jvoisin
38316cdaf8
Fix various warnings found by clang
...
- unused alias
- inefficient use of push_back
- exceptions not inheriting from std::exception
- weird use of a comma
- value compared against itself
4 years ago
Andrei Kortunov
57b501ad13
Merge pull request #3067 from akortunov/master
...
Limit pointers cache size to avoid possible bad_alloc errors
4 years ago
psi29a
c83b6ff445
Merge branch 'enable_ag_by_default' into 'master'
...
Enable Active Grid by default
See merge request OpenMW/openmw!753
4 years ago
psi29a
4e3f338826
Now that the lighting issue has been fixed, we can now enable active grid by default (which is guarded by distant land).
4 years ago
psi29a
d3c865d909
Merge branch 'fix_bsa' into 'master'
...
Add some validation for bsa parsing
Closes #5955
See merge request OpenMW/openmw!750
4 years ago
psi29a
d0883f9a0d
Merge branch 'light_settings_tweak' into 'master'
...
Lighting patch
Closes #5957 and #5959
See merge request OpenMW/openmw!752
4 years ago
psi29a
50adeef1ab
Merge branch 'coverity_schedule' into 'master'
...
Fix once and for all™ coverity's schedule
See merge request OpenMW/openmw!748
4 years ago
glassmancody.info
16856d45c5
Lighting Patch
...
Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap.
4 years ago
Evil Eye
80266d435c
Merge branch 'fix_crash' into 'master'
...
Fix an off-by-one in loadscpt
See merge request OpenMW/openmw!728
4 years ago
jvoisin
47ced7dec4
Add some validation for bsa parsing
...
This should fix #5955
4 years ago
psi29a
0b8cae4af8
Merge branch 'objects_can_move_too' into 'master'
...
Another fallout from MR 722: restore objects handling
See merge request OpenMW/openmw!749
4 years ago
psi29a
9f10007891
Merge branch 'fix_macos' into 'master'
...
Install ccache before run on macOS
See merge request OpenMW/openmw!747
4 years ago
fredzio
f137b7341f
Another fallout from MR 722: objects were treated like actors by
...
accident. Net effect was that calls to Move/MoveWorld didn't update
position of collision object.
4 years ago
jvoisin
d37b66d58f
Fix once and for all™ coverity's schedule
...
- According to https://gitlab.com/OpenMW/openmw/-/jobs/1176801332 there is no
need to `cd` into build, since coverity will generate a `cov-int` folder
in the current folder.
- Don't run other jobs by default during scheduled runs.
- Add a missing terminal quote to coverity's upload command.
4 years ago
elsid
9d321b7cdf
Install ccache before run on macOS
4 years ago
psi29a
e350d7d4ff
Merge branch 'macos-ci-fix' into 'master'
...
Attempt to fix MacOS beta shared runners.
See merge request OpenMW/openmw!745
4 years ago
Andrei Kortunov
b49e63bd12
Merge branch 'fixbuild' into 'master'
...
Fix build for FreeBSD
See merge request OpenMW/openmw!746
4 years ago
fredzio
16b288f53c
Re-add dropped struct keyword to fix build.
...
rtprio is both a struct and a function, so we need to be explicit.
../../../components/misc/thread.cpp:53:9: error: must use 'struct' tag
to refer to type 'rtprio' in this scope
rtprio prio;
^
struct
/usr/include/sys/rtprio.h:91:5: note: struct 'rtprio' is hidden by a
non-type declaration of 'rtprio' here
int rtprio(int, pid_t, struct rtprio *);
^
1 error generated.
4 years ago
Andrei Kortunov
5de72c94ab
Limit pointers cache size to avoid possible bad_alloc errors
4 years ago
AnyOldName3
65e7857606
Maybe make -f flag work
...
Why can't -f just do what the manual says? Why do we even have a pre-existing build directory sometimes? We don't cache it, and artifacts are only supposed to be accessible within the same pipeline.
4 years ago
AnyOldName3
6bbcee8f1f
Attempt to fix MacOS beta shared runners.
...
I think they changed the tag a week ago without notifying us.
