust some layouts to take better advantage of keyboard navigation
2017-09-24 19:08:11 +02:00
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
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(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
2017-09-24 19:08:11 +02:00
scrawl
b22fedf4ae
Check 'sYes' in addition to 'sOk' for message box's default keyfocus
2017-09-24 19:08:11 +02:00
scrawl
7dec773ea9
Fix global map arrow/button not showing for a split second when the window is opened for the first time
2017-09-20 23:03:14 +02:00
scrawl
c39c29722b
Merge pull request #1459 from akortunov/cyclingfix
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Cycle only through weapons which player can equip
2017-09-17 13:17:41 +00:00
Andrei Kortunov
10a0136b4a
Cycle only through weapons which can be equipped by player (bug #4104 )
2017-09-17 17:14:50 +04:00
Andrei Kortunov
3fb3c4c20f
Add scrollbar to a birth effect lists (bug #4105 )
2017-09-17 14:06:01 +04:00
scrawl
5dd2e871c8
Merge pull request #1450 from kcat/master
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Sound improvements
2017-09-16 15:59:13 +00:00
Chris Robinson
780e82480d
Make the PlayMode and PlayType enums scoped
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Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00