4 years ago
psi29a
af8bc7d120
Merge branch 'fixagainsetposforgoodthistimeitwillnotbreakanything' into 'master'
...
Fix #5961 : Follow up MR 722: do not apply mPositionOffset twice when we teleport.
Closes #5961
See merge request OpenMW/openmw!744
4 years ago
fredzio
e31cf7e6ac
Follow up MR 722: do not apply mPositionOffset twice when we teleport.
...
Previous MR change the meaning of mPositionOffset: it is now just a log
of relative movement that were already applied to allow the physics
simulation to catch up, instead of changes that needs to be applied. As
such, after a teleport we need to reset it. Also, since mWorldPosition
is already with the offset we should not update its value in
applyPositionOffset().
4 years ago
psi29a
c686dd05d0
Merge branch 'thread_idle_priority' into 'master'
...
Set idle priority for navmesh generation thread
See merge request OpenMW/openmw!632
4 years ago
Bret Curtis
395748f2fd
Merge pull request #3066 from akortunov/master
...
Validate GUI scaling and place it to the launcher
4 years ago
Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
4 years ago
Bret Curtis
21a235f173
Merge pull request #3065 from akortunov/master
...
Move container unresolving to the separate method
4 years ago
elsid
ab8d1c02d4
Set idle priority for navmesh generation thread
...
Support Linux, Windows, FreeBSD.
4 years ago
Andrei Kortunov
db1428de18
Move container unresolving to the separate method
4 years ago
Bret Curtis
4f72fa2615
Merge pull request #3063 from akortunov/master
...
Code cleanup, part 2
4 years ago
Andrei Kortunov
e2ccd1712a
Merge branch 'remove_bogus_warning' into 'master'
...
Remove bogus warning (#5952 )
See merge request OpenMW/openmw!741
4 years ago
fredzio
9d8fcec642
Remove bogus warning. It is a normal situation for projectiles to be
...
in-flight after the caster is gone.
4 years ago
Andrei Kortunov
016a1d45df
Remove outdated field - remnant from earlier implementation
4 years ago
Andrei Kortunov
0c7ddd3938
Remove redundant qualifiers
4 years ago
Andrei Kortunov
ac347810ca
Fix uninitialized field in the mouse event
4 years ago
Andrei Kortunov
bce6effe95
Fix uninitialized variables in the LightManager
4 years ago
Andrei Kortunov
e309f75938
Join variables declaration and usage
4 years ago
Andrei Kortunov
5f6f2c15b1
An another attempt to suppress Coverity warning about mkstemp
4 years ago
Andrei Kortunov
388573cf60
Fix uninitialized fields in the essimporter
4 years ago
Andrei Kortunov
696cf9ab05
Extend variables range to avoid integer overflow
4 years ago
psi29a
fcb3fffb9a
Merge branch 'fix_find_path_freeze' into 'master'
...
Fix freezes in pathfinding (#5954 )
See merge request OpenMW/openmw!740
4 years ago
elsid
0fae6d9a0a
Add walk and swim flags when corresponding speed is positive
...
This allows to avoid finding path over area that will should have infinite
cost (area_cost = area_cost_factor / area_speed).
4 years ago
elsid
3c4a9069ae
Do not use infinite area cost
...
Division by zero causes float value to be infinite. When infinite cost is
multiplied by zero distance the result is NaN. After this pathfinding algorithm
state is broken.
4 years ago
psi29a
a77e1f1812
Merge branch 'coverity_upload' into 'master'
...
`cd` into the build directly to upload coverity logs
See merge request OpenMW/openmw!739
4 years ago
jvoisin
c6fa75c4ac
`cd` into the build directly to upload coverity logs
4 years ago
psi29a
f1cfdafd4d
Merge branch 'why_are_the_christmas_lights_still_up' into 'master'
...
Remove 8 light limit and add configurable lighting enhancements
See merge request OpenMW/openmw!618
4 years ago
glassmancody.info
531a6e1979
Code review fixes, remove implicit GLSL casts
4 years ago
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
92033bca64
Fixed error in calculating viewspace sun dir, minor cleanup
4 years ago
glassmancody.info
9e80091aff
clear up force shaders and make it less convoluted
4 years ago